My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Ice Golem Dart Goblin Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Ice Golem Dart Goblin Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Miner
Giant Snowball
Goblin Gang Minion Horde Dart Goblin Miner
Zap
Goblin Gang Minion Horde Dart Goblin
Barbarian Barrel
Goblin Gang Dart Goblin Magic Archer
The Log
Goblin Gang Dart Goblin
Earthquake
Goblin Gang
Arrows
Goblin Gang Minion Horde Dart Goblin
Royal Delivery
Goblin Gang Minion Horde Dart Goblin Miner Magic Archer
Fireball
Goblin Gang Minion Horde Dart Goblin Magic Archer
Poison
Goblin Gang Minion Horde Dart Goblin Magic Archer
Lightning
Ice Golem Magic Archer
Rocket
Minion Horde Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Miner Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Golem Goblin Gang Dart Goblin Miner Magic Archer Minion Horde Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Ice Golem Goblin Gang Dart Goblin

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Ice Golem Miner Dart Goblin Mirror
Minion Horde
Miner Mega Knight Ice Golem Mirror
Ice Golem
Goblin Gang Minion Horde Dart Goblin Miner Magic Archer
Dart Goblin
Miner Goblin Gang Ice Golem Mirror Mega Knight
Mirror
Miner Goblin Gang Minion Horde Dart Goblin Magic Archer
Miner
Goblin Gang Minion Horde Dart Goblin Mirror Ice Golem Magic Archer Mega Knight
Magic Archer
Ice Golem Mirror Miner Mega Knight
Mega Knight
Minion Horde Dart Goblin Miner Magic Archer

Defense Synergies 1 17

Goblin Gang
Ice Golem Dart Goblin Mirror Miner Magic Archer
Minion Horde
Mirror Ice Golem
Ice Golem
Goblin Gang Minion Horde Dart Goblin Magic Archer Mega Knight
Dart Goblin
Goblin Gang Ice Golem Mirror Miner Magic Archer Mega Knight
Mirror
Minion Horde Goblin Gang Dart Goblin Magic Archer Mega Knight
Miner
Goblin Gang Dart Goblin Mega Knight
Magic Archer
Goblin Gang Ice Golem Dart Goblin Mirror Mega Knight
Mega Knight
Ice Golem Dart Goblin Mirror Miner Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Ice Golem Dart Goblin Magic Archer
Minion Horde Goblin Gang Dart Goblin Mega Knight
Goblin Gang Minion Horde Mega Knight Dart Goblin
Minion Horde Goblin Gang Dart Goblin Mega Knight
Mega Knight
Goblin Gang Dart Goblin Magic Archer Mega Knight
Minion Horde Dart Goblin Goblin Gang Magic Archer
Ice Golem Dart Goblin Magic Archer Mega Knight
Minion Horde Goblin Gang
Goblin Gang Minion Horde Ice Golem Dart Goblin Miner Mega Knight
Goblin Gang Minion Horde Dart Goblin Ice Golem Magic Archer Mega Knight
Minion Horde Goblin Gang Dart Goblin Magic Archer
Minion Horde Mega Knight Goblin Gang
Mega Knight Goblin Gang Minion Horde Dart Goblin Magic Archer
Goblin Gang Minion Horde Mega Knight
Minion Horde Goblin Gang Mega Knight
Minion Horde Mega Knight Goblin Gang
Mega Knight Goblin Gang Minion Horde Dart Goblin Magic Archer
Ice Golem Dart Goblin Magic Archer Mega Knight
Dart Goblin
Goblin Gang Mega Knight Minion Horde Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Ice Golem
Goblin Gang Ice Golem Miner Magic Archer Mega Knight
Goblin Gang Mega Knight Minion Horde Ice Golem
Goblin Gang Mega Knight Minion Horde Ice Golem
Goblin Gang Minion Horde Mega Knight
Goblin Gang Minion Horde Ice Golem Dart Goblin Magic Archer
Goblin Gang Minion Horde Ice Golem Dart Goblin
Mega Knight Minion Horde
Minion Horde Mega Knight Ice Golem Magic Archer
Goblin Gang Minion Horde Dart Goblin
Mega Knight Minion Horde Dart Goblin
Mega Knight
Mega Knight Goblin Gang Minion Horde Ice Golem
Minion Horde Dart Goblin Magic Archer Mega Knight
Goblin Gang Minion Horde Ice Golem Dart Goblin Magic Archer
Mega Knight Minion Horde Ice Golem Dart Goblin Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Minion Horde Ice Golem Dart Goblin
Dart Goblin Miner Magic Archer
Minion Horde Dart Goblin Miner Magic Archer
Ice Golem Dart Goblin
Minion Horde Magic Archer Mega Knight
Minion Horde Ice Golem Dart Goblin Magic Archer
Minion Horde Dart Goblin Magic Archer
Ice Golem Dart Goblin Magic Archer
Miner Dart Goblin
Goblin Gang Minion Horde
Miner Minion Horde Dart Goblin Magic Archer
Dart Goblin Magic Archer
Ice Golem Dart Goblin Miner Magic Archer
Minion Horde Dart Goblin Magic Archer
Ice Golem Dart Goblin Magic Archer
Minion Horde Dart Goblin Magic Archer
Magic Archer Minion Horde Dart Goblin Mega Knight
Minion Horde
Dart Goblin Magic Archer Mega Knight
Dart Goblin Miner Magic Archer Mega Knight
Minion Horde Magic Archer Mega Knight
Minion Horde
Ice Golem Magic Archer Mega Knight
Minion Horde
Miner Dart Goblin Magic Archer
Miner Magic Archer Mega Knight
Miner Dart Goblin Magic Archer
Minion Horde Ice Golem Dart Goblin Magic Archer
Minion Horde Dart Goblin
Minion Horde
Minion Horde Dart Goblin Miner Magic Archer Mega Knight
Minion Horde Magic Archer
Minion Horde Mega Knight
Magic Archer
Minion Horde Goblin Gang Dart Goblin Magic Archer
Dart Goblin Magic Archer
Miner Goblin Gang Minion Horde Dart Goblin Magic Archer Mega Knight
Ice Golem Dart Goblin Magic Archer
Minion Horde Dart Goblin Mega Knight
Goblin Gang Minion Horde Dart Goblin Magic Archer
Dart Goblin Magic Archer
Dart Goblin Miner Magic Archer Mega Knight

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