My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

3 problems 4 warnings Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Hunter Bowler Executioner Giant Skeleton P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Giant Skeleton
Giant Snowball
Skeletons Bats
Zap
Skeletons Bats
Barbarian Barrel
Skeletons Electro Spirit Hunter Executioner Giant Skeleton
The Log
Skeletons Electro Spirit Hunter Giant Skeleton
Earthquake
Skeletons
Arrows
Skeletons Electro Spirit Bats
Royal Delivery
Skeletons Electro Spirit Bats Hunter Bowler Executioner Giant Skeleton P.E.K.K.A
Fireball
Hunter Bowler Executioner
Poison
Bats Hunter Executioner
Lightning
Hunter Bowler Executioner
Rocket
Hunter Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Hunter Bowler Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Bowler Executioner Giant Skeleton P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Electro Spirit Bats Hunter Bowler Executioner Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Electro Spirit Bats Hunter

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Electro Spirit
Bowler Giant Skeleton P.E.K.K.A
Bats
Giant Skeleton Bowler P.E.K.K.A
Hunter
Bowler Giant Skeleton P.E.K.K.A
Bowler
Electro Spirit Bats Hunter Executioner
Executioner
Bowler P.E.K.K.A
Giant Skeleton
Bats Electro Spirit Hunter
P.E.K.K.A
Electro Spirit Bats Hunter Executioner

Defense Synergies 0 16

Skeletons
Electro Spirit Bats Hunter Bowler Executioner Giant Skeleton P.E.K.K.A
Electro Spirit
Skeletons Hunter
Bats
Skeletons Hunter Bowler Giant Skeleton P.E.K.K.A
Hunter
Skeletons Electro Spirit Bats Bowler Giant Skeleton P.E.K.K.A
Bowler
Skeletons Bats Hunter
Executioner
Skeletons Giant Skeleton
Giant Skeleton
Skeletons Bats Hunter Executioner
P.E.K.K.A
Skeletons Bats Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Executioner
Hunter P.E.K.K.A Skeletons Bats Executioner
Hunter Bowler P.E.K.K.A Skeletons Bats Executioner Giant Skeleton
Hunter P.E.K.K.A Skeletons Bats Bowler
Bowler Giant Skeleton P.E.K.K.A
Bowler Skeletons Electro Spirit Bats Hunter Executioner
Bats Hunter Electro Spirit Executioner
Bowler Electro Spirit Giant Skeleton P.E.K.K.A
Hunter P.E.K.K.A Skeletons
Skeletons Hunter Bowler Giant Skeleton
Bats Executioner Skeletons Electro Spirit Hunter Bowler Giant Skeleton
Hunter Executioner Bats
Hunter Bowler P.E.K.K.A Skeletons Bats Giant Skeleton
Bowler Executioner Electro Spirit Bats Hunter P.E.K.K.A
P.E.K.K.A Hunter
Hunter Bowler P.E.K.K.A
Skeletons Bats Hunter Bowler Executioner P.E.K.K.A
Electro Spirit Bats Hunter Bowler Executioner
Hunter Executioner Electro Spirit Bats Bowler Giant Skeleton
P.E.K.K.A Hunter
Bowler Electro Spirit Bats Hunter Executioner Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Bowler Giant Skeleton P.E.K.K.A
Hunter Bowler Executioner
Giant Skeleton P.E.K.K.A Skeletons Bats Hunter Bowler
Hunter Bowler Giant Skeleton P.E.K.K.A Bats
Giant Skeleton P.E.K.K.A Skeletons Hunter Bowler Executioner
Executioner Skeletons Electro Spirit Bats Hunter
P.E.K.K.A Skeletons Bats Hunter Bowler Giant Skeleton
Giant Skeleton P.E.K.K.A Hunter
Giant Skeleton P.E.K.K.A Skeletons Electro Spirit Bats
P.E.K.K.A Skeletons
P.E.K.K.A Bats Hunter Bowler Giant Skeleton
P.E.K.K.A Bowler Giant Skeleton
Bowler Giant Skeleton P.E.K.K.A Skeletons Hunter Executioner
Bowler Executioner
Skeletons Electro Spirit Bats Hunter Bowler Executioner Giant Skeleton P.E.K.K.A
Bats Bowler Executioner Electro Spirit Hunter Giant Skeleton P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Bowler Executioner
Giant Skeleton
Giant Skeleton
Executioner Bowler
Executioner Electro Spirit Bats Hunter
Bowler Executioner
Hunter Bowler Executioner
Bats Bowler
Bowler
Executioner
Hunter Bowler Executioner
Hunter Bowler Executioner
Bowler Executioner
Bats
Hunter Bowler Executioner
Bowler
Bowler Giant Skeleton
Bowler
Electro Spirit Hunter Bowler Executioner
Hunter Bowler Executioner
Bowler
Bats Hunter Executioner
Electro Spirit Bats
Bowler
Hunter
Electro Spirit
P.E.K.K.A Giant Skeleton
Bowler
Electro Spirit Bats
Hunter Executioner
Hunter Bowler Executioner
Bowler Executioner
Giant Skeleton
Executioner P.E.K.K.A
Electro Spirit Bats Bowler Giant Skeleton
Bats Executioner
Bowler Executioner Giant Skeleton

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