My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Mother Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Executioner Inferno Dragon Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon Inferno Dragon
Giant Snowball
Guards Balloon Inferno Dragon Lumberjack
Zap
Firecracker Guards Balloon Inferno Dragon
Barbarian Barrel
Firecracker Guards Executioner Lumberjack
The Log
Firecracker Guards Lumberjack
Earthquake
Firecracker Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Guards Balloon Executioner Inferno Dragon Lumberjack
Fireball
Firecracker Balloon Executioner Inferno Dragon Lumberjack
Poison
Firecracker Guards Balloon Executioner
Lightning
Balloon Executioner Inferno Dragon Lumberjack
Rocket
Balloon Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Executioner Inferno Dragon Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Guards Inferno Dragon Lumberjack Balloon Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Firecracker Guards Inferno Dragon

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Balloon Guards Executioner Lumberjack Mega Knight
Firecracker
Zap Balloon Inferno Dragon Lumberjack Mega Knight
Guards
Zap Lumberjack
Balloon
Zap Lumberjack Firecracker Executioner Mega Knight
Executioner
Zap Balloon Mega Knight
Inferno Dragon
Mega Knight Firecracker
Lumberjack
Balloon Zap Firecracker Guards Mega Knight
Mega Knight
Inferno Dragon Zap Firecracker Balloon Executioner Lumberjack

Defense Synergies 1 13

Zap
Mega Knight Firecracker Guards Executioner Inferno Dragon Lumberjack
Firecracker
Zap Guards Lumberjack Mega Knight
Guards
Zap Firecracker Executioner Lumberjack
Balloon
Executioner
Zap Guards Lumberjack Mega Knight
Inferno Dragon
Zap Mega Knight
Lumberjack
Zap Firecracker Guards Executioner
Mega Knight
Zap Firecracker Executioner Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Executioner
Inferno Dragon Lumberjack Zap Firecracker Executioner Mega Knight
Lumberjack Mega Knight Executioner Inferno Dragon
Inferno Dragon Lumberjack Firecracker Guards Mega Knight
Firecracker Lumberjack Mega Knight
Zap Firecracker Guards Executioner Lumberjack Mega Knight
Inferno Dragon Zap Firecracker Executioner
Zap Mega Knight
Inferno Dragon Lumberjack
Guards Firecracker Lumberjack Mega Knight
Guards Executioner Zap Firecracker Lumberjack Mega Knight
Executioner Inferno Dragon Zap Firecracker
Lumberjack Mega Knight Zap Guards
Executioner Mega Knight Zap Firecracker Guards Lumberjack
Inferno Dragon Lumberjack Mega Knight
Zap Inferno Dragon Lumberjack Mega Knight
Mega Knight Firecracker Executioner Lumberjack
Mega Knight Zap Firecracker Guards Executioner Lumberjack
Zap Executioner Firecracker Guards Inferno Dragon Lumberjack Mega Knight
Inferno Dragon Lumberjack
Mega Knight Firecracker Guards Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Mega Knight Zap
Zap Firecracker Executioner Inferno Dragon Lumberjack Mega Knight
Guards Lumberjack Mega Knight Zap
Guards Lumberjack Mega Knight Zap
Guards Executioner Inferno Dragon Lumberjack Mega Knight
Firecracker Executioner Zap
Guards Lumberjack
Mega Knight Inferno Dragon Lumberjack
Zap Mega Knight Firecracker Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Mega Knight Guards Lumberjack
Mega Knight Zap Guards
Mega Knight Guards Executioner Lumberjack
Firecracker Executioner Mega Knight
Guards Zap Firecracker Executioner Inferno Dragon Lumberjack
Executioner Mega Knight Zap Firecracker Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards
Firecracker Zap Executioner
Firecracker Guards
Executioner Zap Firecracker Mega Knight
Firecracker Executioner Zap
Firecracker Executioner
Zap Firecracker Executioner
Zap Firecracker
Guards Lumberjack
Firecracker Zap
Zap Firecracker Executioner
Firecracker Executioner
Firecracker
Zap Firecracker
Zap Firecracker Executioner
Firecracker Executioner Mega Knight
Zap Firecracker Executioner Mega Knight
Zap Firecracker Mega Knight
Mega Knight
Zap
Zap Firecracker Executioner Mega Knight
Inferno Dragon
Firecracker Zap Executioner
Zap Mega Knight
Zap Firecracker
Zap Firecracker Executioner
Zap Firecracker Guards
Zap Mega Knight
Zap Firecracker
Mega Knight
Firecracker
Zap Guards
Zap Firecracker Executioner
Firecracker Executioner Lumberjack Mega Knight
Zap Firecracker Executioner
Zap
Firecracker Executioner Mega Knight
Zap Firecracker Guards
Firecracker Zap Executioner
Zap Firecracker Executioner Mega Knight

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