My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Dark Prince Hunter Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Mini P.E.K.K.A Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Firecracker Mini P.E.K.K.A Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Dark Prince
Giant Snowball
Guards
Zap
Firecracker Guards Dark Prince
Barbarian Barrel
Electro Spirit Firecracker Guards Dark Prince Hunter Electro Wizard
The Log
Electro Spirit Firecracker Mini P.E.K.K.A Guards Dark Prince Hunter
Earthquake
Firecracker Guards
Arrows
Electro Spirit Firecracker Guards
Royal Delivery
Electro Spirit Firecracker Mini P.E.K.K.A Guards Dark Prince Hunter Electro Wizard
Fireball
Firecracker Hunter Electro Wizard
Poison
Firecracker Guards Hunter Electro Wizard
Lightning
Mini P.E.K.K.A Dark Prince Hunter Electro Wizard
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Firecracker Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Firecracker Dark Prince Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Arrows Mini P.E.K.K.A Guards Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Arrows Firecracker Guards Mini P.E.K.K.A Dark Prince Hunter Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Arrows Firecracker Guards

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Arrows
Mini P.E.K.K.A Dark Prince
Firecracker
Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
Arrows Firecracker Dark Prince Hunter Electro Wizard
Guards
Dark Prince
Arrows Firecracker Mini P.E.K.K.A Electro Wizard
Hunter
Mini P.E.K.K.A
Electro Wizard
Mini P.E.K.K.A Dark Prince

Defense Synergies 2 16

Electro Spirit
Dark Prince Hunter Electro Wizard
Arrows
Mini P.E.K.K.A Dark Prince
Firecracker
Mini P.E.K.K.A Guards Dark Prince Hunter Electro Wizard
Mini P.E.K.K.A
Electro Wizard Arrows Firecracker Guards Hunter
Guards
Hunter Firecracker Mini P.E.K.K.A Electro Wizard
Dark Prince
Electro Spirit Arrows Firecracker Hunter Electro Wizard
Hunter
Guards Electro Spirit Firecracker Mini P.E.K.K.A Dark Prince Electro Wizard
Electro Wizard
Mini P.E.K.K.A Electro Spirit Firecracker Guards Dark Prince Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Wizard
Mini P.E.K.K.A Hunter Firecracker Dark Prince Electro Wizard
Mini P.E.K.K.A Hunter Dark Prince Electro Wizard
Mini P.E.K.K.A Hunter Firecracker Guards Dark Prince Electro Wizard
Arrows Firecracker Mini P.E.K.K.A Dark Prince
Arrows Electro Spirit Firecracker Guards Dark Prince Hunter Electro Wizard
Hunter Electro Wizard Electro Spirit Arrows Firecracker
Electro Spirit Arrows Electro Wizard
Mini P.E.K.K.A Hunter
Guards Firecracker Mini P.E.K.K.A Dark Prince Hunter Electro Wizard
Guards Electro Wizard Electro Spirit Arrows Firecracker Dark Prince Hunter
Arrows Hunter Firecracker Electro Wizard
Mini P.E.K.K.A Hunter Guards Dark Prince Electro Wizard
Electro Spirit Arrows Firecracker Mini P.E.K.K.A Guards Dark Prince Hunter Electro Wizard
Mini P.E.K.K.A Hunter Electro Wizard
Mini P.E.K.K.A Hunter Electro Wizard
Arrows Firecracker Mini P.E.K.K.A Dark Prince Hunter Electro Wizard
Arrows Electro Spirit Firecracker Guards Dark Prince Hunter Electro Wizard
Arrows Hunter Electro Spirit Firecracker Guards Dark Prince Electro Wizard
Mini P.E.K.K.A Hunter Electro Wizard
Dark Prince Electro Spirit Arrows Firecracker Mini P.E.K.K.A Guards Hunter Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Dark Prince Electro Wizard
Electro Wizard Arrows Firecracker Mini P.E.K.K.A Hunter
Guards Mini P.E.K.K.A Dark Prince Hunter Electro Wizard
Mini P.E.K.K.A Guards Dark Prince Hunter Electro Wizard
Mini P.E.K.K.A Guards Dark Prince Hunter
Arrows Firecracker Electro Spirit Hunter Electro Wizard
Mini P.E.K.K.A Guards Dark Prince Hunter Electro Wizard
Mini P.E.K.K.A Dark Prince Hunter
Electro Wizard Electro Spirit Firecracker Mini P.E.K.K.A Dark Prince
Guards
Mini P.E.K.K.A Guards Dark Prince Hunter
Arrows Guards Dark Prince Electro Wizard
Mini P.E.K.K.A Dark Prince Guards Hunter
Firecracker
Guards Electro Wizard Electro Spirit Firecracker Mini P.E.K.K.A Dark Prince Hunter
Arrows Electro Spirit Firecracker Mini P.E.K.K.A Dark Prince Hunter Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Guards
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker Guards Dark Prince
Arrows Firecracker Dark Prince
Arrows Firecracker Electro Spirit Hunter
Arrows Firecracker
Arrows Firecracker Hunter
Arrows Firecracker
Mini P.E.K.K.A Guards Electro Wizard
Firecracker Arrows Dark Prince Electro Wizard
Arrows Firecracker
Firecracker Hunter
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Hunter
Arrows Firecracker
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Dark Prince Hunter Electro Wizard
Arrows Firecracker
Arrows
Arrows
Arrows Firecracker Electro Spirit Dark Prince Hunter
Arrows Firecracker Hunter Electro Wizard
Arrows
Arrows Firecracker
Arrows Firecracker Hunter Electro Wizard
Electro Wizard Electro Spirit Firecracker Guards
Mini P.E.K.K.A
Arrows Hunter
Electro Spirit Arrows Firecracker Electro Wizard
Arrows Firecracker
Electro Wizard Electro Spirit Guards Dark Prince
Arrows Firecracker Hunter Electro Wizard
Arrows
Firecracker Mini P.E.K.K.A Dark Prince Hunter Electro Wizard
Arrows Firecracker
Arrows
Firecracker Dark Prince
Electro Spirit Firecracker Guards Electro Wizard
Firecracker Electro Wizard
Firecracker Dark Prince Electro Wizard

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