My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Barrel
Giant Snowball
Minions Goblin Barrel Little Prince
Zap
Minions Mortar Goblin Barrel Little Prince
Barbarian Barrel
Knight Mortar Tesla Goblin Barrel Little Prince
The Log
Goblin Barrel Little Prince
Earthquake
Mortar Tesla Goblin Barrel
Arrows
Minions Goblin Barrel Little Prince
Royal Delivery
Knight Minions Goblin Barrel Little Prince
Fireball
Minions Mortar Tesla Goblin Barrel Little Prince
Poison
Minions Mortar Little Prince
Lightning
Knight Mortar Tesla Little Prince
Rocket
Mortar Little Prince

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Minions Goblin Barrel Tornado Little Prince Mortar Tesla

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Minions Goblin Barrel

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Mortar Goblin Barrel The Log Little Prince
Minions
Knight Mortar
Mortar
Knight Minions Tornado The Log
Tesla
Goblin Barrel
Knight
Tornado
Mortar The Log
The Log
Knight Mortar Tornado Little Prince
Little Prince
Knight The Log

Defense Synergies 4 14

Knight
Minions Tesla Little Prince Mortar Tornado The Log
Minions
Knight Mortar Tesla The Log
Mortar
Knight Minions Tesla Tornado The Log
Tesla
Knight The Log Minions Mortar Tornado Little Prince
Goblin Barrel
Tornado
Knight Mortar Tesla The Log Little Prince
The Log
Tesla Knight Minions Mortar Tornado Little Prince
Little Prince
Knight Tesla Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Mortar Tesla The Log
Knight Minions Mortar Tesla The Log
Mortar Tesla Tornado Knight Minions
Tesla Knight Minions Mortar
Tornado The Log
Tornado The Log Minions Tesla
Minions Tesla Tornado Mortar Little Prince
Tesla The Log
Tesla Minions Mortar Tornado
Knight Tornado Tesla Little Prince
Minions Knight Tesla Tornado The Log
Minions Tesla Tornado
Mortar Tesla Knight Minions The Log
Minions Mortar Tesla Tornado The Log
Knight Mortar Tesla
Tornado Mortar Tesla The Log
Tesla Knight Minions Mortar Tornado
Mortar Tesla Knight Minions Tornado The Log Little Prince
Mortar Tornado The Log Knight Minions Tesla Little Prince
Mortar Tesla Tornado
Knight Minions Tesla The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla
Knight Mortar Tesla The Log
Knight Minions The Log
Knight Tesla Tornado The Log
Knight Tesla
Minions Tesla Tornado
Knight Minions Tesla
Knight Tesla
Knight Minions Mortar Tornado The Log
Tesla
Knight Minions Tesla
Tornado The Log
Knight Tesla
Tesla
Tesla Knight Minions Mortar Tornado The Log Little Prince
Minions Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Mortar The Log
Mortar Tornado The Log
The Log
Knight The Log
Mortar The Log
Minions Tornado
Mortar Tornado The Log
The Log Tornado
The Log Mortar Tornado
Minions Tornado
Knight Mortar Tornado The Log
Tornado
Knight Mortar The Log
Minions Mortar
Mortar The Log
Mortar The Log
Mortar The Log
Mortar Tornado
Minions
Mortar The Log
Mortar Tornado The Log Little Prince
Minions The Log
Tornado
Tornado The Log
Mortar The Log
Tornado The Log Mortar Little Prince
Mortar The Log Tornado
Mortar Tornado The Log
Mortar Tornado The Log
Tornado Little Prince
Minions
Mortar The Log
The Log
Minions
Tornado
The Log
Knight
The Log Mortar
Tornado
Minions Tornado The Log
Tornado
Mortar Tornado The Log Little Prince

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