My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Inferno Tower Guards
Barbarian Barrel
Inferno Tower Guards Executioner
The Log
Mini P.E.K.K.A Hog Rider Guards
Earthquake
Hog Rider Inferno Tower Guards
Arrows
Guards
Royal Delivery
Mini P.E.K.K.A Hog Rider Guards Executioner
Fireball
Hog Rider Inferno Tower Executioner
Poison
Inferno Tower Guards Executioner
Lightning
Mini P.E.K.K.A Inferno Tower Executioner
Rocket
Hog Rider Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Tower Guards Executioner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Guards Mini P.E.K.K.A Hog Rider Inferno Tower Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Guards Mini P.E.K.K.A

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Mini P.E.K.K.A Guards Executioner Mega Knight
Arrows
Zap Hog Rider Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Arrows Hog Rider Mega Knight
Hog Rider
Zap Arrows Mini P.E.K.K.A Guards Executioner Mega Knight
Inferno Tower
Guards
Zap Hog Rider
Executioner
Zap Hog Rider Mega Knight
Mega Knight
Zap Arrows Mini P.E.K.K.A Hog Rider Executioner

Defense Synergies 4 11

Zap
Mini P.E.K.K.A Mega Knight Arrows Inferno Tower Guards Executioner
Arrows
Mega Knight Zap Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A
Zap Arrows Guards Executioner
Hog Rider
Inferno Tower
Guards Zap Arrows Mega Knight
Guards
Inferno Tower Zap Mini P.E.K.K.A Executioner
Executioner
Zap Mini P.E.K.K.A Guards Mega Knight
Mega Knight
Zap Arrows Inferno Tower Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Executioner
Mini P.E.K.K.A Inferno Tower Zap Executioner Mega Knight
Mini P.E.K.K.A Inferno Tower Mega Knight Executioner
Mini P.E.K.K.A Inferno Tower Guards Mega Knight
Arrows Mini P.E.K.K.A Mega Knight
Arrows Zap Guards Executioner Mega Knight
Inferno Tower Zap Arrows Executioner
Zap Arrows Inferno Tower Mega Knight
Mini P.E.K.K.A Inferno Tower
Guards Mini P.E.K.K.A Inferno Tower Mega Knight
Guards Executioner Zap Arrows Mega Knight
Arrows Inferno Tower Executioner Zap
Mini P.E.K.K.A Inferno Tower Mega Knight Zap Guards
Executioner Mega Knight Zap Arrows Mini P.E.K.K.A Guards
Mini P.E.K.K.A Inferno Tower Mega Knight
Inferno Tower Zap Mini P.E.K.K.A Mega Knight
Mega Knight Arrows Mini P.E.K.K.A Inferno Tower Executioner
Arrows Mega Knight Zap Guards Executioner
Zap Arrows Executioner Guards Mega Knight
Mini P.E.K.K.A Inferno Tower
Mega Knight Arrows Mini P.E.K.K.A Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Mega Knight Zap Inferno Tower
Zap Arrows Mini P.E.K.K.A Executioner Mega Knight
Guards Mega Knight Zap Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Guards Mega Knight Zap Inferno Tower
Inferno Tower Mini P.E.K.K.A Guards Executioner Mega Knight
Arrows Executioner Zap
Mini P.E.K.K.A Guards Inferno Tower
Mini P.E.K.K.A Inferno Tower Mega Knight
Zap Mega Knight Mini P.E.K.K.A Inferno Tower
Inferno Tower Guards
Mega Knight Mini P.E.K.K.A Inferno Tower Guards
Mega Knight Zap Arrows Guards
Mini P.E.K.K.A Mega Knight Inferno Tower Guards Executioner
Executioner Mega Knight
Inferno Tower Guards Zap Mini P.E.K.K.A Executioner
Arrows Executioner Mega Knight Zap Mini P.E.K.K.A Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards
Arrows Zap Executioner
Arrows
Arrows Guards
Executioner Zap Arrows Mega Knight
Arrows Executioner Zap
Arrows Executioner
Arrows Zap Executioner
Arrows Zap
Mini P.E.K.K.A Guards
Zap Arrows
Zap Arrows Executioner
Executioner
Arrows
Zap Arrows
Zap Arrows Executioner
Arrows Executioner Mega Knight
Arrows
Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Executioner Mega Knight
Zap Arrows Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Executioner Mega Knight
Arrows Zap Executioner
Zap Arrows Mega Knight
Zap Arrows
Zap Arrows Executioner
Zap Guards
Mini P.E.K.K.A
Zap Arrows Mega Knight
Zap Arrows
Mega Knight
Arrows
Zap Guards
Zap Arrows Executioner
Arrows
Mini P.E.K.K.A Executioner Mega Knight
Arrows Zap Executioner
Zap Arrows
Executioner Mega Knight
Zap Guards
Zap Executioner
Zap Executioner Mega Knight

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