My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Wizard Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Skeleton Army Clone
Giant Snowball
Archers Skeleton Army Clone Princess
Zap
Archers Firecracker Skeleton Army Clone Princess
Barbarian Barrel
Archers Firecracker Elite Barbarians Wizard Skeleton Army Clone Princess
The Log
Archers Firecracker Elite Barbarians Skeleton Army Clone Princess
Earthquake
Archers Firecracker Skeleton Army Clone
Arrows
Archers Firecracker Skeleton Army Clone Princess
Royal Delivery
Archers Firecracker Elite Barbarians Wizard Skeleton Army Clone Princess
Fireball
Archers Firecracker Elite Barbarians Wizard Skeleton Army Clone Princess
Poison
Archers Firecracker Wizard Skeleton Army Clone Princess
Lightning
Elite Barbarians Wizard
Rocket
Elite Barbarians Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Clone Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Firecracker Skeleton Army Clone Princess Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Firecracker Skeleton Army

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Elite Barbarians Archers Princess
Archers
Zap Elite Barbarians
Firecracker
Zap Elite Barbarians Princess
Elite Barbarians
Zap Archers Firecracker Wizard
Wizard
Elite Barbarians
Skeleton Army
Clone
Clone
Skeleton Army
Princess
Zap Firecracker

Defense Synergies 0 12

Zap
Archers Firecracker Elite Barbarians Skeleton Army Princess
Archers
Zap Firecracker Skeleton Army
Firecracker
Zap Archers Skeleton Army Princess
Elite Barbarians
Zap Wizard
Wizard
Elite Barbarians Skeleton Army
Skeleton Army
Zap Archers Firecracker Wizard Princess
Clone
Princess
Zap Firecracker Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Wizard
Elite Barbarians Skeleton Army Zap Firecracker
Skeleton Army Archers Elite Barbarians
Elite Barbarians Skeleton Army Firecracker
Firecracker Elite Barbarians Skeleton Army Princess
Skeleton Army Zap Archers Firecracker
Zap Archers Firecracker Wizard Princess
Zap
Elite Barbarians Skeleton Army Princess
Elite Barbarians Skeleton Army Archers Firecracker
Archers Skeleton Army Zap Firecracker Wizard Princess
Zap Archers Firecracker Wizard Princess
Skeleton Army Zap Elite Barbarians Wizard
Wizard Skeleton Army Zap Firecracker Princess
Elite Barbarians Skeleton Army
Skeleton Army Zap Elite Barbarians
Wizard Firecracker Elite Barbarians Skeleton Army
Zap Archers Firecracker Elite Barbarians Wizard Skeleton Army
Zap Wizard Archers Firecracker Princess
Elite Barbarians
Wizard Skeleton Army Archers Firecracker Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Archers Elite Barbarians
Zap Archers Firecracker Elite Barbarians Wizard
Skeleton Army Zap Elite Barbarians
Skeleton Army Zap Elite Barbarians
Elite Barbarians Skeleton Army
Firecracker Wizard Zap Archers Princess
Skeleton Army Archers Elite Barbarians
Elite Barbarians Skeleton Army
Zap Firecracker Elite Barbarians Skeleton Army
Skeleton Army
Elite Barbarians
Skeleton Army Zap Elite Barbarians
Elite Barbarians Skeleton Army Wizard
Wizard Archers Firecracker Skeleton Army Princess
Elite Barbarians Skeleton Army Zap Archers Firecracker
Zap Archers Firecracker Elite Barbarians Wizard Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Zap Princess
Firecracker
Wizard Zap Firecracker
Firecracker Wizard Zap Princess
Archers Firecracker Wizard Princess
Zap Firecracker Wizard Princess
Zap Firecracker Wizard
Elite Barbarians
Firecracker Zap Wizard Princess
Zap Archers Firecracker Wizard Princess
Firecracker Elite Barbarians Princess
Firecracker Princess
Princess Zap Firecracker Elite Barbarians
Zap Firecracker Wizard Princess
Firecracker Wizard Princess
Zap Archers Firecracker Wizard Princess
Zap Firecracker Wizard Princess
Wizard Princess
Zap
Zap Firecracker Wizard Princess
Firecracker Zap Wizard Princess
Zap Wizard Princess
Zap Firecracker
Elite Barbarians Zap Archers Firecracker Wizard Princess
Zap Firecracker Wizard
Elite Barbarians
Zap Wizard
Zap Firecracker Princess
Firecracker Wizard Princess
Zap Archers Skeleton Army Princess
Zap Archers Firecracker Wizard Princess
Firecracker Wizard Princess
Zap Firecracker Wizard Princess
Zap
Firecracker Elite Barbarians
Zap Firecracker Elite Barbarians Princess
Firecracker Zap Princess
Zap Firecracker Princess

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