My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Giant Skeleton
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Firecracker
Barbarian Barrel
Knight Goblin Gang Firecracker Tesla Giant Skeleton
The Log
Goblin Gang Firecracker Hog Rider Giant Skeleton
Earthquake
Goblin Gang Firecracker Tesla Hog Rider
Arrows
Goblin Gang Firecracker
Royal Delivery
Knight Goblin Gang Firecracker Hog Rider Giant Skeleton
Fireball
Goblin Gang Firecracker Tesla Hog Rider
Poison
Goblin Gang Firecracker
Lightning
Knight Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Firecracker Tesla Fireball Hog Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Firecracker

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Firecracker Hog Rider Fireball The Log
Goblin Gang
Knight Hog Rider Firecracker Giant Skeleton
Firecracker
Knight Hog Rider Goblin Gang Giant Skeleton
Tesla
Fireball
Hog Rider Knight The Log
Hog Rider
Knight Goblin Gang Firecracker Fireball The Log Giant Skeleton
Giant Skeleton
Goblin Gang Firecracker Hog Rider The Log
The Log
Hog Rider Knight Fireball Giant Skeleton

Defense Synergies 7 9

Knight
Goblin Gang Firecracker Tesla Fireball The Log
Goblin Gang
Knight Tesla Firecracker Giant Skeleton The Log
Firecracker
Knight The Log Goblin Gang Tesla Giant Skeleton
Tesla
Knight Goblin Gang The Log Firecracker Fireball
Fireball
The Log Knight Tesla
Hog Rider
Giant Skeleton
Goblin Gang Firecracker The Log
The Log
Firecracker Tesla Fireball Knight Goblin Gang Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla Fireball The Log
Knight Goblin Gang Firecracker Tesla The Log
Goblin Gang Tesla Knight Giant Skeleton
Tesla Knight Goblin Gang Firecracker
Firecracker Fireball Giant Skeleton The Log
Goblin Gang Fireball The Log Firecracker Tesla
Tesla Goblin Gang Firecracker Fireball
Tesla Fireball Giant Skeleton The Log
Tesla Goblin Gang
Knight Goblin Gang Firecracker Tesla Giant Skeleton
Goblin Gang Knight Firecracker Tesla Fireball Giant Skeleton The Log
Tesla Goblin Gang Firecracker Fireball
Tesla Knight Goblin Gang Fireball Giant Skeleton The Log
Fireball Goblin Gang Firecracker Tesla The Log
Knight Goblin Gang Tesla
Goblin Gang Tesla Fireball The Log
Tesla Knight Goblin Gang Firecracker Fireball
Tesla Fireball Knight Goblin Gang Firecracker The Log
The Log Knight Firecracker Tesla Fireball Giant Skeleton
Tesla
Goblin Gang Knight Firecracker Tesla Fireball Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tesla Fireball Giant Skeleton
Fireball Knight Goblin Gang Firecracker Tesla The Log
Goblin Gang Giant Skeleton Knight The Log
Goblin Gang Giant Skeleton Knight Tesla Fireball The Log
Giant Skeleton Knight Goblin Gang Tesla
Firecracker Fireball Goblin Gang Tesla
Goblin Gang Knight Tesla Fireball Giant Skeleton
Giant Skeleton Knight Tesla
Giant Skeleton Knight Firecracker Fireball The Log
Goblin Gang Tesla
Knight Tesla Giant Skeleton
Fireball Giant Skeleton The Log
Giant Skeleton Knight Goblin Gang Tesla Fireball
Firecracker Tesla Fireball
Goblin Gang Tesla Knight Firecracker Fireball Giant Skeleton The Log
Firecracker Tesla Fireball Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Giant Skeleton The Log
Firecracker Fireball The Log
Fireball Giant Skeleton The Log
Knight Firecracker Fireball Giant Skeleton The Log
Fireball Firecracker The Log
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Goblin Gang Fireball
Firecracker Knight Fireball The Log
Fireball Firecracker
Knight Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball Giant Skeleton The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball
Firecracker Fireball The Log
Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball
Firecracker Fireball
Fireball
Fireball The Log
Firecracker Fireball
Giant Skeleton
Firecracker Fireball The Log
Goblin Gang Fireball
Fireball Firecracker
The Log Fireball
Fireball Knight Goblin Gang Firecracker
The Log Firecracker Fireball
Fireball Giant Skeleton
Firecracker
Goblin Gang Firecracker Fireball Giant Skeleton The Log
Firecracker Fireball
Firecracker Fireball Giant Skeleton The Log

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