My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Royal Ghost Bandit Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Bandit Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Bandit
Giant Snowball
Goblin Barrel
Zap
Goblin Barrel Bandit
Barbarian Barrel
Tesla Wizard Goblin Barrel Bandit Magic Archer
The Log
Goblin Barrel Bandit
Earthquake
Tesla Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Wizard Goblin Barrel Bandit Magic Archer
Fireball
Tesla Wizard Goblin Barrel Bandit Magic Archer
Poison
Wizard Magic Archer
Lightning
Tesla Wizard Bandit Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Goblin Barrel Bandit Tesla Magic Archer Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Goblin Barrel Bandit

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Wizard
Bandit Mega Knight
Mirror
Goblin Barrel The Log Magic Archer
Goblin Barrel
Mirror Bandit Mega Knight
The Log
Mirror Bandit Magic Archer Mega Knight
Bandit
Wizard Goblin Barrel The Log Magic Archer Mega Knight
Magic Archer
Mirror The Log Bandit Mega Knight
Mega Knight
Wizard Goblin Barrel The Log Bandit Magic Archer

Defense Synergies 2 14

Tesla
Mirror The Log Wizard Magic Archer
Wizard
Tesla The Log Bandit Mega Knight
Mirror
Tesla The Log Magic Archer Mega Knight
Goblin Barrel
The Log
Tesla Wizard Mirror Bandit Magic Archer Mega Knight
Bandit
Wizard The Log Magic Archer Mega Knight
Magic Archer
Tesla Mirror The Log Bandit Mega Knight
Mega Knight
Wizard Mirror The Log Bandit Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard The Log Magic Archer
Tesla The Log Bandit Mega Knight
Tesla Mega Knight Bandit
Tesla Bandit Mega Knight
The Log Mega Knight
The Log Tesla Bandit Magic Archer Mega Knight
Tesla Wizard Magic Archer
Tesla The Log Bandit Magic Archer Mega Knight
Tesla
Tesla Bandit Mega Knight
Tesla Wizard The Log Bandit Magic Archer Mega Knight
Tesla Wizard Magic Archer
Tesla Mega Knight Wizard The Log Bandit
Wizard Mega Knight Tesla The Log Magic Archer
Tesla Bandit Mega Knight
Tesla The Log Bandit Mega Knight
Tesla Wizard Mega Knight
Tesla Mega Knight Wizard The Log Bandit Magic Archer
Wizard The Log Tesla Bandit Magic Archer Mega Knight
Tesla
Wizard Mega Knight Tesla The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Bandit
Bandit Tesla Wizard The Log Magic Archer Mega Knight
Bandit Mega Knight The Log
Mega Knight Tesla The Log Bandit
Tesla Bandit Mega Knight
Wizard Tesla Magic Archer
Tesla Bandit
Mega Knight Tesla
Mega Knight The Log Bandit Magic Archer
Tesla
Mega Knight Tesla
Mega Knight The Log
Mega Knight Tesla Wizard Bandit
Wizard Tesla Magic Archer Mega Knight
Tesla The Log Magic Archer
Mega Knight Tesla Wizard The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log Bandit
The Log Bandit Magic Archer
The Log Bandit Magic Archer
The Log
Wizard The Log Magic Archer Mega Knight
Wizard Magic Archer
Wizard The Log Magic Archer
The Log Wizard Magic Archer
The Log Wizard Bandit
Wizard The Log Bandit Magic Archer
Wizard Magic Archer
The Log Bandit Magic Archer
Bandit Magic Archer
The Log Magic Archer
Wizard The Log Bandit Magic Archer
Magic Archer Wizard The Log Bandit Mega Knight
Wizard The Log Bandit Magic Archer Mega Knight
Wizard The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
Wizard
The Log
The Log
The Log Wizard Magic Archer Mega Knight
The Log Wizard Bandit Magic Archer
Wizard The Log Bandit Magic Archer Mega Knight
The Log Bandit Magic Archer
Wizard Magic Archer
Wizard
Wizard The Log Bandit Magic Archer Mega Knight
Magic Archer
Mega Knight
Wizard The Log Magic Archer
Bandit Magic Archer
Wizard Magic Archer
The Log
Wizard Magic Archer Mega Knight
The Log Wizard Magic Archer
Mega Knight
The Log Magic Archer
Magic Archer
The Log Bandit Magic Archer Mega Knight

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