My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Giant Wizard Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Dark Prince
Giant Snowball
Bats
Zap
Bats Firecracker Dark Prince
Barbarian Barrel
Firecracker Tesla Wizard Dark Prince
The Log
Firecracker Dark Prince
Earthquake
Firecracker Tesla
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Wizard Dark Prince
Fireball
Firecracker Tesla Wizard
Poison
Bats Firecracker Wizard
Lightning
Tesla Wizard Dark Prince
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard Rocket Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Rocket Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Firecracker Tesla Dark Prince Giant Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Firecracker Tesla

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Giant Zap Firecracker Dark Prince
Zap
Firecracker Giant Bats Dark Prince
Firecracker
Zap Bats Giant Dark Prince
Tesla
Giant
Bats Zap Dark Prince Firecracker Wizard Rocket
Wizard
Giant Dark Prince
Rocket
Giant
Dark Prince
Giant Bats Zap Firecracker Wizard

Defense Synergies 0 12

Bats
Zap Firecracker Tesla Dark Prince
Zap
Bats Firecracker Tesla Dark Prince
Firecracker
Bats Zap Tesla Dark Prince
Tesla
Bats Zap Firecracker Wizard Dark Prince
Giant
Wizard
Tesla Dark Prince
Rocket
Dark Prince
Bats Zap Firecracker Tesla Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Firecracker Tesla Wizard
Bats Zap Firecracker Tesla Dark Prince
Tesla Rocket Bats Dark Prince
Tesla Bats Firecracker Dark Prince
Firecracker Rocket Dark Prince
Bats Zap Firecracker Tesla Dark Prince
Bats Tesla Rocket Zap Firecracker Wizard
Rocket Zap Tesla
Tesla
Firecracker Tesla Dark Prince
Bats Zap Firecracker Tesla Wizard Dark Prince
Tesla Bats Zap Firecracker Wizard
Tesla Bats Zap Wizard Rocket Dark Prince
Wizard Rocket Bats Zap Firecracker Tesla Dark Prince
Tesla
Rocket Zap Tesla
Tesla Wizard Bats Firecracker Dark Prince
Tesla Bats Zap Firecracker Wizard Dark Prince
Zap Wizard Bats Firecracker Tesla Dark Prince
Tesla
Wizard Dark Prince Bats Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Dark Prince
Zap Firecracker Tesla Wizard Rocket
Bats Zap Rocket Dark Prince
Rocket Dark Prince Bats Zap Tesla
Tesla Dark Prince
Firecracker Wizard Rocket Bats Zap Tesla
Rocket Dark Prince Bats Tesla
Tesla Dark Prince
Zap Rocket Bats Firecracker Dark Prince
Tesla
Bats Tesla Dark Prince
Rocket Zap Dark Prince
Rocket Dark Prince Tesla Wizard
Wizard Firecracker Tesla
Tesla Bats Zap Firecracker Rocket Dark Prince
Bats Zap Firecracker Tesla Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket
Firecracker Zap
Rocket
Firecracker Rocket Dark Prince
Wizard Rocket Zap Firecracker Dark Prince
Firecracker Wizard Bats Zap Rocket
Firecracker Wizard
Zap Firecracker Wizard
Zap Firecracker Wizard
Rocket Bats
Firecracker Rocket Zap Wizard Dark Prince
Zap Firecracker Wizard Rocket
Rocket Firecracker
Firecracker Rocket
Zap Firecracker
Rocket Zap Firecracker Wizard
Firecracker Wizard Rocket
Rocket
Bats Rocket
Rocket Zap Firecracker Wizard Dark Prince
Rocket Zap Firecracker Wizard
Rocket
Rocket Wizard
Rocket
Rocket Zap
Zap Firecracker Wizard Dark Prince
Firecracker Zap Wizard
Zap Wizard
Rocket Zap Firecracker
Bats Zap Firecracker Wizard
Zap Rocket Bats Firecracker Wizard
Zap Wizard Rocket
Zap Rocket Firecracker
Rocket Firecracker Wizard
Zap Bats Rocket Dark Prince
Rocket Zap Firecracker Wizard
Firecracker Wizard Rocket Dark Prince
Zap Firecracker Wizard
Rocket Zap
Firecracker Dark Prince
Zap Bats Firecracker Rocket
Firecracker Bats Zap Rocket
Zap Firecracker Rocket Dark Prince

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