My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Witch Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Skeleton King
Giant Snowball
Skeletons Minions Witch Skeleton King
Zap
Skeletons Minions Witch Skeleton King
Barbarian Barrel
Skeletons Tesla Witch Skeleton King
The Log
Skeletons Witch Skeleton King
Earthquake
Skeletons Tesla Witch Skeleton King
Arrows
Skeletons Minions Witch Skeleton King
Royal Delivery
Skeletons Minions Witch Skeleton King
Fireball
Minions Tesla Witch Skeleton King
Poison
Minions Witch Skeleton King
Lightning
Tesla Witch Skeleton King
Rocket
Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeletons Minions Tesla Skeleton King Witch Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Skeletons Minions Tesla

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minions
Mega Knight Skeleton King
Tesla
Rocket
Mirror
Mirror
Rocket
Witch
Mega Knight Skeleton King
Mega Knight
Minions Witch
Skeleton King
Minions Witch

Defense Synergies 2 6

Skeletons
Tesla Minions Witch
Minions
Skeletons Tesla Mega Knight
Tesla
Skeletons Mirror Minions
Rocket
Mirror
Tesla Mega Knight
Witch
Skeletons Mega Knight
Mega Knight
Minions Mirror Witch
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Tesla
Skeletons Minions Tesla Witch Mega Knight
Tesla Rocket Witch Mega Knight Skeletons Minions
Tesla Witch Skeletons Minions Mega Knight Skeleton King
Rocket Mega Knight
Skeletons Minions Tesla Mega Knight
Minions Tesla Rocket Witch
Rocket Tesla Mega Knight
Tesla Witch Skeletons Minions Skeleton King
Skeletons Tesla Mega Knight
Minions Witch Skeletons Tesla Mega Knight Skeleton King
Minions Tesla Witch
Tesla Mega Knight Skeletons Minions Rocket Witch
Rocket Mega Knight Minions Tesla Witch Skeleton King
Tesla Mega Knight Skeleton King
Rocket Tesla Mega Knight
Tesla Mega Knight Skeletons Minions Witch
Tesla Mega Knight Minions Witch
Witch Minions Tesla Mega Knight
Tesla
Mega Knight Minions Tesla Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Tesla Witch
Tesla Rocket Mega Knight
Mega Knight Skeletons Minions Rocket Witch
Rocket Mega Knight Tesla
Skeletons Tesla Witch Mega Knight
Rocket Skeletons Minions Tesla Witch
Rocket Skeletons Minions Tesla Witch
Mega Knight Tesla
Rocket Mega Knight Skeletons Minions Witch
Witch Skeletons Tesla
Mega Knight Minions Tesla Witch
Rocket Mega Knight
Rocket Mega Knight Skeletons Tesla Witch Skeleton King
Tesla Witch Mega Knight
Tesla Witch Skeletons Minions Rocket Skeleton King
Minions Mega Knight Tesla Witch Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket
Rocket
Rocket
Rocket Mega Knight
Minions Rocket Witch
Witch
Rocket Minions
Rocket
Rocket
Rocket
Minions Rocket
Rocket Witch
Rocket Mega Knight
Rocket
Minions Rocket
Rocket Mega Knight
Rocket Witch Mega Knight
Rocket Minions Mega Knight
Rocket
Rocket
Rocket
Witch Mega Knight
Witch
Witch
Witch Mega Knight
Rocket
Witch
Rocket Minions Witch
Rocket Mega Knight
Rocket
Mega Knight
Rocket
Minions Rocket Witch
Rocket Witch
Rocket Mega Knight
Skeleton King
Rocket
Mega Knight
Minions Rocket Witch Skeleton King
Rocket Witch
Rocket Witch Mega Knight

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