My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Bandit Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Bandit
Giant Snowball
Hog Rider Guards Little Prince
Zap
Firecracker Guards Bandit Little Prince
Barbarian Barrel
Firecracker Wizard Guards Bandit Little Prince
The Log
Firecracker Hog Rider Guards Bandit Little Prince
Earthquake
Firecracker Hog Rider Guards
Arrows
Firecracker Guards Little Prince
Royal Delivery
Firecracker Hog Rider Wizard Guards Bandit Little Prince
Fireball
Firecracker Hog Rider Wizard Bandit Little Prince
Poison
Firecracker Wizard Guards Little Prince
Lightning
Wizard Bandit Little Prince
Rocket
Hog Rider Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Guards Bandit Little Prince Hog Rider Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Guards Bandit

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Guards Bandit Mega Knight Little Prince
Firecracker
Zap Hog Rider Bandit Mega Knight
Hog Rider
Zap Firecracker Wizard Guards Bandit Mega Knight Little Prince
Wizard
Hog Rider Bandit Mega Knight
Guards
Zap Hog Rider Bandit
Bandit
Zap Firecracker Hog Rider Wizard Guards Mega Knight Little Prince
Mega Knight
Zap Firecracker Hog Rider Wizard Bandit
Little Prince
Zap Hog Rider Bandit

Defense Synergies 1 12

Zap
Mega Knight Firecracker Guards Bandit Little Prince
Firecracker
Zap Guards Bandit Mega Knight
Hog Rider
Wizard
Guards Bandit Mega Knight
Guards
Zap Firecracker Wizard
Bandit
Zap Firecracker Wizard Mega Knight Little Prince
Mega Knight
Zap Firecracker Wizard Bandit
Little Prince
Zap Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Wizard
Zap Firecracker Bandit Mega Knight
Mega Knight Bandit
Firecracker Guards Bandit Mega Knight
Firecracker Mega Knight
Zap Firecracker Guards Bandit Mega Knight
Zap Firecracker Wizard Little Prince
Zap Bandit Mega Knight
Guards Firecracker Bandit Mega Knight Little Prince
Guards Zap Firecracker Wizard Bandit Mega Knight
Zap Firecracker Wizard
Mega Knight Zap Wizard Guards Bandit
Wizard Mega Knight Zap Firecracker Guards
Bandit Mega Knight
Zap Bandit Mega Knight
Wizard Mega Knight Firecracker
Mega Knight Zap Firecracker Wizard Guards Bandit Little Prince
Zap Wizard Firecracker Guards Bandit Mega Knight Little Prince
Wizard Mega Knight Firecracker Guards Bandit Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Mega Knight Zap Bandit
Bandit Zap Firecracker Wizard Mega Knight
Guards Bandit Mega Knight Zap
Guards Mega Knight Zap Bandit
Guards Bandit Mega Knight
Firecracker Wizard Zap
Guards Bandit
Mega Knight
Zap Mega Knight Firecracker Bandit
Guards
Mega Knight Guards
Mega Knight Zap Guards
Mega Knight Wizard Guards Bandit
Wizard Firecracker Mega Knight
Guards Zap Firecracker Little Prince
Mega Knight Zap Firecracker Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards Bandit
Firecracker Zap Bandit
Bandit
Firecracker Guards
Wizard Zap Firecracker Mega Knight
Firecracker Wizard Zap
Firecracker Wizard
Zap Firecracker Wizard
Zap Firecracker Wizard Bandit
Guards
Firecracker Zap Wizard Bandit
Zap Firecracker Wizard
Firecracker Bandit
Firecracker Bandit
Zap Firecracker
Zap Firecracker Wizard Bandit
Firecracker Wizard Bandit Mega Knight
Zap Firecracker Wizard Bandit Mega Knight
Zap Firecracker Wizard Mega Knight Little Prince
Mega Knight
Wizard
Zap
Zap Firecracker Wizard Mega Knight Little Prince
Firecracker Zap Wizard Bandit
Zap Wizard Bandit Mega Knight
Zap Firecracker Bandit
Zap Firecracker Wizard Little Prince
Zap Firecracker Wizard Guards
Zap Wizard Bandit Mega Knight
Zap Firecracker
Mega Knight
Firecracker Wizard
Zap Guards Bandit
Zap Firecracker Wizard
Firecracker Wizard Mega Knight
Zap Firecracker Wizard
Zap
Firecracker Mega Knight
Zap Firecracker Guards
Firecracker Zap
Zap Firecracker Bandit Mega Knight Little Prince

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