My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Rascals

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Knight Rascals Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Rascals Mini P.E.K.K.A Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram
Giant Snowball
Archers Battle Ram
Zap
Archers Battle Ram
Barbarian Barrel
Ice Spirit Archers Knight Rascals Battle Ram
The Log
Ice Spirit Archers Rascals Mini P.E.K.K.A Battle Ram
Earthquake
Archers
Arrows
Ice Spirit Archers Rascals
Royal Delivery
Ice Spirit Archers Knight Rascals Mini P.E.K.K.A Battle Ram
Fireball
Archers Rascals Battle Ram
Poison
Archers Rascals
Lightning
Knight Mini P.E.K.K.A Battle Ram
Rocket
Rascals

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Mini P.E.K.K.A Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Archers Knight Fireball Mini P.E.K.K.A Battle Ram Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Giant Snowball Archers Knight

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Battle Ram Giant Snowball Archers Rascals Mini P.E.K.K.A
Giant Snowball
Battle Ram Ice Spirit Archers Knight Fireball
Archers
Knight Ice Spirit Giant Snowball Mini P.E.K.K.A Battle Ram
Knight
Ice Spirit Archers Battle Ram Giant Snowball Fireball
Rascals
Ice Spirit Battle Ram
Fireball
Giant Snowball Knight Battle Ram
Mini P.E.K.K.A
Ice Spirit Archers
Battle Ram
Ice Spirit Giant Snowball Knight Archers Rascals Fireball

Defense Synergies 2 14

Ice Spirit
Mini P.E.K.K.A Giant Snowball Archers Knight Rascals Fireball
Giant Snowball
Ice Spirit Archers Knight Rascals Mini P.E.K.K.A
Archers
Knight Ice Spirit Giant Snowball Rascals Mini P.E.K.K.A
Knight
Archers Ice Spirit Giant Snowball Fireball Mini P.E.K.K.A
Rascals
Ice Spirit Giant Snowball Archers
Fireball
Ice Spirit Knight Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Giant Snowball Archers Knight Fireball
Battle Ram

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball
Mini P.E.K.K.A Ice Spirit Knight Rascals
Mini P.E.K.K.A Giant Snowball Archers Knight Rascals
Mini P.E.K.K.A Knight Rascals
Fireball Mini P.E.K.K.A
Fireball Giant Snowball Archers Rascals
Giant Snowball Ice Spirit Archers Rascals Fireball
Rascals Fireball
Mini P.E.K.K.A Rascals
Knight Ice Spirit Giant Snowball Archers Rascals Mini P.E.K.K.A
Archers Giant Snowball Knight Rascals Fireball
Giant Snowball Archers Rascals Fireball
Mini P.E.K.K.A Ice Spirit Giant Snowball Knight Rascals Fireball
Fireball Ice Spirit Giant Snowball Rascals Mini P.E.K.K.A
Mini P.E.K.K.A Knight Rascals
Ice Spirit Giant Snowball Rascals Fireball Mini P.E.K.K.A
Knight Rascals Fireball Mini P.E.K.K.A
Ice Spirit Fireball Giant Snowball Archers Knight Rascals
Giant Snowball Ice Spirit Archers Knight Rascals Fireball
Mini P.E.K.K.A
Rascals Giant Snowball Archers Knight Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Rascals Mini P.E.K.K.A Giant Snowball Archers Fireball
Fireball Giant Snowball Archers Knight Mini P.E.K.K.A
Ice Spirit Knight Rascals Mini P.E.K.K.A
Mini P.E.K.K.A Knight Rascals Fireball
Knight Rascals Mini P.E.K.K.A
Fireball Ice Spirit Giant Snowball Archers Rascals
Rascals Mini P.E.K.K.A Archers Knight Fireball
Mini P.E.K.K.A Knight Rascals
Ice Spirit Giant Snowball Knight Fireball Mini P.E.K.K.A
Knight Rascals Mini P.E.K.K.A
Giant Snowball Fireball
Rascals Mini P.E.K.K.A Knight Fireball
Archers Rascals Fireball
Rascals Ice Spirit Archers Knight Fireball Mini P.E.K.K.A
Giant Snowball Archers Rascals Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Rascals
Fireball Giant Snowball
Fireball
Knight Rascals Fireball
Fireball Giant Snowball
Fireball Ice Spirit Giant Snowball
Archers
Fireball Ice Spirit Giant Snowball
Fireball Giant Snowball
Giant Snowball Fireball Mini P.E.K.K.A
Knight Fireball
Fireball Giant Snowball Archers
Giant Snowball Knight Fireball
Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Fireball
Giant Snowball Fireball
Mini P.E.K.K.A
Giant Snowball Archers Fireball Mini P.E.K.K.A
Giant Snowball Fireball
Fireball
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Ice Spirit Fireball
Fireball Giant Snowball
Fireball Giant Snowball
Fireball
Giant Snowball Archers Fireball
Ice Spirit Giant Snowball Fireball
Giant Snowball Fireball Mini P.E.K.K.A
Giant Snowball Fireball
Ice Spirit Giant Snowball Fireball
Giant Snowball Fireball
Ice Spirit Archers Fireball
Fireball Giant Snowball Archers
Fireball
Fireball Knight Rascals Mini P.E.K.K.A
Giant Snowball Fireball
Giant Snowball Fireball
Ice Spirit Giant Snowball Rascals Fireball
Giant Snowball Fireball
Giant Snowball Fireball

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