My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Flying Machine Wizard Baby Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Flying Machine Wizard Baby Dragon Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Royal Hogs Barbarian Barrel Baby Dragon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army
Giant Snowball
Musketeer Flying Machine Royal Hogs Skeleton Army Baby Dragon
Zap
Flying Machine Royal Hogs Skeleton Army Goblin Giant
Barbarian Barrel
Musketeer Wizard Royal Hogs Skeleton Army
The Log
Musketeer Royal Hogs Skeleton Army
Earthquake
Royal Hogs Skeleton Army
Arrows
Flying Machine Royal Hogs Skeleton Army
Royal Delivery
Musketeer Flying Machine Wizard Royal Hogs Skeleton Army Baby Dragon
Fireball
Musketeer Flying Machine Wizard Royal Hogs Skeleton Army Baby Dragon
Poison
Musketeer Flying Machine Wizard Royal Hogs Skeleton Army
Lightning
Musketeer Wizard Baby Dragon
Rocket
Musketeer Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Barbarian Barrel Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Skeleton Army Musketeer Flying Machine Baby Dragon Wizard Royal Hogs Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Barbarian Barrel Skeleton Army Musketeer Flying Machine

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Royal Hogs Barbarian Barrel Baby Dragon Goblin Giant
Flying Machine
Royal Hogs Barbarian Barrel Baby Dragon Goblin Giant
Wizard
Royal Hogs Goblin Giant
Royal Hogs
Musketeer Flying Machine Wizard Barbarian Barrel
Barbarian Barrel
Musketeer Flying Machine Royal Hogs Baby Dragon Goblin Giant
Skeleton Army
Baby Dragon
Musketeer Flying Machine Barbarian Barrel Goblin Giant
Goblin Giant
Musketeer Flying Machine Wizard Barbarian Barrel Baby Dragon

Defense Synergies 0 10

Musketeer
Flying Machine Barbarian Barrel Skeleton Army Baby Dragon
Flying Machine
Musketeer Barbarian Barrel Skeleton Army Baby Dragon
Wizard
Barbarian Barrel Skeleton Army
Royal Hogs
Barbarian Barrel
Musketeer Flying Machine Wizard Baby Dragon
Skeleton Army
Musketeer Flying Machine Wizard
Baby Dragon
Musketeer Flying Machine Barbarian Barrel
Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Flying Machine Wizard Barbarian Barrel Baby Dragon Goblin Giant
Skeleton Army Musketeer Flying Machine
Skeleton Army Musketeer
Skeleton Army Musketeer
Barbarian Barrel Skeleton Army
Barbarian Barrel Skeleton Army Musketeer Flying Machine Baby Dragon
Musketeer Flying Machine Wizard Baby Dragon
Musketeer Flying Machine Barbarian Barrel Baby Dragon Goblin Giant
Musketeer Skeleton Army
Skeleton Army Musketeer Barbarian Barrel
Skeleton Army Musketeer Flying Machine Wizard Barbarian Barrel Baby Dragon Goblin Giant
Musketeer Flying Machine Wizard Baby Dragon
Skeleton Army Musketeer Flying Machine Wizard
Wizard Skeleton Army Barbarian Barrel Baby Dragon
Skeleton Army
Skeleton Army
Wizard Musketeer Skeleton Army
Musketeer Flying Machine Wizard Barbarian Barrel Skeleton Army Baby Dragon
Wizard Barbarian Barrel Baby Dragon Musketeer Flying Machine
Musketeer
Wizard Skeleton Army Musketeer Flying Machine Barbarian Barrel Baby Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Barbarian Barrel
Musketeer Flying Machine Wizard Barbarian Barrel Baby Dragon
Skeleton Army Musketeer Goblin Giant
Skeleton Army Musketeer Barbarian Barrel Goblin Giant
Musketeer Skeleton Army Goblin Giant
Wizard Musketeer Flying Machine Baby Dragon Goblin Giant
Skeleton Army Musketeer Flying Machine Goblin Giant
Skeleton Army Goblin Giant
Flying Machine Barbarian Barrel Skeleton Army Baby Dragon
Musketeer Skeleton Army Goblin Giant
Musketeer Flying Machine
Skeleton Army Goblin Giant
Skeleton Army Wizard Goblin Giant
Wizard Musketeer Flying Machine Skeleton Army Baby Dragon
Skeleton Army Musketeer Flying Machine Barbarian Barrel Baby Dragon Goblin Giant
Musketeer Flying Machine Wizard Barbarian Barrel Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Flying Machine Barbarian Barrel Baby Dragon
Musketeer Flying Machine Barbarian Barrel Baby Dragon
Flying Machine Barbarian Barrel Baby Dragon Goblin Giant
Musketeer Flying Machine Barbarian Barrel
Wizard Barbarian Barrel Baby Dragon
Wizard Musketeer Flying Machine Baby Dragon Goblin Giant
Musketeer Flying Machine Wizard Baby Dragon
Flying Machine Wizard Barbarian Barrel Baby Dragon
Flying Machine Wizard
Musketeer
Musketeer Flying Machine Wizard Barbarian Barrel
Musketeer Flying Machine Wizard Baby Dragon
Flying Machine Musketeer Barbarian Barrel Baby Dragon
Musketeer Flying Machine Barbarian Barrel Baby Dragon
Musketeer Flying Machine Barbarian Barrel Baby Dragon
Musketeer Flying Machine Wizard Barbarian Barrel Baby Dragon
Musketeer Flying Machine Wizard Barbarian Barrel Baby Dragon
Barbarian Barrel
Musketeer Flying Machine Wizard Barbarian Barrel Baby Dragon
Flying Machine Wizard Barbarian Barrel Baby Dragon
Musketeer Baby Dragon
Wizard
Musketeer
Musketeer Flying Machine Barbarian Barrel Baby Dragon
Wizard Barbarian Barrel Baby Dragon
Musketeer Flying Machine Wizard Barbarian Barrel Baby Dragon
Musketeer Flying Machine Wizard Baby Dragon
Musketeer Barbarian Barrel Baby Dragon
Musketeer Flying Machine Wizard Baby Dragon
Musketeer Flying Machine Wizard
Musketeer Wizard
Wizard
Musketeer Flying Machine Barbarian Barrel Skeleton Army
Musketeer Flying Machine Wizard Baby Dragon
Barbarian Barrel
Musketeer Flying Machine Wizard Baby Dragon
Musketeer Flying Machine Wizard Baby Dragon
Musketeer Flying Machine
Musketeer Flying Machine Baby Dragon
Musketeer Flying Machine
Musketeer Flying Machine Barbarian Barrel Baby Dragon Goblin Giant

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