My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Prince Goblin Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Goblin Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Heal Spirit Barbarian Barrel Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Graveyard
Giant Snowball
Goblins Graveyard
Zap
Goblins Prince Goblin Giant Graveyard
Barbarian Barrel
Goblins Heal Spirit Wizard Graveyard
The Log
Goblins Heal Spirit Prince Graveyard
Earthquake
Graveyard
Arrows
Goblins Heal Spirit Graveyard
Royal Delivery
Goblins Heal Spirit Wizard Prince Mother Witch Graveyard
Fireball
Wizard Mother Witch
Poison
Wizard Mother Witch Graveyard
Lightning
Wizard Prince Mother Witch
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Prince Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Heal Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Goblins Barbarian Barrel Mother Witch Wizard Prince Graveyard Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Goblins Barbarian Barrel Mother Witch

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Heal Spirit
Prince Wizard Goblin Giant Graveyard
Wizard
Heal Spirit Prince Goblin Giant
Barbarian Barrel
Graveyard Prince Goblin Giant
Prince
Heal Spirit Wizard Barbarian Barrel Graveyard
Goblin Giant
Heal Spirit Wizard Barbarian Barrel Mother Witch Graveyard
Mother Witch
Goblin Giant
Graveyard
Barbarian Barrel Heal Spirit Prince Goblin Giant

Defense Synergies 0 6

Goblins
Wizard Barbarian Barrel
Heal Spirit
Wizard
Goblins Barbarian Barrel Prince
Barbarian Barrel
Goblins Wizard Prince Mother Witch
Prince
Wizard Barbarian Barrel
Goblin Giant
Mother Witch
Barbarian Barrel
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Barbarian Barrel Goblin Giant
Goblins Prince
Prince Goblins
Prince Goblins
Barbarian Barrel Prince
Barbarian Barrel Goblins Mother Witch
Wizard
Barbarian Barrel Goblin Giant
Goblins Prince
Goblins Barbarian Barrel Prince
Goblins Mother Witch Wizard Barbarian Barrel Goblin Giant
Wizard
Prince Wizard
Wizard Goblins Barbarian Barrel Prince
Prince
Prince
Wizard Goblins Prince
Goblins Wizard Barbarian Barrel Prince
Wizard Barbarian Barrel Mother Witch
Prince
Wizard Goblins Barbarian Barrel Prince Goblin Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Barbarian Barrel Prince
Wizard Barbarian Barrel Prince
Goblins Prince Goblin Giant
Prince Barbarian Barrel Goblin Giant
Prince Goblin Giant
Wizard Mother Witch Goblin Giant
Prince Goblins Goblin Giant
Prince Goblin Giant
Goblins Barbarian Barrel Prince
Goblin Giant
Prince
Prince Goblin Giant
Prince Wizard Goblin Giant
Wizard
Goblins Barbarian Barrel Prince Goblin Giant
Wizard Barbarian Barrel Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Goblin Giant
Barbarian Barrel Prince
Wizard Barbarian Barrel
Wizard Mother Witch Goblin Giant
Wizard
Wizard Barbarian Barrel
Wizard
Goblins Prince
Wizard Barbarian Barrel Prince
Wizard
Barbarian Barrel
Barbarian Barrel
Barbarian Barrel Prince
Wizard Barbarian Barrel
Wizard Barbarian Barrel
Barbarian Barrel
Wizard Barbarian Barrel Prince
Wizard Barbarian Barrel Mother Witch
Prince
Wizard
Prince
Barbarian Barrel
Mother Witch Wizard Barbarian Barrel
Wizard Barbarian Barrel
Wizard Prince
Barbarian Barrel
Wizard Mother Witch
Wizard
Wizard
Prince
Wizard
Barbarian Barrel Prince
Wizard
Barbarian Barrel
Wizard Prince
Wizard
Prince
Barbarian Barrel Prince Goblin Giant

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