My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Little Prince Skeleton King Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Zappies Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Zappies Giant Skeleton Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Giant Skeleton
Giant Snowball
Goblin Gang Zappies
Zap
Goblin Gang Zappies Inferno Tower
Barbarian Barrel
Goblin Gang Elixir Golem Zappies Inferno Tower Giant Skeleton Ice Wizard
The Log
Goblin Gang Elixir Golem Zappies Giant Skeleton
Earthquake
Goblin Gang Elixir Golem Zappies Inferno Tower
Arrows
Goblin Gang Zappies
Royal Delivery
Goblin Gang Elixir Golem Zappies Giant Skeleton Ice Wizard
Fireball
Goblin Gang Elixir Golem Zappies Inferno Tower Ice Wizard
Poison
Goblin Gang Elixir Golem Zappies Inferno Tower Ice Wizard
Lightning
Inferno Tower Ice Wizard
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Inferno Tower Giant Skeleton Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Elixir Golem Ice Wizard Zappies Inferno Tower Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Elixir Golem

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elixir Golem Zappies Giant Skeleton The Log Ice Wizard
Goblin Gang
Elixir Golem Giant Skeleton
Elixir Golem
Zap Goblin Gang Zappies The Log Ice Wizard
Zappies
Zap Elixir Golem Giant Skeleton
Inferno Tower
Giant Skeleton
Zap Goblin Gang Zappies The Log Ice Wizard
The Log
Zap Elixir Golem Giant Skeleton
Ice Wizard
Zap Elixir Golem Giant Skeleton

Defense Synergies 2 16

Zap
Goblin Gang Zappies Inferno Tower Giant Skeleton The Log Ice Wizard
Goblin Gang
Inferno Tower Zap Zappies Giant Skeleton The Log Ice Wizard
Elixir Golem
Zappies
Zap Goblin Gang Giant Skeleton The Log
Inferno Tower
Goblin Gang The Log Zap Ice Wizard
Giant Skeleton
Zap Goblin Gang Zappies The Log Ice Wizard
The Log
Inferno Tower Zap Goblin Gang Zappies Giant Skeleton Ice Wizard
Ice Wizard
Zap Goblin Gang Inferno Tower Giant Skeleton The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Zappies Inferno Tower The Log
Inferno Tower Zap Goblin Gang Zappies The Log Ice Wizard
Goblin Gang Inferno Tower Zappies Giant Skeleton Ice Wizard
Inferno Tower Goblin Gang Zappies Ice Wizard
Giant Skeleton The Log
Goblin Gang The Log Zap Zappies Ice Wizard
Inferno Tower Zap Goblin Gang Zappies Ice Wizard
Zap Inferno Tower Giant Skeleton The Log
Zappies Inferno Tower Goblin Gang Ice Wizard
Goblin Gang Zappies Inferno Tower Giant Skeleton Ice Wizard
Goblin Gang Ice Wizard Zap Zappies Giant Skeleton The Log
Inferno Tower Zap Goblin Gang Zappies Ice Wizard
Inferno Tower Zap Goblin Gang Zappies Giant Skeleton The Log Ice Wizard
Zap Goblin Gang Zappies The Log
Inferno Tower Goblin Gang Zappies
Inferno Tower Zap Goblin Gang Zappies The Log
Goblin Gang Zappies Inferno Tower
Zap Goblin Gang Zappies The Log Ice Wizard
Zap The Log Zappies Giant Skeleton Ice Wizard
Zappies Inferno Tower
Goblin Gang Zappies Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Zappies Inferno Tower Giant Skeleton
Zap Goblin Gang The Log
Goblin Gang Zappies Giant Skeleton Zap Inferno Tower The Log
Goblin Gang Giant Skeleton Zap Zappies Inferno Tower The Log
Inferno Tower Giant Skeleton Goblin Gang Zappies
Zap Goblin Gang Zappies Ice Wizard
Goblin Gang Zappies Inferno Tower Giant Skeleton Ice Wizard
Inferno Tower Giant Skeleton Zappies
Zap Giant Skeleton Zappies Inferno Tower The Log
Inferno Tower Goblin Gang Zappies
Zappies Inferno Tower Giant Skeleton
Zap Giant Skeleton The Log
Giant Skeleton Goblin Gang Zappies Inferno Tower
Zappies
Goblin Gang Zappies Inferno Tower Zap Giant Skeleton The Log
Zap Zappies Inferno Tower Giant Skeleton The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton The Log
Zap The Log Ice Wizard
Giant Skeleton The Log
Giant Skeleton The Log
Zap The Log
Zap Ice Wizard
The Log
The Log Zap Ice Wizard
The Log Zap
Goblin Gang
Zap The Log
Zap
The Log
Zap The Log
Zap The Log
The Log
Zap The Log
Zap The Log
Giant Skeleton The Log
The Log
Zap The Log
Zap The Log Ice Wizard
The Log Zap Ice Wizard
Zap The Log
Zap The Log
Zap Ice Wizard
Zap Zappies
Zap The Log
Zap Zappies
Giant Skeleton
The Log
Zap Goblin Gang Zappies
Zap Zappies Ice Wizard
The Log
Goblin Gang
The Log Zap
Zap Giant Skeleton
Zap Goblin Gang Zappies Giant Skeleton The Log
Zap Zappies
Zap Giant Skeleton The Log

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