My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Prince P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Prince P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Prince
Giant Snowball
Hog Rider Skeleton Army Princess
Zap
Skeleton Army Prince Princess
Barbarian Barrel
Tesla Wizard Skeleton Army Princess
The Log
Hog Rider Skeleton Army Prince Princess
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Skeleton Army Princess
Royal Delivery
Hog Rider Wizard Skeleton Army Prince P.E.K.K.A Princess
Fireball
Tesla Hog Rider Wizard Skeleton Army Princess
Poison
Wizard Skeleton Army Princess
Lightning
Tesla Wizard Prince
Rocket
Hog Rider Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Prince P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Princess Tesla Hog Rider Wizard Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Army Princess Tesla

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Hog Rider
The Log Wizard Prince Princess
Wizard
Hog Rider Prince P.E.K.K.A
Skeleton Army
Prince
Hog Rider Wizard The Log Princess
P.E.K.K.A
Wizard The Log Princess
The Log
Hog Rider Prince P.E.K.K.A Princess
Princess
Hog Rider Prince P.E.K.K.A The Log

Defense Synergies 3 13

Tesla
The Log Wizard Skeleton Army Prince Princess
Hog Rider
Wizard
Tesla Skeleton Army Prince P.E.K.K.A The Log
Skeleton Army
Tesla Wizard Prince The Log Princess
Prince
The Log Tesla Wizard Skeleton Army
P.E.K.K.A
The Log Wizard Princess
The Log
Tesla Prince P.E.K.K.A Wizard Skeleton Army Princess
Princess
Tesla Skeleton Army P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard The Log
Skeleton Army P.E.K.K.A Tesla Prince The Log
Tesla Skeleton Army Prince P.E.K.K.A
Tesla Skeleton Army Prince P.E.K.K.A
Skeleton Army Prince P.E.K.K.A The Log Princess
Skeleton Army The Log Tesla
Tesla Wizard Princess
Tesla P.E.K.K.A The Log
Tesla P.E.K.K.A Skeleton Army Prince Princess
Skeleton Army Tesla Prince
Skeleton Army Tesla Wizard The Log Princess
Tesla Wizard Princess
Tesla Skeleton Army Prince P.E.K.K.A Wizard The Log
Wizard Skeleton Army Tesla Prince P.E.K.K.A The Log Princess
Skeleton Army P.E.K.K.A Tesla Prince
Skeleton Army Tesla Prince P.E.K.K.A The Log
Tesla Wizard Skeleton Army Prince P.E.K.K.A
Tesla Wizard Skeleton Army Prince The Log
Wizard The Log Tesla Princess
P.E.K.K.A Tesla Prince
Wizard Skeleton Army Tesla Prince P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Prince P.E.K.K.A
Tesla Wizard Prince The Log
Skeleton Army P.E.K.K.A Prince The Log
Skeleton Army Prince P.E.K.K.A Tesla The Log
P.E.K.K.A Tesla Skeleton Army Prince
Wizard Tesla Princess
Skeleton Army Prince P.E.K.K.A Tesla
P.E.K.K.A Tesla Skeleton Army Prince
P.E.K.K.A Skeleton Army Prince The Log
P.E.K.K.A Tesla Skeleton Army
P.E.K.K.A Tesla Prince
Skeleton Army P.E.K.K.A Prince The Log
Skeleton Army Prince P.E.K.K.A Tesla Wizard
Wizard Tesla Skeleton Army Princess
Tesla Skeleton Army Prince P.E.K.K.A The Log
Tesla Wizard P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Princess
The Log
Prince The Log
Wizard The Log
Wizard Princess
Wizard The Log Princess
The Log Wizard Princess
The Log Wizard
Prince
Wizard Prince The Log Princess
Wizard Princess
The Log Princess
Princess
Princess Prince The Log
Wizard The Log Princess
Wizard The Log Princess
Wizard Prince The Log Princess
Wizard The Log Princess
Prince The Log
Wizard Princess
Prince The Log
The Log
The Log Wizard Princess
The Log Wizard Princess
Wizard Prince The Log Princess
The Log
Wizard Princess
Wizard
Wizard The Log
Princess
P.E.K.K.A Prince
Wizard The Log Princess
Skeleton Army Prince Princess
Wizard Princess
The Log
Wizard Prince Princess
The Log Wizard Princess
Prince P.E.K.K.A
The Log Princess
Princess
Prince The Log Princess

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