My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Valkyrie P.E.K.K.A Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions
Giant Snowball
Bomber Minions
Zap
Bomber Minions
Barbarian Barrel
Bomber Tesla Valkyrie
The Log
Bomber
Earthquake
Bomber Tesla
Arrows
Bomber Minions
Royal Delivery
Bomber Minions Valkyrie P.E.K.K.A Mother Witch
Fireball
Bomber Minions Tesla Mother Witch
Poison
Bomber Minions Mother Witch
Lightning
Tesla Valkyrie Mother Witch
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Minions Tesla Fireball Valkyrie Mother Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber The Log Minions Tesla

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Valkyrie P.E.K.K.A
Minions
Bomber Valkyrie P.E.K.K.A
Tesla
Fireball
The Log
Valkyrie
Bomber Minions P.E.K.K.A Mother Witch
P.E.K.K.A
Bomber Minions Valkyrie The Log Mother Witch
The Log
Fireball P.E.K.K.A
Mother Witch
Valkyrie P.E.K.K.A

Defense Synergies 4 15

Bomber
Tesla Valkyrie P.E.K.K.A The Log
Minions
Valkyrie Tesla P.E.K.K.A The Log
Tesla
The Log Bomber Minions Fireball Valkyrie Mother Witch
Fireball
The Log Tesla Valkyrie
Valkyrie
Minions Bomber Tesla Fireball P.E.K.K.A The Log Mother Witch
P.E.K.K.A
The Log Bomber Minions Valkyrie
The Log
Tesla Fireball P.E.K.K.A Bomber Minions Valkyrie Mother Witch
Mother Witch
Tesla Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions Tesla Fireball Valkyrie The Log
P.E.K.K.A Bomber Minions Tesla Valkyrie The Log
Tesla P.E.K.K.A Bomber Minions Valkyrie
Tesla P.E.K.K.A Bomber Minions Valkyrie
Bomber Fireball Valkyrie P.E.K.K.A The Log
Fireball The Log Bomber Minions Tesla Valkyrie Mother Witch
Minions Tesla Fireball
Tesla Fireball Valkyrie P.E.K.K.A The Log
Tesla P.E.K.K.A Minions
Bomber Tesla Valkyrie
Minions Valkyrie Mother Witch Bomber Tesla Fireball The Log
Minions Tesla Fireball
Tesla P.E.K.K.A Bomber Minions Fireball Valkyrie The Log
Bomber Fireball Valkyrie Minions Tesla P.E.K.K.A The Log
P.E.K.K.A Tesla
Tesla Fireball P.E.K.K.A The Log
Tesla Bomber Minions Fireball Valkyrie P.E.K.K.A
Tesla Fireball Bomber Minions Valkyrie The Log
Valkyrie The Log Bomber Minions Tesla Fireball Mother Witch
P.E.K.K.A Tesla
Bomber Valkyrie Minions Tesla Fireball P.E.K.K.A The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Fireball P.E.K.K.A
Fireball Bomber Tesla Valkyrie The Log
P.E.K.K.A Minions Valkyrie The Log
Valkyrie P.E.K.K.A Tesla Fireball The Log
P.E.K.K.A Tesla Valkyrie
Fireball Mother Witch Minions Tesla
P.E.K.K.A Minions Tesla Fireball Valkyrie
P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Minions Fireball Valkyrie The Log
P.E.K.K.A Tesla
P.E.K.K.A Minions Tesla Valkyrie
P.E.K.K.A Fireball Valkyrie The Log
P.E.K.K.A Tesla Fireball Valkyrie
Bomber Tesla Fireball Valkyrie
Tesla Bomber Minions Fireball Valkyrie P.E.K.K.A The Log
Minions Valkyrie Bomber Tesla Fireball P.E.K.K.A The Log Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log
Fireball The Log
Fireball Valkyrie The Log
Bomber Fireball Valkyrie The Log
Fireball Mother Witch Minions
Bomber The Log
Fireball The Log
Fireball The Log
Minions Fireball
Fireball Valkyrie The Log
Fireball
Fireball The Log
Minions Fireball
Fireball The Log
Bomber Fireball The Log
Fireball The Log
Fireball
Bomber Minions
Bomber Fireball The Log
Bomber Fireball Valkyrie The Log Mother Witch
Minions Fireball The Log
Fireball
The Log
Fireball The Log
The Log Mother Witch Bomber Fireball Valkyrie
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Mother Witch
Minions Fireball
Fireball
Bomber Fireball The Log
Fireball
P.E.K.K.A
Fireball The Log
Minions Fireball
Fireball
The Log Fireball
Fireball Valkyrie
The Log Bomber Fireball
Fireball
P.E.K.K.A
Minions Fireball The Log
Fireball
Fireball The Log

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