My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Tesla Valkyrie Balloon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Balloon
Giant Snowball
Bats Skeleton Army Balloon Lumberjack
Zap
Bats Skeleton Army Balloon
Barbarian Barrel
Ice Spirit Tesla Valkyrie Skeleton Army Lumberjack
The Log
Ice Spirit Skeleton Army Lumberjack
Earthquake
Tesla Skeleton Army
Arrows
Ice Spirit Bats Skeleton Army
Royal Delivery
Ice Spirit Bats Valkyrie Skeleton Army Balloon Lumberjack
Fireball
Tesla Skeleton Army Balloon Lumberjack
Poison
Bats Skeleton Army Balloon
Lightning
Tesla Valkyrie Balloon Lumberjack
Rocket
Valkyrie Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Arrows Skeleton Army Tesla Valkyrie Lumberjack Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bats Arrows Skeleton Army

Attack Synergies 8 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Balloon Bats Lumberjack
Bats
Valkyrie Balloon Ice Spirit Lumberjack
Arrows
Balloon Lumberjack
Tesla
Valkyrie
Ice Spirit Bats Balloon Lumberjack
Skeleton Army
Balloon
Ice Spirit Bats Arrows Valkyrie Lumberjack
Lumberjack
Valkyrie Balloon Ice Spirit Bats Arrows

Defense Synergies 0 15

Ice Spirit
Bats Tesla Valkyrie Skeleton Army Lumberjack
Bats
Ice Spirit Tesla Valkyrie Lumberjack
Arrows
Tesla Valkyrie Lumberjack
Tesla
Ice Spirit Bats Arrows Valkyrie Skeleton Army
Valkyrie
Ice Spirit Bats Arrows Tesla Lumberjack
Skeleton Army
Ice Spirit Tesla Lumberjack
Balloon
Lumberjack
Ice Spirit Bats Arrows Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie
Skeleton Army Lumberjack Ice Spirit Bats Tesla Valkyrie
Tesla Skeleton Army Lumberjack Bats Valkyrie
Tesla Skeleton Army Lumberjack Bats Valkyrie
Arrows Valkyrie Skeleton Army Lumberjack
Arrows Skeleton Army Bats Tesla Valkyrie Lumberjack
Bats Tesla Ice Spirit Arrows
Arrows Tesla Valkyrie
Tesla Skeleton Army Lumberjack
Skeleton Army Ice Spirit Tesla Valkyrie Lumberjack
Bats Valkyrie Skeleton Army Arrows Tesla Lumberjack
Arrows Tesla Bats
Tesla Skeleton Army Lumberjack Ice Spirit Bats Valkyrie
Valkyrie Skeleton Army Ice Spirit Bats Arrows Tesla Lumberjack
Skeleton Army Tesla Lumberjack
Skeleton Army Ice Spirit Tesla Lumberjack
Tesla Bats Arrows Valkyrie Skeleton Army Lumberjack
Ice Spirit Arrows Tesla Bats Valkyrie Skeleton Army Lumberjack
Arrows Valkyrie Ice Spirit Bats Tesla Lumberjack
Tesla Lumberjack
Valkyrie Skeleton Army Bats Arrows Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Lumberjack Tesla
Arrows Tesla Valkyrie Lumberjack
Skeleton Army Lumberjack Ice Spirit Bats Valkyrie
Valkyrie Skeleton Army Lumberjack Bats Tesla
Tesla Valkyrie Skeleton Army Lumberjack
Arrows Ice Spirit Bats Tesla
Skeleton Army Bats Tesla Valkyrie Lumberjack
Tesla Valkyrie Skeleton Army Lumberjack
Ice Spirit Bats Valkyrie Skeleton Army
Tesla Skeleton Army
Bats Tesla Valkyrie Lumberjack
Skeleton Army Arrows Valkyrie
Skeleton Army Tesla Valkyrie Lumberjack
Tesla Valkyrie Skeleton Army
Tesla Skeleton Army Ice Spirit Bats Valkyrie Lumberjack
Bats Arrows Valkyrie Tesla

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows
Arrows
Arrows Valkyrie
Arrows Valkyrie
Arrows Ice Spirit Bats
Arrows
Arrows Ice Spirit
Arrows
Bats Lumberjack
Arrows Valkyrie
Arrows
Arrows
Arrows
Arrows
Arrows
Arrows
Bats
Arrows
Arrows Valkyrie
Arrows
Arrows
Arrows Ice Spirit Valkyrie
Arrows
Arrows
Arrows
Bats Arrows
Ice Spirit Bats
Arrows
Ice Spirit Arrows
Arrows
Ice Spirit Bats Skeleton Army
Arrows
Arrows
Valkyrie Lumberjack
Arrows
Arrows
Ice Spirit Bats
Bats

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