My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Tesla Wizard Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats
Zap
Bats Firecracker
Barbarian Barrel
Firecracker Tesla Wizard Electro Wizard
The Log
Firecracker Mini P.E.K.K.A
Earthquake
Firecracker Tesla
Arrows
Bats Firecracker
Royal Delivery
Bats Firecracker Mini P.E.K.K.A Wizard Electro Wizard
Fireball
Firecracker Tesla Wizard Electro Wizard
Poison
Bats Firecracker Wizard Electro Wizard
Lightning
Tesla Mini P.E.K.K.A Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Tesla Mini P.E.K.K.A Electro Wizard Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Firecracker Tesla

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A Mega Knight
Firecracker
Bats Mini P.E.K.K.A Mega Knight
Tesla
Mini P.E.K.K.A
Bats Arrows Firecracker Wizard Electro Wizard Mega Knight
Wizard
Mini P.E.K.K.A Mega Knight
Electro Wizard
Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Arrows Firecracker Mini P.E.K.K.A Wizard Electro Wizard

Defense Synergies 2 18

Bats
Firecracker Tesla Mini P.E.K.K.A Electro Wizard Mega Knight
Arrows
Mega Knight Tesla Mini P.E.K.K.A
Firecracker
Bats Tesla Mini P.E.K.K.A Electro Wizard Mega Knight
Tesla
Bats Arrows Firecracker Mini P.E.K.K.A Wizard Electro Wizard
Mini P.E.K.K.A
Electro Wizard Bats Arrows Firecracker Tesla Wizard
Wizard
Tesla Mini P.E.K.K.A Electro Wizard Mega Knight
Electro Wizard
Mini P.E.K.K.A Bats Firecracker Tesla Wizard Mega Knight
Mega Knight
Arrows Bats Firecracker Wizard Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Wizard Electro Wizard
Mini P.E.K.K.A Bats Firecracker Tesla Electro Wizard Mega Knight
Tesla Mini P.E.K.K.A Mega Knight Bats Electro Wizard
Tesla Mini P.E.K.K.A Bats Firecracker Electro Wizard Mega Knight
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Bats Firecracker Tesla Electro Wizard Mega Knight
Bats Tesla Electro Wizard Arrows Firecracker Wizard
Arrows Tesla Electro Wizard Mega Knight
Tesla Mini P.E.K.K.A
Firecracker Tesla Mini P.E.K.K.A Electro Wizard Mega Knight
Bats Electro Wizard Arrows Firecracker Tesla Wizard Mega Knight
Arrows Tesla Bats Firecracker Wizard Electro Wizard
Tesla Mini P.E.K.K.A Mega Knight Bats Wizard Electro Wizard
Wizard Mega Knight Bats Arrows Firecracker Tesla Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Tesla Electro Wizard Mega Knight
Tesla Mini P.E.K.K.A Electro Wizard Mega Knight
Tesla Wizard Mega Knight Bats Arrows Firecracker Mini P.E.K.K.A Electro Wizard
Arrows Tesla Mega Knight Bats Firecracker Wizard Electro Wizard
Arrows Wizard Bats Firecracker Tesla Electro Wizard Mega Knight
Mini P.E.K.K.A Tesla Electro Wizard
Wizard Mega Knight Bats Arrows Firecracker Tesla Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Tesla Electro Wizard
Electro Wizard Arrows Firecracker Tesla Mini P.E.K.K.A Wizard Mega Knight
Mega Knight Bats Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Mega Knight Bats Tesla Electro Wizard
Tesla Mini P.E.K.K.A Mega Knight
Arrows Firecracker Wizard Bats Tesla Electro Wizard
Mini P.E.K.K.A Bats Tesla Electro Wizard
Mini P.E.K.K.A Mega Knight Tesla
Electro Wizard Mega Knight Bats Firecracker Mini P.E.K.K.A
Tesla
Mega Knight Bats Tesla Mini P.E.K.K.A
Mega Knight Arrows Electro Wizard
Mini P.E.K.K.A Mega Knight Tesla Wizard
Wizard Firecracker Tesla Mega Knight
Tesla Electro Wizard Bats Firecracker Mini P.E.K.K.A
Bats Arrows Mega Knight Firecracker Tesla Mini P.E.K.K.A Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker
Wizard Arrows Firecracker Mega Knight
Arrows Firecracker Wizard Bats
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Bats Mini P.E.K.K.A Electro Wizard
Firecracker Arrows Wizard Electro Wizard
Arrows Firecracker Wizard
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Wizard
Arrows Firecracker Wizard Mega Knight
Arrows
Bats Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Arrows Firecracker Wizard Mega Knight
Mega Knight
Arrows Wizard
Arrows
Arrows Firecracker Wizard Mega Knight
Arrows Firecracker Wizard Electro Wizard
Arrows Wizard Mega Knight
Arrows Firecracker
Bats Arrows Firecracker Wizard Electro Wizard
Electro Wizard Bats Firecracker Wizard
Mini P.E.K.K.A
Arrows Wizard Mega Knight
Arrows Firecracker Electro Wizard
Mega Knight
Arrows Firecracker Wizard
Electro Wizard Bats
Arrows Firecracker Wizard Electro Wizard
Arrows
Firecracker Mini P.E.K.K.A Wizard Electro Wizard Mega Knight
Arrows Firecracker Wizard
Arrows
Firecracker Mega Knight
Bats Firecracker Electro Wizard
Firecracker Bats Electro Wizard
Firecracker Electro Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: