My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Skeleton Barrel Wizard Hunter P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Barrel
Giant Snowball
Archers Skeleton Barrel
Zap
Archers Skeleton Barrel
Barbarian Barrel
Archers Skeleton Barrel Wizard Hunter
The Log
Archers Skeleton Barrel Hunter
Earthquake
Archers
Arrows
Archers Skeleton Barrel
Royal Delivery
Archers Skeleton Barrel Wizard Hunter P.E.K.K.A
Fireball
Archers Skeleton Barrel Wizard Hunter
Poison
Archers Skeleton Barrel Wizard Hunter
Lightning
Wizard Hunter
Rocket
Wizard Hunter

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Hunter The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap The Log Archers Skeleton Barrel Hunter Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap The Log Archers

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror P.E.K.K.A Archers Skeleton Barrel Hunter The Log
Archers
Zap Skeleton Barrel P.E.K.K.A
Skeleton Barrel
Zap Archers Mirror
Wizard
P.E.K.K.A
Mirror
Zap The Log Skeleton Barrel
Hunter
Zap P.E.K.K.A
P.E.K.K.A
Zap Archers Wizard Hunter The Log
The Log
Mirror Zap P.E.K.K.A

Defense Synergies 2 13

Zap
Mirror Archers Skeleton Barrel Hunter P.E.K.K.A The Log
Archers
Zap P.E.K.K.A The Log
Skeleton Barrel
Zap
Wizard
P.E.K.K.A The Log
Mirror
Zap Hunter The Log
Hunter
Zap Mirror P.E.K.K.A The Log
P.E.K.K.A
The Log Zap Archers Wizard Hunter
The Log
P.E.K.K.A Zap Archers Wizard Mirror Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Wizard The Log
Hunter P.E.K.K.A Zap The Log
Hunter P.E.K.K.A Archers
Hunter P.E.K.K.A
P.E.K.K.A The Log
The Log Zap Archers Hunter
Hunter Zap Archers Wizard
Zap Skeleton Barrel P.E.K.K.A The Log
Hunter P.E.K.K.A
Archers Hunter
Archers Zap Wizard Hunter The Log
Hunter Zap Archers Wizard
Hunter P.E.K.K.A Zap Wizard The Log
Wizard Zap Hunter P.E.K.K.A The Log
P.E.K.K.A Hunter
Zap Hunter P.E.K.K.A The Log
Wizard Hunter P.E.K.K.A
Zap Archers Wizard Hunter The Log
Zap Wizard Hunter The Log Archers
P.E.K.K.A Hunter
Wizard Archers Hunter P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers P.E.K.K.A
Zap Archers Skeleton Barrel Wizard Hunter The Log
P.E.K.K.A Zap Hunter The Log
Hunter P.E.K.K.A Zap The Log
P.E.K.K.A Hunter
Wizard Zap Archers Skeleton Barrel Hunter
P.E.K.K.A Archers Hunter
P.E.K.K.A Hunter
Zap P.E.K.K.A The Log
P.E.K.K.A
P.E.K.K.A Hunter
P.E.K.K.A Zap The Log
P.E.K.K.A Wizard Hunter
Wizard Archers
Zap Archers Hunter P.E.K.K.A The Log
Zap Archers Wizard Hunter P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel The Log
Zap Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel The Log
Wizard Zap The Log
Wizard Zap Skeleton Barrel Hunter
Archers Wizard The Log
The Log Zap Skeleton Barrel Wizard Hunter
The Log Zap Skeleton Barrel Wizard
Zap Skeleton Barrel Wizard The Log
Zap Archers Wizard
Skeleton Barrel Hunter The Log
Skeleton Barrel
Zap Skeleton Barrel The Log
Zap Skeleton Barrel Wizard Hunter The Log
Skeleton Barrel Wizard The Log
Zap Archers Skeleton Barrel Wizard Hunter The Log
Zap Skeleton Barrel Wizard The Log
The Log
Wizard
The Log
Zap Skeleton Barrel The Log
Zap The Log Wizard Hunter
The Log Zap Skeleton Barrel Wizard Hunter
Zap Skeleton Barrel Wizard The Log
Zap Skeleton Barrel The Log
Zap Archers Wizard Hunter
Zap Skeleton Barrel Wizard
Zap Wizard Hunter The Log
Zap
P.E.K.K.A
Wizard The Log
Zap Skeleton Barrel Archers
Zap Archers Wizard Hunter
The Log
Wizard Hunter
The Log Zap Skeleton Barrel Wizard
Zap
P.E.K.K.A
Zap The Log
Zap
Zap Skeleton Barrel The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: