My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Firecracker Tesla Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Firecracker Tesla Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Ram Rider
Giant Snowball
Archers Ram Rider
Zap
Archers Firecracker Ram Rider
Barbarian Barrel
Archers Firecracker Tesla
The Log
Archers Firecracker Mini P.E.K.K.A Ram Rider
Earthquake
Archers Firecracker Tesla
Arrows
Archers Firecracker
Royal Delivery
Archers Firecracker Mini P.E.K.K.A Ram Rider
Fireball
Archers Firecracker Tesla Ram Rider
Poison
Archers Firecracker
Lightning
Tesla Mini P.E.K.K.A Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Firecracker Tesla Fireball Mini P.E.K.K.A Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Firecracker Tesla

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Ram Rider Archers Mini P.E.K.K.A Mega Knight
Archers
Zap Mini P.E.K.K.A Ram Rider Mega Knight
Firecracker
Zap Mini P.E.K.K.A Ram Rider Mega Knight
Tesla
Fireball
Zap Ram Rider Mega Knight
Mini P.E.K.K.A
Zap Archers Firecracker Ram Rider Mega Knight
Ram Rider
Zap Archers Firecracker Fireball Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Archers Firecracker Fireball Mini P.E.K.K.A Ram Rider

Defense Synergies 3 17

Zap
Fireball Mini P.E.K.K.A Mega Knight Archers Firecracker Tesla Ram Rider
Archers
Zap Firecracker Tesla Mini P.E.K.K.A Mega Knight
Firecracker
Zap Archers Tesla Mini P.E.K.K.A Mega Knight
Tesla
Zap Archers Firecracker Fireball Mini P.E.K.K.A
Fireball
Zap Tesla Mini P.E.K.K.A Ram Rider Mega Knight
Mini P.E.K.K.A
Zap Archers Firecracker Tesla Fireball Ram Rider
Ram Rider
Zap Fireball Mini P.E.K.K.A
Mega Knight
Zap Archers Firecracker Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Fireball Ram Rider
Mini P.E.K.K.A Zap Firecracker Tesla Ram Rider Mega Knight
Tesla Mini P.E.K.K.A Ram Rider Mega Knight Archers
Tesla Mini P.E.K.K.A Firecracker Ram Rider Mega Knight
Firecracker Fireball Mini P.E.K.K.A Mega Knight
Fireball Zap Archers Firecracker Tesla Mega Knight
Tesla Ram Rider Zap Archers Firecracker Fireball
Zap Tesla Fireball Ram Rider Mega Knight
Tesla Mini P.E.K.K.A
Archers Firecracker Tesla Mini P.E.K.K.A Mega Knight
Archers Zap Firecracker Tesla Fireball Ram Rider Mega Knight
Tesla Zap Archers Firecracker Fireball Ram Rider
Tesla Mini P.E.K.K.A Mega Knight Zap Fireball Ram Rider
Fireball Mega Knight Zap Firecracker Tesla Mini P.E.K.K.A
Mini P.E.K.K.A Tesla Ram Rider Mega Knight
Zap Tesla Fireball Mini P.E.K.K.A Ram Rider Mega Knight
Tesla Mega Knight Firecracker Fireball Mini P.E.K.K.A
Tesla Fireball Mega Knight Zap Archers Firecracker Ram Rider
Zap Archers Firecracker Tesla Fireball Ram Rider Mega Knight
Mini P.E.K.K.A Tesla Ram Rider
Mega Knight Archers Firecracker Tesla Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Archers Tesla Fireball
Fireball Zap Archers Firecracker Tesla Mini P.E.K.K.A Mega Knight
Mega Knight Zap Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A Mega Knight Zap Tesla Fireball Ram Rider
Tesla Mini P.E.K.K.A Ram Rider Mega Knight
Firecracker Fireball Zap Archers Tesla Ram Rider
Mini P.E.K.K.A Archers Tesla Fireball Ram Rider
Mini P.E.K.K.A Mega Knight Tesla
Zap Mega Knight Firecracker Fireball Mini P.E.K.K.A
Tesla
Mega Knight Tesla Mini P.E.K.K.A
Mega Knight Zap Fireball
Mini P.E.K.K.A Mega Knight Tesla Fireball Ram Rider
Archers Firecracker Tesla Fireball Mega Knight
Tesla Zap Archers Firecracker Fireball Mini P.E.K.K.A
Mega Knight Zap Archers Firecracker Tesla Fireball Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Zap Ram Rider
Fireball
Firecracker Fireball
Fireball Zap Firecracker Mega Knight
Firecracker Fireball Zap Ram Rider
Archers Firecracker
Fireball Zap Firecracker Ram Rider
Fireball Zap Firecracker Ram Rider
Fireball Mini P.E.K.K.A
Firecracker Zap Fireball Ram Rider
Fireball Zap Archers Firecracker
Firecracker Fireball
Firecracker Fireball
Zap Firecracker Fireball
Zap Firecracker Fireball
Firecracker Fireball Mega Knight
Fireball
Mini P.E.K.K.A
Zap Archers Firecracker Fireball Mini P.E.K.K.A Mega Knight
Zap Firecracker Fireball Mega Knight
Fireball Mega Knight
Fireball
Zap Fireball
Zap Firecracker Fireball Mega Knight
Firecracker Fireball Zap Ram Rider
Fireball Zap Ram Rider Mega Knight
Fireball Zap Firecracker
Zap Archers Firecracker Fireball
Zap Firecracker Fireball
Fireball Mini P.E.K.K.A
Zap Fireball Mega Knight
Zap Firecracker Fireball
Mega Knight
Firecracker Fireball
Zap Archers Fireball
Fireball Zap Archers Firecracker Ram Rider
Fireball
Fireball Firecracker Mini P.E.K.K.A Mega Knight
Zap Firecracker Fireball
Zap Fireball
Firecracker Mega Knight
Zap Firecracker Fireball
Firecracker Zap Fireball
Zap Firecracker Fireball Mega Knight

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