My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Valkyrie Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Goblin Barrel Skeleton Army Ram Rider
Giant Snowball
Bats Goblin Barrel Skeleton Army Ram Rider
Zap
Bats Goblin Barrel Skeleton Army Ram Rider
Barbarian Barrel
Tesla Elite Barbarians Valkyrie Goblin Barrel Skeleton Army
The Log
Elite Barbarians Goblin Barrel Skeleton Army Ram Rider
Earthquake
Tesla Goblin Barrel Skeleton Army
Arrows
Bats Goblin Barrel Skeleton Army
Royal Delivery
Bats Elite Barbarians Valkyrie Goblin Barrel Skeleton Army Ram Rider
Fireball
Tesla Elite Barbarians Goblin Barrel Skeleton Army Ram Rider
Poison
Bats Skeleton Army
Lightning
Tesla Elite Barbarians Valkyrie Ram Rider
Rocket
Elite Barbarians Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Barrel Skeleton Army Tesla Valkyrie Ram Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Barrel Skeleton Army

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Elite Barbarians Goblin Barrel Ram Rider
Zap
Elite Barbarians Ram Rider Bats Valkyrie
Tesla
Elite Barbarians
Zap Valkyrie Bats
Valkyrie
Bats Elite Barbarians Goblin Barrel Zap Ram Rider
Goblin Barrel
Valkyrie Bats Skeleton Army Ram Rider
Skeleton Army
Goblin Barrel
Ram Rider
Zap Bats Valkyrie Goblin Barrel

Defense Synergies 1 10

Bats
Zap Tesla Valkyrie
Zap
Bats Tesla Elite Barbarians Valkyrie Skeleton Army Ram Rider
Tesla
Bats Zap Valkyrie Skeleton Army
Elite Barbarians
Valkyrie Zap
Valkyrie
Elite Barbarians Bats Zap Tesla
Goblin Barrel
Skeleton Army
Zap Tesla
Ram Rider
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Valkyrie Ram Rider
Elite Barbarians Skeleton Army Bats Zap Tesla Valkyrie Ram Rider
Tesla Skeleton Army Ram Rider Bats Elite Barbarians Valkyrie
Tesla Elite Barbarians Skeleton Army Bats Valkyrie Ram Rider
Elite Barbarians Valkyrie Skeleton Army
Skeleton Army Bats Zap Tesla Valkyrie
Bats Tesla Ram Rider Zap
Zap Tesla Valkyrie Ram Rider
Tesla Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Tesla Valkyrie
Bats Valkyrie Skeleton Army Zap Tesla Ram Rider
Tesla Bats Zap Ram Rider
Tesla Skeleton Army Bats Zap Elite Barbarians Valkyrie Ram Rider
Valkyrie Skeleton Army Bats Zap Tesla
Elite Barbarians Skeleton Army Tesla Ram Rider
Skeleton Army Zap Tesla Elite Barbarians Ram Rider
Tesla Bats Elite Barbarians Valkyrie Skeleton Army
Tesla Bats Zap Elite Barbarians Valkyrie Skeleton Army Ram Rider
Zap Valkyrie Bats Tesla Ram Rider
Tesla Elite Barbarians Ram Rider
Valkyrie Skeleton Army Bats Tesla Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Tesla Elite Barbarians
Zap Tesla Elite Barbarians Valkyrie
Skeleton Army Bats Zap Elite Barbarians Valkyrie Ram Rider
Valkyrie Skeleton Army Bats Zap Tesla Elite Barbarians Ram Rider
Tesla Elite Barbarians Valkyrie Skeleton Army Ram Rider
Bats Zap Tesla Ram Rider
Skeleton Army Bats Tesla Elite Barbarians Valkyrie Ram Rider
Tesla Elite Barbarians Valkyrie Skeleton Army
Zap Bats Elite Barbarians Valkyrie Skeleton Army
Tesla Skeleton Army
Bats Tesla Elite Barbarians Valkyrie
Skeleton Army Zap Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Tesla Valkyrie Ram Rider
Tesla Valkyrie Skeleton Army
Tesla Elite Barbarians Skeleton Army Bats Zap Valkyrie
Bats Valkyrie Zap Tesla Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Ram Rider
Valkyrie
Zap Valkyrie
Bats Zap Ram Rider
Zap Ram Rider
Zap Ram Rider
Bats Elite Barbarians
Zap Valkyrie Ram Rider
Zap
Elite Barbarians
Zap Elite Barbarians
Zap
Bats
Zap
Zap Valkyrie
Zap
Zap Valkyrie
Zap Ram Rider
Zap Ram Rider
Zap
Elite Barbarians Bats Zap
Zap Bats
Elite Barbarians
Zap
Zap
Zap Bats Skeleton Army
Zap Ram Rider
Valkyrie
Zap
Zap
Elite Barbarians
Zap Bats Elite Barbarians
Bats Zap
Zap

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