My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Balloon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Balloon Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Balloon
Giant Snowball
Archers Minions Mega Minion Balloon
Zap
Archers Minions Mortar Balloon
Barbarian Barrel
Archers Mortar
The Log
Archers
Earthquake
Archers Mortar
Arrows
Archers Minions
Royal Delivery
Archers Minions Mega Minion Balloon
Fireball
Archers Minions Mortar Mega Minion Balloon
Poison
Archers Minions Mortar Mega Minion Balloon
Lightning
Mortar Mega Minion Balloon
Rocket
Mortar Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Minions Mega Minion Tornado Mortar Golden Knight Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Minions Mega Minion

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Tornado Balloon Archers Minions Mortar
Archers
Zap Mortar Balloon
Minions
Zap Mortar Balloon
Mortar
Zap Archers Minions Mega Minion Tornado Golden Knight
Mega Minion
Zap Mortar Balloon
Tornado
Zap Mortar Balloon
Balloon
Zap Archers Minions Mega Minion Tornado Golden Knight
Golden Knight
Mortar Balloon

Defense Synergies 1 16

Zap
Mega Minion Archers Minions Mortar Tornado Golden Knight
Archers
Zap Minions Mortar Mega Minion Tornado Golden Knight
Minions
Zap Archers Mortar Golden Knight
Mortar
Zap Archers Minions Mega Minion Tornado
Mega Minion
Zap Archers Mortar Tornado Golden Knight
Tornado
Zap Archers Mortar Mega Minion
Balloon
Golden Knight
Zap Archers Minions Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Mortar Mega Minion Golden Knight
Zap Minions Mortar Mega Minion
Mortar Tornado Archers Minions Mega Minion
Minions Mortar Mega Minion
Tornado
Tornado Zap Archers Minions Mega Minion
Minions Mega Minion Tornado Zap Archers Mortar
Zap Golden Knight
Minions Mortar Tornado
Tornado Archers
Archers Minions Zap Mega Minion Tornado
Minions Mega Minion Zap Archers Tornado
Mortar Zap Minions
Zap Minions Mortar Mega Minion Tornado Golden Knight
Mortar
Tornado Zap Mortar
Minions Mortar Tornado
Mortar Zap Archers Minions Mega Minion Tornado Golden Knight
Zap Mortar Tornado Archers Minions Mega Minion
Mortar Tornado
Archers Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers
Zap Archers Mortar Mega Minion
Zap Minions Golden Knight
Zap Tornado
Zap Archers Minions Tornado
Archers Minions Mega Minion
Zap Minions Mortar Mega Minion Tornado
Mega Minion
Minions Mega Minion Golden Knight
Zap Tornado
Golden Knight
Archers
Zap Archers Minions Mortar Mega Minion Tornado Golden Knight
Minions Zap Archers Mega Minion Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Golden Knight
Mortar Zap Tornado Golden Knight
Zap Mortar
Zap Minions Mega Minion Tornado
Archers Mortar Tornado
Zap Tornado
Zap Mortar Tornado Golden Knight
Minions Tornado
Zap Mortar Tornado Golden Knight
Zap Archers Tornado
Mortar Golden Knight
Minions Mortar
Zap Mortar
Zap Mortar Golden Knight
Mortar
Mortar Tornado
Minions
Zap Archers Mortar Mega Minion
Zap Mortar Tornado Golden Knight
Minions
Tornado
Tornado
Zap Mortar
Zap Tornado Mortar
Mega Minion
Mortar Zap Tornado Golden Knight
Zap Mortar Tornado Golden Knight
Zap Mortar Tornado Golden Knight
Zap Archers Tornado
Zap Minions Mega Minion
Mega Minion
Zap Mortar
Zap
Zap Archers Minions
Zap Archers Mega Minion Tornado
Mega Minion
Zap Mortar
Zap Tornado
Mega Minion
Zap Minions Tornado Golden Knight
Zap Tornado
Zap Mortar Tornado Golden Knight

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