My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Valkyrie Three Musketeers Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Three Musketeers Prince
Giant Snowball
Bats Hog Rider Three Musketeers
Zap
Bats Firecracker Three Musketeers Prince
Barbarian Barrel
Firecracker Valkyrie Three Musketeers
The Log
Firecracker Hog Rider Three Musketeers Prince
Earthquake
Firecracker Hog Rider
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Valkyrie Hog Rider Three Musketeers Prince
Fireball
Firecracker Hog Rider Three Musketeers
Poison
Bats Firecracker Three Musketeers
Lightning
Valkyrie Three Musketeers Prince
Rocket
Valkyrie Hog Rider Three Musketeers Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Rage Firecracker Valkyrie Hog Rider Prince Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bats Zap Rage Firecracker

Attack Synergies 9 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Hog Rider Zap Firecracker Rage Prince
Zap
Firecracker Hog Rider Prince Bats Valkyrie Three Musketeers
Firecracker
Zap Hog Rider Bats Valkyrie Three Musketeers Prince
Valkyrie
Bats Hog Rider Prince Zap Firecracker Three Musketeers
Hog Rider
Bats Zap Firecracker Valkyrie Rage Three Musketeers Prince
Three Musketeers
Zap Firecracker Valkyrie Hog Rider Rage
Rage
Hog Rider Bats Three Musketeers Prince
Prince
Zap Valkyrie Bats Firecracker Hog Rider Rage

Defense Synergies 1 10

Bats
Zap Firecracker Valkyrie Prince
Zap
Bats Firecracker Valkyrie Three Musketeers Prince
Firecracker
Valkyrie Bats Zap Prince
Valkyrie
Firecracker Bats Zap Prince
Hog Rider
Three Musketeers
Zap
Rage
Prince
Bats Zap Firecracker Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Valkyrie
Bats Zap Firecracker Valkyrie Three Musketeers Prince
Three Musketeers Prince Bats Valkyrie
Three Musketeers Prince Bats Firecracker Valkyrie
Firecracker Valkyrie Prince
Bats Zap Firecracker Valkyrie
Bats Three Musketeers Zap Firecracker
Zap Valkyrie
Three Musketeers Prince
Firecracker Valkyrie Prince
Bats Valkyrie Zap Firecracker
Three Musketeers Bats Zap Firecracker
Prince Bats Zap Valkyrie Three Musketeers
Valkyrie Three Musketeers Bats Zap Firecracker Prince
Three Musketeers Prince
Zap Three Musketeers Prince
Three Musketeers Bats Firecracker Valkyrie Prince
Bats Zap Firecracker Valkyrie Three Musketeers Prince
Zap Valkyrie Bats Firecracker
Three Musketeers Prince
Valkyrie Bats Firecracker Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Prince
Zap Firecracker Valkyrie Prince
Bats Zap Valkyrie Prince
Valkyrie Prince Bats Zap
Valkyrie Three Musketeers Prince
Firecracker Bats Zap Three Musketeers
Prince Bats Valkyrie
Valkyrie Prince
Zap Bats Firecracker Valkyrie Prince
Three Musketeers
Bats Valkyrie Prince
Zap Valkyrie Prince
Prince Valkyrie Three Musketeers
Firecracker Valkyrie Three Musketeers
Bats Zap Firecracker Valkyrie Three Musketeers Prince
Bats Valkyrie Zap Firecracker

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Zap
Firecracker Valkyrie Prince
Zap Firecracker Valkyrie
Firecracker Bats Zap
Firecracker
Zap Firecracker
Zap Firecracker
Bats Three Musketeers Prince
Firecracker Zap Valkyrie Prince
Zap Firecracker
Firecracker Three Musketeers
Firecracker
Zap Firecracker Prince
Zap Firecracker Three Musketeers
Firecracker Three Musketeers
Three Musketeers
Bats
Zap Firecracker Three Musketeers Prince
Zap Firecracker Valkyrie
Prince
Prince
Zap
Zap Firecracker Valkyrie
Firecracker Zap
Zap Prince
Zap Firecracker
Bats Zap Firecracker
Zap Bats Firecracker
Zap
Zap Firecracker
Prince
Firecracker
Zap Bats Prince
Zap Firecracker Three Musketeers
Firecracker Valkyrie Three Musketeers Prince
Zap Firecracker
Zap
Firecracker Three Musketeers Prince
Zap Bats Firecracker
Firecracker Bats Zap
Zap Firecracker Prince

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