My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Baby Dragon Dark Prince Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Baby Dragon Dark Prince Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Dark Prince Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Dark Prince Miner
Giant Snowball
Bats Baby Dragon Miner
Zap
Bats Dark Prince
Barbarian Barrel
Electro Spirit Dark Prince Royal Ghost
The Log
Electro Spirit Dark Prince
Earthquake
Arrows
Electro Spirit Bats
Royal Delivery
Electro Spirit Bats Baby Dragon Dark Prince Miner Royal Ghost
Fireball
Baby Dragon
Poison
Bats
Lightning
Baby Dragon Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Arrows Baby Dragon Dark Prince The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Bats Arrows Baby Dragon Dark Prince Miner Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bats The Log Arrows Miner Royal Ghost Baby Dragon Dark Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Bats The Log Arrows

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Miner
Bats
Miner Baby Dragon Dark Prince
Arrows
Dark Prince Miner
Baby Dragon
Bats Dark Prince Miner
Dark Prince
Bats Arrows Baby Dragon Miner Royal Ghost
The Log
Miner
Miner
Bats Electro Spirit Arrows Baby Dragon Dark Prince The Log Royal Ghost
Royal Ghost
Dark Prince Miner

Defense Synergies 0 13

Electro Spirit
Baby Dragon Dark Prince The Log
Bats
Baby Dragon Dark Prince The Log
Arrows
Dark Prince
Baby Dragon
Electro Spirit Bats Dark Prince The Log
Dark Prince
Electro Spirit Bats Arrows Baby Dragon The Log Royal Ghost
The Log
Electro Spirit Bats Baby Dragon Dark Prince Miner Royal Ghost
Miner
The Log
Royal Ghost
Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log
Bats Dark Prince The Log
Bats Dark Prince
Bats Dark Prince
Arrows Dark Prince The Log
Arrows The Log Electro Spirit Bats Baby Dragon Dark Prince Royal Ghost
Bats Electro Spirit Arrows Baby Dragon
Electro Spirit Arrows Baby Dragon The Log
Dark Prince Miner Royal Ghost
Bats Electro Spirit Arrows Baby Dragon Dark Prince The Log Royal Ghost
Arrows Bats Baby Dragon
Bats Dark Prince The Log
Electro Spirit Bats Arrows Baby Dragon Dark Prince The Log Royal Ghost
The Log
Bats Arrows Dark Prince
Arrows Electro Spirit Bats Baby Dragon Dark Prince The Log Royal Ghost
Arrows Baby Dragon The Log Electro Spirit Bats Dark Prince Royal Ghost
Dark Prince Royal Ghost Electro Spirit Bats Arrows Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Dark Prince Royal Ghost
Arrows Baby Dragon The Log Miner Royal Ghost
Bats Dark Prince The Log
Dark Prince Bats The Log
Dark Prince
Arrows Electro Spirit Bats Baby Dragon
Dark Prince Bats
Dark Prince
Electro Spirit Bats Baby Dragon Dark Prince The Log
Bats Dark Prince
Arrows Dark Prince The Log
Dark Prince
Baby Dragon
Electro Spirit Bats Baby Dragon Dark Prince The Log
Bats Arrows Electro Spirit Baby Dragon Dark Prince The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon The Log Royal Ghost
Arrows Baby Dragon The Log Miner Royal Ghost
Arrows Baby Dragon The Log Miner
Arrows Dark Prince The Log
Arrows Baby Dragon Dark Prince The Log
Arrows Electro Spirit Bats Baby Dragon
Arrows Baby Dragon The Log
Arrows The Log Baby Dragon
Arrows The Log Miner
Bats
Miner Arrows Dark Prince The Log
Arrows Baby Dragon
Baby Dragon The Log Miner
Arrows Baby Dragon
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows
Bats
Arrows Baby Dragon Dark Prince The Log
Arrows Baby Dragon The Log Miner
Baby Dragon The Log
Arrows
The Log
Arrows Baby Dragon The Log
Arrows The Log Electro Spirit Baby Dragon Dark Prince
Arrows The Log Miner Baby Dragon Royal Ghost
Arrows Baby Dragon The Log Miner
Miner Arrows Baby Dragon The Log
Bats Arrows Baby Dragon
Electro Spirit Bats
Arrows The Log Miner
Electro Spirit Arrows
Arrows The Log
Electro Spirit Bats Dark Prince
Arrows Baby Dragon
Arrows The Log
Miner Baby Dragon Dark Prince
Arrows The Log Baby Dragon
Arrows
Dark Prince
Electro Spirit Bats Baby Dragon The Log
Bats
Baby Dragon Dark Prince The Log Miner Royal Ghost

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