My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Void Little Prince Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Hog Rider Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Bandit
Giant Snowball
Archers Hog Rider
Zap
Archers Bandit
Barbarian Barrel
Archers Valkyrie Wizard Bandit
The Log
Archers Mini P.E.K.K.A Hog Rider Bandit
Earthquake
Archers Hog Rider
Arrows
Archers
Royal Delivery
Archers Mini P.E.K.K.A Valkyrie Hog Rider Wizard Bandit
Fireball
Archers Hog Rider Wizard Bandit
Poison
Archers Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Bandit
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Bandit Fireball Mini P.E.K.K.A Valkyrie Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Bandit Fireball

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Hog Rider Archers Mini P.E.K.K.A Valkyrie Bandit
Archers
Valkyrie Zap Mini P.E.K.K.A Hog Rider Bandit
Fireball
Zap Hog Rider
Mini P.E.K.K.A
Zap Archers Valkyrie Hog Rider Wizard
Valkyrie
Archers Hog Rider Zap Mini P.E.K.K.A Wizard Bandit
Hog Rider
Zap Fireball Valkyrie Archers Mini P.E.K.K.A Wizard Bandit
Wizard
Mini P.E.K.K.A Valkyrie Hog Rider Bandit
Bandit
Zap Archers Valkyrie Hog Rider Wizard

Defense Synergies 3 13

Zap
Fireball Mini P.E.K.K.A Archers Valkyrie Bandit
Archers
Valkyrie Zap Mini P.E.K.K.A Bandit
Fireball
Zap Mini P.E.K.K.A Valkyrie Bandit
Mini P.E.K.K.A
Zap Archers Fireball Valkyrie Wizard
Valkyrie
Archers Zap Fireball Mini P.E.K.K.A Wizard Bandit
Hog Rider
Wizard
Mini P.E.K.K.A Valkyrie Bandit
Bandit
Zap Archers Fireball Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Wizard
Mini P.E.K.K.A Zap Valkyrie Bandit
Mini P.E.K.K.A Archers Valkyrie Bandit
Mini P.E.K.K.A Valkyrie Bandit
Fireball Mini P.E.K.K.A Valkyrie
Fireball Zap Archers Valkyrie Bandit
Zap Archers Fireball Wizard
Zap Fireball Valkyrie Bandit
Mini P.E.K.K.A
Archers Mini P.E.K.K.A Valkyrie Bandit
Archers Valkyrie Zap Fireball Wizard Bandit
Zap Archers Fireball Wizard
Mini P.E.K.K.A Zap Fireball Valkyrie Wizard Bandit
Fireball Valkyrie Wizard Zap Mini P.E.K.K.A
Mini P.E.K.K.A Bandit
Zap Fireball Mini P.E.K.K.A Bandit
Wizard Fireball Mini P.E.K.K.A Valkyrie
Fireball Zap Archers Valkyrie Wizard Bandit
Zap Valkyrie Wizard Archers Fireball Bandit
Mini P.E.K.K.A
Valkyrie Wizard Archers Fireball Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Archers Fireball Bandit
Fireball Bandit Zap Archers Mini P.E.K.K.A Valkyrie Wizard
Bandit Zap Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Zap Fireball Bandit
Mini P.E.K.K.A Valkyrie Bandit
Fireball Wizard Zap Archers
Mini P.E.K.K.A Archers Fireball Valkyrie Bandit
Mini P.E.K.K.A Valkyrie
Zap Fireball Mini P.E.K.K.A Valkyrie Bandit
Mini P.E.K.K.A Valkyrie
Zap Fireball Valkyrie
Mini P.E.K.K.A Fireball Valkyrie Wizard Bandit
Wizard Archers Fireball Valkyrie
Zap Archers Fireball Mini P.E.K.K.A Valkyrie
Valkyrie Zap Archers Fireball Mini P.E.K.K.A Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Bandit
Fireball Zap Bandit
Fireball Bandit
Fireball Valkyrie
Fireball Wizard Zap Valkyrie
Fireball Wizard Zap
Archers Wizard
Fireball Zap Wizard
Fireball Zap Wizard Bandit
Fireball Mini P.E.K.K.A
Zap Fireball Valkyrie Wizard Bandit
Fireball Zap Archers Wizard
Fireball Bandit
Fireball Bandit
Zap Fireball
Zap Fireball Wizard Bandit
Fireball Wizard Bandit
Fireball
Mini P.E.K.K.A
Zap Archers Fireball Mini P.E.K.K.A Wizard Bandit
Zap Fireball Valkyrie Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Valkyrie Wizard
Fireball Zap Wizard Bandit
Fireball Zap Wizard Bandit
Fireball Zap Bandit
Zap Archers Fireball Wizard
Zap Fireball Wizard
Fireball Mini P.E.K.K.A
Zap Fireball Wizard Bandit
Zap Fireball
Fireball Wizard
Zap Archers Fireball Bandit
Fireball Zap Archers Wizard
Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard
Zap Fireball Wizard
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball Bandit

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