My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant X-Bow Phoenix

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Goblin Drill X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Giant X-Bow Phoenix

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Goblin Drill Phoenix
Giant Snowball
Guards Goblin Drill
Zap
Guards Goblin Drill X-Bow
Barbarian Barrel
Tesla Heal Spirit Guards Goblin Drill X-Bow
The Log
Heal Spirit Guards Goblin Drill X-Bow
Earthquake
Tesla Guards Goblin Drill X-Bow
Arrows
Heal Spirit Guards Goblin Drill
Royal Delivery
Heal Spirit Guards Goblin Drill
Fireball
Tesla Goblin Drill X-Bow
Poison
Guards Goblin Drill X-Bow Phoenix
Lightning
Tesla X-Bow Phoenix
Rocket
X-Bow Phoenix

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Guards Goblin Drill

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Zap Guards Tesla Goblin Drill Phoenix Giant X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Zap Guards Tesla

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Giant X-Bow Heal Spirit Guards Phoenix
Tesla
Heal Spirit
Zap Giant Guards Goblin Drill
Giant
Zap Heal Spirit Guards
Guards
Zap Heal Spirit Giant X-Bow
Goblin Drill
Heal Spirit
X-Bow
Zap Guards
Phoenix
Zap

Defense Synergies 1 9

Zap
Tesla Guards Goblin Drill X-Bow Phoenix
Tesla
X-Bow Zap Guards Goblin Drill
Heal Spirit
Giant
Guards
Zap Tesla Goblin Drill X-Bow
Goblin Drill
Zap Tesla Guards
X-Bow
Tesla Zap Guards
Phoenix
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla X-Bow
Zap Tesla Goblin Drill X-Bow Phoenix
Tesla Goblin Drill
Tesla Guards Goblin Drill Phoenix
X-Bow
Zap Tesla Guards X-Bow
Tesla Zap X-Bow Phoenix
Zap Tesla X-Bow Phoenix
Tesla Goblin Drill X-Bow Phoenix
Guards Tesla Phoenix
Guards Zap Tesla Goblin Drill X-Bow
Tesla Zap Phoenix
Tesla Goblin Drill Zap Guards X-Bow
Zap Tesla Guards Goblin Drill X-Bow
Tesla Goblin Drill X-Bow Phoenix
Zap Tesla Goblin Drill X-Bow
Tesla Goblin Drill X-Bow
Tesla Zap Guards Goblin Drill X-Bow
Zap Goblin Drill Tesla Guards
Tesla Goblin Drill Phoenix
Tesla Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Tesla X-Bow
Zap Tesla X-Bow Phoenix
Guards Zap
Guards Zap Tesla X-Bow Phoenix
Tesla Guards Goblin Drill Phoenix
Zap Tesla
Guards Tesla Phoenix
Tesla Phoenix
Zap X-Bow Phoenix
Tesla Guards Goblin Drill Phoenix
Tesla Guards Phoenix
Zap Guards Phoenix
Tesla Guards
Tesla
Tesla Guards Phoenix Zap Goblin Drill X-Bow
Zap Tesla Phoenix

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Goblin Drill X-Bow
Zap X-Bow
Goblin Drill X-Bow
Guards
Zap
Zap
X-Bow Zap
Zap X-Bow
Guards X-Bow
Zap X-Bow
Zap
X-Bow
Zap X-Bow
X-Bow Zap Goblin Drill
X-Bow
Zap X-Bow
Zap X-Bow
X-Bow
X-Bow
Zap Goblin Drill X-Bow
Zap
X-Bow Zap
Zap X-Bow
Zap X-Bow
Zap X-Bow
Zap Guards
Zap X-Bow
Zap
Zap Guards X-Bow
Zap
Zap
Zap
Zap Guards
Zap
Zap X-Bow

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