My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Wizard Phoenix Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Ice Golem Phoenix Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Phoenix Lava Hound
Giant Snowball
Miner Lava Hound
Zap
Lava Hound
Barbarian Barrel
Heal Spirit Wizard
The Log
Heal Spirit
Earthquake
Arrows
Heal Spirit Lava Hound
Royal Delivery
Heal Spirit Wizard Miner Lava Hound
Fireball
Wizard Lava Hound
Poison
Wizard Phoenix Lava Hound
Lightning
Ice Golem Wizard Phoenix
Rocket
Wizard Phoenix

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Ice Golem Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Ice Golem Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit Ice Golem Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Ice Golem Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Giant Snowball Ice Golem Arrows Miner Phoenix Wizard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Heal Spirit Giant Snowball Ice Golem Arrows

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Ice Golem Miner Phoenix Lava Hound
Arrows
Lava Hound Miner Phoenix
Heal Spirit
Wizard
Ice Golem
Giant Snowball Miner
Wizard
Heal Spirit Miner
Miner
Lava Hound Giant Snowball Arrows Ice Golem Wizard
Phoenix
Giant Snowball Arrows
Lava Hound
Arrows Miner Giant Snowball

Defense Synergies 0 8

Giant Snowball
Ice Golem Wizard Miner Phoenix
Arrows
Ice Golem Phoenix
Heal Spirit
Ice Golem
Giant Snowball Arrows Wizard Phoenix
Wizard
Giant Snowball Ice Golem
Miner
Giant Snowball
Phoenix
Giant Snowball Arrows Ice Golem
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Wizard
Phoenix
Giant Snowball
Phoenix
Arrows
Arrows Giant Snowball
Giant Snowball Arrows Wizard Phoenix
Arrows Ice Golem Phoenix
Phoenix
Giant Snowball Ice Golem Miner Phoenix
Giant Snowball Arrows Ice Golem Wizard
Arrows Giant Snowball Wizard Phoenix
Giant Snowball Wizard
Wizard Giant Snowball Arrows
Phoenix
Giant Snowball
Wizard Arrows
Arrows Giant Snowball Wizard
Giant Snowball Arrows Wizard Ice Golem
Phoenix
Wizard Giant Snowball Arrows

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Ice Golem
Giant Snowball Arrows Ice Golem Wizard Miner Phoenix
Ice Golem
Ice Golem Phoenix
Phoenix
Arrows Wizard Giant Snowball Ice Golem
Ice Golem Phoenix
Phoenix
Giant Snowball Ice Golem Phoenix
Phoenix
Phoenix
Giant Snowball Arrows Phoenix
Ice Golem Wizard
Wizard
Phoenix Ice Golem
Arrows Giant Snowball Ice Golem Wizard Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem
Arrows Giant Snowball Miner
Arrows Miner
Arrows Ice Golem
Wizard Giant Snowball Arrows
Arrows Wizard Giant Snowball Ice Golem
Arrows Wizard
Arrows Giant Snowball Ice Golem Wizard
Arrows Miner Giant Snowball Wizard
Giant Snowball
Miner Arrows Wizard
Giant Snowball Arrows Wizard
Giant Snowball Ice Golem Miner
Arrows
Giant Snowball Arrows Ice Golem
Giant Snowball Arrows Wizard
Arrows Wizard
Giant Snowball Arrows
Giant Snowball Arrows Wizard
Giant Snowball Arrows Wizard Miner
Giant Snowball Arrows Wizard
Giant Snowball Arrows
Giant Snowball Arrows Ice Golem Wizard
Arrows Miner Giant Snowball Wizard
Giant Snowball Arrows Wizard Miner
Miner Arrows
Giant Snowball Arrows Ice Golem Wizard
Giant Snowball Wizard
Giant Snowball
Giant Snowball Arrows Wizard Miner
Giant Snowball Arrows
Giant Snowball Arrows Wizard
Giant Snowball Arrows Wizard
Arrows
Miner Wizard
Arrows Giant Snowball Ice Golem Wizard
Giant Snowball Arrows
Giant Snowball
Giant Snowball
Giant Snowball Miner

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