My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Electro Giant Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Fisherman
Giant Snowball
Bomber Minions Dart Goblin Fisherman
Zap
Bomber Minions Dart Goblin Fisherman
Barbarian Barrel
Bomber Dart Goblin
The Log
Bomber Dart Goblin Mini P.E.K.K.A Fisherman
Earthquake
Bomber
Arrows
Bomber Minions Dart Goblin
Royal Delivery
Bomber Minions Dart Goblin Mini P.E.K.K.A Fisherman
Fireball
Bomber Minions Dart Goblin Fisherman
Poison
Bomber Minions Dart Goblin Fisherman
Lightning
Mini P.E.K.K.A Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Tornado Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Minions Dart Goblin Tornado Fisherman Mini P.E.K.K.A Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Minions Dart Goblin

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Minions Mini P.E.K.K.A
Zap
Tornado Bomber Minions Dart Goblin Mini P.E.K.K.A Fisherman
Minions
Bomber Zap Mini P.E.K.K.A Fisherman
Dart Goblin
Zap
Mini P.E.K.K.A
Bomber Zap Minions Tornado Electro Giant
Tornado
Zap Electro Giant Mini P.E.K.K.A
Electro Giant
Tornado Mini P.E.K.K.A Fisherman
Fisherman
Zap Minions Electro Giant

Defense Synergies 1 19

Bomber
Zap Mini P.E.K.K.A Tornado Electro Giant Fisherman
Zap
Mini P.E.K.K.A Bomber Minions Dart Goblin Tornado Fisherman
Minions
Zap Dart Goblin Fisherman
Dart Goblin
Zap Minions Mini P.E.K.K.A Tornado Fisherman
Mini P.E.K.K.A
Zap Bomber Dart Goblin Tornado Electro Giant Fisherman
Tornado
Bomber Zap Dart Goblin Mini P.E.K.K.A Electro Giant
Electro Giant
Bomber Mini P.E.K.K.A Tornado Fisherman
Fisherman
Bomber Zap Minions Dart Goblin Mini P.E.K.K.A Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Minions Dart Goblin
Mini P.E.K.K.A Bomber Zap Minions Dart Goblin Fisherman
Mini P.E.K.K.A Tornado Fisherman Bomber Minions Dart Goblin
Mini P.E.K.K.A Bomber Minions Dart Goblin Fisherman
Bomber Mini P.E.K.K.A Tornado
Tornado Bomber Zap Minions Dart Goblin
Minions Dart Goblin Tornado Zap
Zap Dart Goblin Electro Giant
Mini P.E.K.K.A Minions Tornado Fisherman
Tornado Bomber Dart Goblin Mini P.E.K.K.A Fisherman
Minions Dart Goblin Bomber Zap Tornado Electro Giant Fisherman
Minions Zap Dart Goblin Tornado
Mini P.E.K.K.A Bomber Zap Minions
Bomber Zap Minions Dart Goblin Mini P.E.K.K.A Tornado
Mini P.E.K.K.A
Tornado Zap Mini P.E.K.K.A Electro Giant Fisherman
Bomber Minions Mini P.E.K.K.A Tornado Fisherman
Bomber Zap Minions Dart Goblin Tornado Fisherman
Zap Tornado Bomber Minions Dart Goblin Fisherman
Mini P.E.K.K.A Dart Goblin Tornado Fisherman
Bomber Minions Dart Goblin Mini P.E.K.K.A Electro Giant Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Electro Giant Fisherman
Bomber Zap Mini P.E.K.K.A Fisherman
Zap Minions Mini P.E.K.K.A Fisherman
Mini P.E.K.K.A Zap Tornado Fisherman
Mini P.E.K.K.A Fisherman
Electro Giant Zap Minions Dart Goblin Tornado
Mini P.E.K.K.A Minions Dart Goblin
Mini P.E.K.K.A Fisherman
Zap Minions Mini P.E.K.K.A Tornado
Dart Goblin
Minions Dart Goblin Mini P.E.K.K.A
Zap Tornado Electro Giant
Mini P.E.K.K.A
Bomber Dart Goblin Electro Giant
Electro Giant Bomber Zap Minions Dart Goblin Mini P.E.K.K.A Tornado Fisherman
Minions Bomber Zap Dart Goblin Mini P.E.K.K.A Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Zap Dart Goblin Tornado Fisherman
Dart Goblin
Dart Goblin
Bomber Zap
Electro Giant Zap Minions Dart Goblin Tornado
Bomber Dart Goblin Tornado
Zap Dart Goblin Tornado
Zap Dart Goblin Tornado Fisherman
Minions Mini P.E.K.K.A Tornado Fisherman
Zap Dart Goblin Tornado Fisherman
Zap Dart Goblin Tornado
Dart Goblin Fisherman
Minions Dart Goblin Fisherman
Zap Dart Goblin Fisherman
Bomber Zap Dart Goblin
Dart Goblin
Tornado
Bomber Minions Mini P.E.K.K.A Fisherman
Bomber Zap Dart Goblin Mini P.E.K.K.A Fisherman
Bomber Zap Dart Goblin Tornado Electro Giant
Minions
Tornado
Tornado Fisherman
Zap
Zap Tornado Electro Giant Bomber
Fisherman
Zap Dart Goblin Tornado Fisherman
Zap Tornado Fisherman
Zap Dart Goblin Tornado Fisherman
Zap Dart Goblin Tornado Electro Giant
Zap Minions Dart Goblin Electro Giant
Mini P.E.K.K.A
Bomber Zap Dart Goblin
Zap
Zap Minions Dart Goblin
Zap Dart Goblin Tornado
Dart Goblin Mini P.E.K.K.A
Bomber Zap Dart Goblin
Zap Tornado Electro Giant
Dart Goblin
Zap Electro Giant Minions Dart Goblin Tornado
Zap Dart Goblin Tornado
Zap Dart Goblin Tornado Electro Giant

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