My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram
Giant Snowball
Bats Cannon Battle Ram
Zap
Bats Cannon Battle Ram
Barbarian Barrel
Cannon Battle Ram Wizard
The Log
Cannon Mini P.E.K.K.A Battle Ram
Earthquake
Cannon
Arrows
Bats
Royal Delivery
Bats Mini P.E.K.K.A Battle Ram Wizard
Fireball
Cannon Battle Ram Wizard
Poison
Bats Cannon Wizard
Lightning
Cannon Mini P.E.K.K.A Battle Ram Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Battle Ram Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Cannon Fireball Mini P.E.K.K.A Battle Ram Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Cannon Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Zap Mini P.E.K.K.A Battle Ram
Zap
Fireball Battle Ram Bats Mini P.E.K.K.A Mega Knight
Cannon
Fireball
Zap Battle Ram Mega Knight
Mini P.E.K.K.A
Bats Zap Wizard Mega Knight
Battle Ram
Zap Bats Fireball
Wizard
Mini P.E.K.K.A Mega Knight
Mega Knight
Bats Zap Fireball Mini P.E.K.K.A Wizard

Defense Synergies 4 11

Bats
Zap Cannon Mini P.E.K.K.A Mega Knight
Zap
Cannon Fireball Mini P.E.K.K.A Mega Knight Bats
Cannon
Zap Bats Fireball Mini P.E.K.K.A Wizard
Fireball
Zap Cannon Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Bats Cannon Fireball Wizard
Battle Ram
Wizard
Cannon Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Bats Fireball Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Fireball Wizard
Mini P.E.K.K.A Bats Zap Cannon Mega Knight
Cannon Mini P.E.K.K.A Mega Knight Bats
Cannon Mini P.E.K.K.A Bats Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Fireball Bats Zap Cannon Mega Knight
Bats Zap Cannon Fireball Wizard
Zap Cannon Fireball Mega Knight
Cannon Mini P.E.K.K.A
Cannon Mini P.E.K.K.A Mega Knight
Bats Zap Cannon Fireball Wizard Mega Knight
Bats Zap Fireball Wizard
Cannon Mini P.E.K.K.A Mega Knight Bats Zap Fireball Wizard
Fireball Wizard Mega Knight Bats Zap Cannon Mini P.E.K.K.A
Mini P.E.K.K.A Cannon Mega Knight
Zap Cannon Fireball Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Bats Cannon Fireball Mini P.E.K.K.A
Cannon Fireball Mega Knight Bats Zap Wizard
Zap Wizard Bats Cannon Fireball Mega Knight
Mini P.E.K.K.A Cannon
Wizard Mega Knight Bats Cannon Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Fireball
Fireball Zap Mini P.E.K.K.A Wizard Mega Knight
Mega Knight Bats Zap Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Bats Zap Fireball
Cannon Mini P.E.K.K.A Mega Knight
Fireball Wizard Bats Zap
Mini P.E.K.K.A Bats Fireball
Mini P.E.K.K.A Mega Knight
Zap Mega Knight Bats Fireball Mini P.E.K.K.A
Cannon
Mega Knight Bats Mini P.E.K.K.A
Mega Knight Zap Fireball
Mini P.E.K.K.A Mega Knight Cannon Fireball Wizard
Wizard Cannon Fireball Mega Knight
Bats Zap Fireball Mini P.E.K.K.A
Bats Mega Knight Zap Cannon Fireball Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Wizard Zap Mega Knight
Fireball Wizard Bats Zap
Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Bats Fireball Mini P.E.K.K.A
Zap Fireball Wizard
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard Mega Knight
Fireball
Bats Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Wizard Mega Knight
Zap Fireball Wizard Mega Knight
Fireball Mega Knight
Fireball Wizard
Zap Fireball
Zap Fireball Wizard Mega Knight
Fireball Zap Wizard
Fireball Zap Wizard Mega Knight
Fireball Zap
Bats Zap Fireball Wizard
Zap Bats Fireball Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard Mega Knight
Zap Fireball
Mega Knight
Fireball Wizard
Zap Bats Fireball
Fireball Zap Wizard
Fireball
Fireball Mini P.E.K.K.A Wizard Mega Knight
Zap Fireball Wizard
Zap Fireball
Mega Knight
Zap Bats Fireball
Bats Zap Fireball
Zap Fireball Mega Knight

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