My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel Skeleton Army Prince Inferno Dragon
Giant Snowball
Bats Goblin Barrel Skeleton Army Inferno Dragon
Zap
Bats Goblin Barrel Skeleton Army Prince Inferno Dragon
Barbarian Barrel
Tesla Goblin Barrel Skeleton Army
The Log
Goblin Barrel Skeleton Army Prince
Earthquake
Tesla Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army
Royal Delivery
Bats Goblin Barrel Skeleton Army Prince Inferno Dragon
Fireball
Tesla Goblin Barrel Skeleton Army Inferno Dragon
Poison
Bats Skeleton Army
Lightning
Tesla Prince Inferno Dragon
Rocket
Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Barrel Skeleton Army Tesla Fireball Inferno Dragon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Barrel Skeleton Army

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Goblin Barrel Prince Inferno Dragon
Zap
Fireball Prince Bats
Tesla
Fireball
Zap
Goblin Barrel
Prince Bats Skeleton Army
Skeleton Army
Goblin Barrel
Prince
Zap Goblin Barrel Bats
Inferno Dragon
Bats

Defense Synergies 1 14

Bats
Zap Tesla Prince Inferno Dragon
Zap
Fireball Bats Tesla Skeleton Army Prince Inferno Dragon
Tesla
Bats Zap Fireball Skeleton Army Prince Inferno Dragon
Fireball
Zap Tesla
Goblin Barrel
Skeleton Army
Zap Tesla Prince Inferno Dragon
Prince
Bats Zap Tesla Skeleton Army
Inferno Dragon
Bats Zap Tesla Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball
Skeleton Army Inferno Dragon Bats Zap Tesla Prince
Tesla Skeleton Army Prince Bats Inferno Dragon
Tesla Skeleton Army Prince Inferno Dragon Bats
Fireball Skeleton Army Prince
Fireball Skeleton Army Bats Zap Tesla
Bats Tesla Inferno Dragon Zap Fireball
Zap Tesla Fireball
Tesla Inferno Dragon Skeleton Army Prince
Skeleton Army Tesla Prince
Bats Skeleton Army Zap Tesla Fireball
Tesla Inferno Dragon Bats Zap Fireball
Tesla Skeleton Army Prince Bats Zap Fireball
Fireball Skeleton Army Bats Zap Tesla Prince
Skeleton Army Inferno Dragon Tesla Prince
Skeleton Army Zap Tesla Fireball Prince Inferno Dragon
Tesla Bats Fireball Skeleton Army Prince
Tesla Fireball Bats Zap Skeleton Army Prince
Zap Bats Tesla Fireball Inferno Dragon
Tesla Prince Inferno Dragon
Skeleton Army Bats Tesla Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Tesla Fireball Prince
Fireball Zap Tesla Prince Inferno Dragon
Skeleton Army Bats Zap Prince
Skeleton Army Prince Bats Zap Tesla Fireball
Tesla Skeleton Army Prince Inferno Dragon
Fireball Bats Zap Tesla
Skeleton Army Prince Bats Tesla Fireball
Tesla Skeleton Army Prince Inferno Dragon
Zap Bats Fireball Skeleton Army Prince Inferno Dragon
Tesla Skeleton Army Inferno Dragon
Inferno Dragon Bats Tesla Prince
Skeleton Army Zap Fireball Prince
Skeleton Army Prince Tesla Fireball
Tesla Fireball Skeleton Army
Tesla Skeleton Army Bats Zap Fireball Prince Inferno Dragon
Bats Zap Tesla Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball Prince
Fireball Zap
Fireball Bats Zap
Fireball Zap
Fireball Zap
Bats Fireball Prince
Zap Fireball Prince
Fireball Zap
Fireball
Fireball
Zap Fireball Prince
Zap Fireball
Fireball
Fireball
Bats
Zap Fireball Prince
Zap Fireball
Fireball Prince
Fireball
Prince
Zap Fireball
Zap Fireball
Inferno Dragon
Fireball Zap
Fireball Zap Prince
Fireball Zap
Bats Zap Fireball
Zap Bats Fireball
Fireball
Zap Fireball
Zap Fireball
Prince
Fireball
Zap Bats Fireball Skeleton Army Prince
Fireball Zap
Fireball
Fireball Prince
Zap Fireball
Zap Fireball
Prince
Zap Bats Fireball
Bats Zap Fireball
Zap Fireball Prince

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