My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Battle Ram Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Dart Goblin Battle Ram Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Battle Ram Balloon
Giant Snowball
Bomber Minion Horde Dart Goblin Battle Ram Balloon
Zap
Bomber Minion Horde Dart Goblin Battle Ram Balloon
Barbarian Barrel
Bomber Knight Dart Goblin Battle Ram Wizard
The Log
Bomber Dart Goblin Battle Ram
Earthquake
Bomber
Arrows
Bomber Minion Horde Dart Goblin
Royal Delivery
Bomber Knight Minion Horde Dart Goblin Battle Ram Wizard Balloon
Fireball
Bomber Minion Horde Dart Goblin Battle Ram Wizard Balloon
Poison
Bomber Minion Horde Dart Goblin Wizard Balloon
Lightning
Knight Battle Ram Wizard Balloon
Rocket
Minion Horde Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Knight Dart Goblin Battle Ram Minion Horde Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Knight Dart Goblin

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Knight Battle Ram
Arrows
Balloon Knight Battle Ram
Knight
Dart Goblin Battle Ram Balloon Bomber Arrows Minion Horde Wizard
Minion Horde
Knight Battle Ram
Dart Goblin
Knight Battle Ram Balloon
Battle Ram
Knight Bomber Arrows Minion Horde Dart Goblin
Wizard
Knight Balloon
Balloon
Arrows Knight Dart Goblin Wizard

Defense Synergies 2 3

Bomber
Knight
Arrows
Knight
Knight
Bomber Dart Goblin Arrows Minion Horde Wizard
Minion Horde
Knight
Dart Goblin
Knight
Battle Ram
Wizard
Knight
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Minion Horde Dart Goblin Wizard
Minion Horde Bomber Knight Dart Goblin
Minion Horde Bomber Knight Dart Goblin
Minion Horde Bomber Knight Dart Goblin
Bomber Arrows
Arrows Bomber Dart Goblin
Minion Horde Dart Goblin Arrows Wizard
Arrows Dart Goblin
Minion Horde
Knight Bomber Minion Horde Dart Goblin
Minion Horde Dart Goblin Bomber Arrows Knight Wizard
Arrows Minion Horde Dart Goblin Wizard
Minion Horde Bomber Knight Wizard
Bomber Wizard Arrows Minion Horde Dart Goblin
Knight Minion Horde
Minion Horde
Minion Horde Wizard Bomber Arrows Knight
Arrows Bomber Knight Minion Horde Dart Goblin Wizard
Arrows Wizard Bomber Knight Dart Goblin
Dart Goblin
Bomber Wizard Arrows Knight Minion Horde Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Bomber Arrows Knight Wizard
Knight Minion Horde
Knight Minion Horde
Knight Minion Horde
Arrows Wizard Minion Horde Dart Goblin
Knight Minion Horde Dart Goblin
Knight Minion Horde
Minion Horde Knight
Minion Horde Dart Goblin
Knight Minion Horde Dart Goblin
Arrows
Knight Minion Horde Wizard
Wizard Bomber Minion Horde Dart Goblin
Bomber Knight Minion Horde Dart Goblin
Arrows Bomber Minion Horde Dart Goblin Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Minion Horde Dart Goblin
Arrows Dart Goblin
Arrows Minion Horde Dart Goblin
Arrows Knight Dart Goblin
Bomber Wizard Arrows Minion Horde
Arrows Wizard Minion Horde Dart Goblin
Bomber Arrows Minion Horde Dart Goblin Wizard
Arrows Dart Goblin Wizard
Arrows Dart Goblin Wizard
Minion Horde
Arrows Knight Minion Horde Dart Goblin Wizard
Arrows Dart Goblin Wizard
Knight Dart Goblin
Arrows Minion Horde Dart Goblin
Arrows Dart Goblin
Bomber Arrows Minion Horde Dart Goblin Wizard
Arrows Minion Horde Dart Goblin Wizard
Arrows
Bomber Minion Horde
Bomber Arrows Dart Goblin Wizard
Bomber Arrows Dart Goblin Wizard
Minion Horde
Arrows Wizard
Arrows Minion Horde
Arrows Bomber Wizard
Minion Horde
Arrows Dart Goblin Wizard
Arrows Wizard
Arrows Dart Goblin
Arrows Minion Horde Dart Goblin Wizard
Minion Horde Dart Goblin Wizard
Minion Horde
Bomber Arrows Minion Horde Dart Goblin Wizard
Arrows Minion Horde
Minion Horde
Arrows Wizard
Minion Horde Dart Goblin
Arrows Dart Goblin Wizard
Arrows
Knight Minion Horde Dart Goblin Wizard
Arrows Bomber Dart Goblin Wizard
Arrows
Minion Horde Dart Goblin
Minion Horde Dart Goblin
Dart Goblin
Dart Goblin

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