My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Little Prince Skeleton King

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Wizard Baby Dragon Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Mighty Miner
Giant Snowball
Skeletons Cannon Hog Rider Baby Dragon Mighty Miner
Zap
Skeletons Cannon Firecracker Mighty Miner
Barbarian Barrel
Skeletons Cannon Firecracker Wizard
The Log
Skeletons Cannon Firecracker Hog Rider
Earthquake
Skeletons Cannon Firecracker Hog Rider
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Hog Rider Wizard Baby Dragon
Fireball
Cannon Firecracker Hog Rider Wizard Baby Dragon Mighty Miner
Poison
Cannon Firecracker Wizard
Lightning
Cannon Wizard Baby Dragon Mighty Miner
Rocket
Hog Rider Wizard Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Earthquake Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Cannon Firecracker Earthquake Hog Rider Baby Dragon Mighty Miner Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Cannon Firecracker Earthquake

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Cannon
Firecracker
Hog Rider Earthquake Baby Dragon
Earthquake
Hog Rider Firecracker
Hog Rider
Firecracker Earthquake Wizard Baby Dragon
Wizard
Hog Rider
Baby Dragon
Firecracker Hog Rider
Mighty Miner

Defense Synergies 1 12

Skeletons
Cannon Firecracker Earthquake Wizard Baby Dragon
Cannon
Skeletons Firecracker Earthquake Wizard Baby Dragon Mighty Miner
Firecracker
Skeletons Cannon Earthquake Baby Dragon
Earthquake
Skeletons Cannon Firecracker
Hog Rider
Wizard
Skeletons Cannon Mighty Miner
Baby Dragon
Skeletons Cannon Firecracker
Mighty Miner
Cannon Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Cannon Firecracker Wizard Baby Dragon
Skeletons Cannon Firecracker
Cannon Skeletons
Cannon Skeletons Firecracker
Firecracker Earthquake
Skeletons Cannon Firecracker Earthquake Baby Dragon
Cannon Firecracker Wizard Baby Dragon
Earthquake Cannon Baby Dragon
Cannon Mighty Miner Skeletons
Skeletons Cannon Firecracker
Skeletons Cannon Firecracker Earthquake Wizard Baby Dragon
Firecracker Wizard Baby Dragon
Cannon Skeletons Earthquake Wizard
Wizard Cannon Firecracker Earthquake Baby Dragon
Cannon
Cannon
Wizard Skeletons Cannon Firecracker
Cannon Firecracker Wizard Baby Dragon
Earthquake Wizard Baby Dragon Cannon Firecracker
Cannon
Wizard Cannon Firecracker Earthquake Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons
Firecracker Wizard Baby Dragon
Skeletons
Skeletons Cannon Mighty Miner
Firecracker Wizard Skeletons Baby Dragon
Skeletons
Mighty Miner
Skeletons Firecracker Baby Dragon
Skeletons Cannon
Skeletons Cannon Wizard
Wizard Cannon Firecracker Baby Dragon
Skeletons Firecracker Baby Dragon Mighty Miner
Cannon Firecracker Earthquake Wizard Baby Dragon Mighty Miner

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Baby Dragon
Firecracker Baby Dragon
Earthquake Baby Dragon
Earthquake Firecracker
Wizard Firecracker Earthquake Baby Dragon
Firecracker Wizard Baby Dragon
Firecracker Earthquake Wizard Baby Dragon
Earthquake Firecracker Wizard Baby Dragon
Firecracker Wizard
Firecracker Earthquake Wizard
Firecracker Wizard Baby Dragon
Earthquake Firecracker Baby Dragon
Earthquake Firecracker Baby Dragon
Earthquake Firecracker Baby Dragon
Earthquake Firecracker Wizard Baby Dragon
Earthquake Firecracker Wizard Baby Dragon
Earthquake
Firecracker Earthquake Wizard Baby Dragon
Firecracker Earthquake Wizard Baby Dragon
Earthquake Baby Dragon
Wizard
Earthquake Baby Dragon
Firecracker Earthquake Wizard Baby Dragon
Firecracker Earthquake Wizard Baby Dragon
Wizard Baby Dragon
Firecracker Baby Dragon
Firecracker Wizard Baby Dragon
Firecracker Wizard
Earthquake Wizard
Firecracker
Mighty Miner
Firecracker Earthquake Wizard
Earthquake
Firecracker Wizard Baby Dragon
Firecracker Wizard Baby Dragon
Firecracker Earthquake Wizard Baby Dragon
Firecracker
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon

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