My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Lumberjack Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel Lumberjack Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Dart Goblin Hog Rider Goblin Barrel Lumberjack
Zap
Firecracker Dart Goblin Goblin Barrel
Barbarian Barrel
Knight Firecracker Dart Goblin Goblin Barrel Lumberjack
The Log
Firecracker Dart Goblin Hog Rider Goblin Barrel Lumberjack
Earthquake
Firecracker Hog Rider Goblin Barrel
Arrows
Firecracker Dart Goblin Goblin Barrel
Royal Delivery
Knight Firecracker Dart Goblin Hog Rider Goblin Barrel Lumberjack
Fireball
Firecracker Dart Goblin Hog Rider Goblin Barrel Lumberjack
Poison
Firecracker Dart Goblin
Lightning
Knight Lumberjack Monk
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Firecracker Dart Goblin Goblin Barrel Hog Rider Lumberjack Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Firecracker Dart Goblin

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Dart Goblin Hog Rider Goblin Barrel The Log Lumberjack
Firecracker
Knight Hog Rider Dart Goblin Goblin Barrel Lumberjack Monk
Dart Goblin
Knight Goblin Barrel Firecracker Hog Rider The Log Monk
Hog Rider
Knight Firecracker The Log Dart Goblin Goblin Barrel Lumberjack
Goblin Barrel
Knight Dart Goblin Firecracker Hog Rider Lumberjack
The Log
Hog Rider Knight Dart Goblin Lumberjack
Lumberjack
Knight Firecracker Hog Rider Goblin Barrel The Log
Monk
Firecracker Dart Goblin

Defense Synergies 3 7

Knight
Firecracker Dart Goblin The Log Lumberjack
Firecracker
Knight The Log Dart Goblin Lumberjack
Dart Goblin
Knight Firecracker The Log Lumberjack
Hog Rider
Goblin Barrel
The Log
Firecracker Knight Dart Goblin Lumberjack
Lumberjack
Knight Firecracker Dart Goblin The Log
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Dart Goblin The Log
Lumberjack Knight Firecracker Dart Goblin The Log Monk
Lumberjack Knight Dart Goblin
Lumberjack Knight Firecracker Dart Goblin Monk
Firecracker The Log Lumberjack Monk
The Log Firecracker Dart Goblin Lumberjack
Dart Goblin Firecracker
Dart Goblin The Log Monk
Lumberjack
Knight Firecracker Dart Goblin Lumberjack
Dart Goblin Knight Firecracker The Log Lumberjack
Firecracker Dart Goblin
Lumberjack Knight The Log
Firecracker Dart Goblin The Log Lumberjack
Knight Lumberjack
Monk The Log Lumberjack
Knight Firecracker Lumberjack
Knight Firecracker Dart Goblin The Log Lumberjack
The Log Knight Firecracker Dart Goblin Lumberjack
Dart Goblin Lumberjack
Knight Firecracker Dart Goblin The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack
Knight Firecracker The Log Lumberjack Monk
Lumberjack Knight The Log
Lumberjack Knight The Log Monk
Knight Lumberjack
Firecracker Dart Goblin Monk
Knight Dart Goblin Lumberjack
Knight Lumberjack
Knight Firecracker The Log Monk
Dart Goblin
Knight Dart Goblin Lumberjack
Monk The Log
Knight Lumberjack
Firecracker Dart Goblin
Knight Firecracker Dart Goblin The Log Lumberjack Monk
Firecracker Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Dart Goblin The Log Monk
Firecracker Monk Dart Goblin The Log
Dart Goblin The Log
Knight Firecracker Dart Goblin The Log
Firecracker The Log
Firecracker Dart Goblin Monk
Firecracker Dart Goblin The Log
The Log Firecracker Dart Goblin
The Log Monk Firecracker Dart Goblin
Lumberjack
Firecracker Monk Knight Dart Goblin The Log
Monk Firecracker Dart Goblin
Knight Firecracker Dart Goblin The Log
Firecracker Dart Goblin Monk
Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log
Firecracker Dart Goblin The Log
Monk
Firecracker Dart Goblin The Log Monk
Firecracker Dart Goblin The Log Monk
The Log Monk
The Log Monk
The Log Monk
Firecracker The Log
Firecracker The Log Dart Goblin Monk
The Log Monk
Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Dart Goblin
Dart Goblin The Log
Firecracker Monk
Firecracker The Log Monk
Dart Goblin
Firecracker Dart Goblin Monk
The Log
Knight Firecracker Dart Goblin Lumberjack
The Log Firecracker Dart Goblin
Monk
Firecracker Dart Goblin
Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Dart Goblin The Log Monk

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