My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Mega Minion Dart Goblin Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Three Musketeers X-Bow Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers X-Bow Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin X-Bow Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers
Giant Snowball
Fire Spirit Mega Minion Dart Goblin Three Musketeers
Zap
Fire Spirit Dart Goblin Three Musketeers X-Bow
Barbarian Barrel
Fire Spirit Dart Goblin Wizard Three Musketeers X-Bow
The Log
Fire Spirit Dart Goblin Three Musketeers X-Bow
Earthquake
X-Bow
Arrows
Fire Spirit Dart Goblin
Royal Delivery
Fire Spirit Mega Minion Dart Goblin Wizard Three Musketeers
Fireball
Mega Minion Dart Goblin Wizard Three Musketeers X-Bow
Poison
Mega Minion Dart Goblin Wizard Three Musketeers X-Bow
Lightning
Mega Minion Wizard Three Musketeers X-Bow
Rocket
Wizard Three Musketeers X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Arrows Mega Minion Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Dart Goblin Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Arrows Mega Minion Dart Goblin Wizard X-Bow Golem Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Arrows Mega Minion Dart Goblin

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mega Minion Three Musketeers X-Bow Golem
Arrows
Golem Mega Minion X-Bow
Mega Minion
Golem Fire Spirit Arrows X-Bow
Dart Goblin
X-Bow Golem
Wizard
Golem
Three Musketeers
Fire Spirit
X-Bow
Fire Spirit Arrows Mega Minion Dart Goblin
Golem
Arrows Mega Minion Fire Spirit Dart Goblin Wizard

Defense Synergies 0 5

Fire Spirit
Arrows
Mega Minion
Mega Minion
Arrows Dart Goblin Wizard X-Bow
Dart Goblin
Mega Minion X-Bow
Wizard
Mega Minion
Three Musketeers
X-Bow
Mega Minion Dart Goblin
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Dart Goblin Wizard X-Bow
Mega Minion Dart Goblin Three Musketeers X-Bow
Three Musketeers Fire Spirit Mega Minion Dart Goblin
Three Musketeers Mega Minion Dart Goblin
Arrows X-Bow
Arrows Fire Spirit Mega Minion Dart Goblin X-Bow
Mega Minion Dart Goblin Three Musketeers Fire Spirit Arrows Wizard X-Bow
Arrows Dart Goblin X-Bow
Three Musketeers X-Bow
Fire Spirit Dart Goblin
Dart Goblin Arrows Mega Minion Wizard X-Bow
Arrows Mega Minion Three Musketeers Dart Goblin Wizard
Fire Spirit Wizard Three Musketeers X-Bow
Fire Spirit Wizard Three Musketeers Arrows Mega Minion Dart Goblin X-Bow
Three Musketeers X-Bow
Three Musketeers X-Bow
Wizard Three Musketeers Arrows X-Bow
Fire Spirit Arrows Mega Minion Dart Goblin Wizard Three Musketeers X-Bow
Arrows Wizard Fire Spirit Mega Minion Dart Goblin
Dart Goblin Three Musketeers
Wizard Fire Spirit Arrows Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

X-Bow
Arrows Mega Minion Wizard X-Bow
X-Bow
Three Musketeers
Fire Spirit Arrows Wizard Dart Goblin Three Musketeers
Mega Minion Dart Goblin
Mega Minion X-Bow
Mega Minion Dart Goblin Three Musketeers
Mega Minion Dart Goblin
Arrows
Wizard Three Musketeers
Wizard Dart Goblin Three Musketeers
Mega Minion Dart Goblin Three Musketeers X-Bow
Arrows Mega Minion Dart Goblin Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin X-Bow
Arrows Dart Goblin X-Bow
Arrows Dart Goblin X-Bow
Arrows Dart Goblin
Wizard Fire Spirit Arrows
Arrows Wizard Fire Spirit Mega Minion Dart Goblin
Fire Spirit Arrows Dart Goblin Wizard
Arrows X-Bow Fire Spirit Dart Goblin Wizard
Arrows Dart Goblin Wizard X-Bow
Fire Spirit Three Musketeers X-Bow
Arrows Dart Goblin Wizard X-Bow
Fire Spirit Arrows Dart Goblin Wizard
Fire Spirit Dart Goblin Three Musketeers
Arrows Dart Goblin X-Bow
Arrows Dart Goblin X-Bow
X-Bow Arrows Dart Goblin Wizard Three Musketeers
Arrows Dart Goblin Wizard Three Musketeers X-Bow
Arrows Three Musketeers
Fire Spirit Arrows Mega Minion Dart Goblin Wizard Three Musketeers X-Bow
Fire Spirit Arrows Dart Goblin Wizard X-Bow
X-Bow
Arrows Wizard
X-Bow
Arrows X-Bow
Arrows Fire Spirit Wizard
Mega Minion
Arrows X-Bow Dart Goblin Wizard
Arrows Wizard X-Bow
Arrows Dart Goblin X-Bow
Fire Spirit Arrows Dart Goblin Wizard X-Bow
Mega Minion Dart Goblin Wizard
Mega Minion
Arrows Dart Goblin Wizard X-Bow
Arrows
Arrows Wizard
Fire Spirit Dart Goblin X-Bow
Fire Spirit Arrows Mega Minion Dart Goblin Wizard Three Musketeers
Arrows
Mega Minion Dart Goblin Wizard Three Musketeers
Arrows Dart Goblin Wizard
Arrows
Mega Minion Dart Goblin Three Musketeers
Dart Goblin
Dart Goblin
Dart Goblin X-Bow

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