My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Collector X-Bow Princess Royal Ghost Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Princess Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight X-Bow Princess Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon
Giant Snowball
Skeleton Army Princess Inferno Dragon
Zap
Skeleton Army X-Bow Princess Inferno Dragon
Barbarian Barrel
Knight Skeleton Army X-Bow Princess Royal Ghost
The Log
Skeleton Army X-Bow Princess
Earthquake
Elixir Collector Skeleton Army X-Bow
Arrows
Skeleton Army Princess
Royal Delivery
Knight Skeleton Army Princess Royal Ghost Inferno Dragon
Fireball
Elixir Collector Skeleton Army X-Bow Princess Inferno Dragon
Poison
Elixir Collector Skeleton Army X-Bow Princess
Lightning
Knight Elixir Collector X-Bow Inferno Dragon
Rocket
Elixir Collector X-Bow Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Collector Skeleton Army Princess Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Skeleton Army Princess Royal Ghost Inferno Dragon Elixir Collector X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Skeleton Army Princess

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
X-Bow Princess The Log
Elixir Collector
Skeleton Army
X-Bow
X-Bow
Knight The Log Skeleton Army
The Log
X-Bow Knight Princess
Princess
Knight The Log Royal Ghost
Royal Ghost
Princess
Inferno Dragon

Defense Synergies 3 10

Knight
X-Bow Princess Skeleton Army The Log
Elixir Collector
Skeleton Army
Knight X-Bow The Log Princess Inferno Dragon
X-Bow
Knight The Log Skeleton Army
The Log
X-Bow Knight Skeleton Army Princess Royal Ghost Inferno Dragon
Princess
Knight Skeleton Army The Log Royal Ghost
Royal Ghost
The Log Princess
Inferno Dragon
Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight X-Bow The Log
Skeleton Army Inferno Dragon Knight X-Bow The Log
Skeleton Army Knight Inferno Dragon
Skeleton Army Inferno Dragon Knight
Skeleton Army X-Bow The Log Princess
Skeleton Army The Log X-Bow Royal Ghost
Inferno Dragon X-Bow Princess
X-Bow The Log
Inferno Dragon Skeleton Army X-Bow Princess
Knight Skeleton Army Royal Ghost
Skeleton Army Knight X-Bow The Log Princess Royal Ghost
Inferno Dragon Princess
Skeleton Army Knight X-Bow The Log
Skeleton Army X-Bow The Log Princess Royal Ghost
Skeleton Army Inferno Dragon Knight X-Bow
Skeleton Army X-Bow The Log Inferno Dragon
Knight Skeleton Army X-Bow
Knight Skeleton Army X-Bow The Log Royal Ghost
The Log Knight Princess Royal Ghost Inferno Dragon
Inferno Dragon
Skeleton Army Royal Ghost Knight The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army X-Bow Royal Ghost
Knight X-Bow The Log Royal Ghost Inferno Dragon
Skeleton Army Knight The Log
Skeleton Army Knight X-Bow The Log
Knight Skeleton Army Inferno Dragon
Princess
Skeleton Army Knight
Knight Skeleton Army Inferno Dragon
Knight Skeleton Army X-Bow The Log Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon Knight
Skeleton Army The Log
Skeleton Army Knight
Skeleton Army Princess
Skeleton Army Knight X-Bow The Log Inferno Dragon
The Log Princess Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight X-Bow The Log Royal Ghost
X-Bow The Log Princess Royal Ghost
X-Bow The Log
Knight The Log
The Log
Princess
The Log Princess
X-Bow The Log Princess
The Log X-Bow
X-Bow
Knight X-Bow The Log Princess
Princess
Knight The Log Princess
X-Bow Princess
Princess X-Bow The Log
X-Bow The Log Princess
X-Bow The Log Princess
X-Bow The Log Princess
X-Bow The Log Princess
X-Bow The Log
Princess
X-Bow The Log
X-Bow The Log
The Log Princess
Inferno Dragon
X-Bow The Log Princess Royal Ghost
X-Bow The Log Princess
X-Bow The Log
X-Bow Princess
X-Bow The Log
Princess
The Log Princess
Skeleton Army X-Bow Princess
Princess
The Log
Knight Princess
The Log Princess
The Log Princess
Princess
X-Bow The Log Princess Royal Ghost

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