My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Mediocre
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Phoenix Mother Witch Little Prince Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Baby Dragon Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Battle Ram Baby Dragon Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Battle Ram Baby Dragon Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Miner
Giant Snowball
Goblins Spear Goblins Musketeer Battle Ram Baby Dragon Miner
Zap
Goblins Spear Goblins Battle Ram Goblin Giant
Barbarian Barrel
Goblins Spear Goblins Musketeer Battle Ram
The Log
Goblins Spear Goblins Musketeer Battle Ram
Earthquake
Spear Goblins
Arrows
Goblins Spear Goblins
Royal Delivery
Goblins Spear Goblins Musketeer Battle Ram Baby Dragon Miner
Fireball
Musketeer Battle Ram Baby Dragon
Poison
Spear Goblins Musketeer
Lightning
Musketeer Battle Ram Baby Dragon
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Ram Rage Baby Dragon Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Rage Miner Musketeer Battle Ram Baby Dragon Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Spear Goblins Rage Miner

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Battle Ram Baby Dragon
Spear Goblins
Miner Battle Ram Baby Dragon Goblin Giant
Musketeer
Battle Ram Baby Dragon Goblin Giant Miner
Battle Ram
Goblins Spear Goblins Musketeer Baby Dragon
Rage
Goblin Giant
Baby Dragon
Goblins Spear Goblins Musketeer Battle Ram Goblin Giant Miner
Goblin Giant
Spear Goblins Musketeer Rage Baby Dragon
Miner
Goblins Spear Goblins Musketeer Baby Dragon

Defense Synergies 0 6

Goblins
Musketeer
Spear Goblins
Musketeer Baby Dragon Goblin Giant
Musketeer
Goblins Spear Goblins Baby Dragon Miner
Battle Ram
Rage
Baby Dragon
Spear Goblins Musketeer
Goblin Giant
Spear Goblins
Miner
Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Musketeer Baby Dragon Goblin Giant
Goblins Musketeer
Goblins Musketeer
Goblins Musketeer
Goblins Spear Goblins Musketeer Baby Dragon
Musketeer Spear Goblins Baby Dragon
Musketeer Baby Dragon Goblin Giant
Goblins Musketeer
Goblins Spear Goblins Musketeer Miner
Goblins Spear Goblins Musketeer Baby Dragon Goblin Giant
Musketeer Spear Goblins Baby Dragon
Musketeer
Goblins Baby Dragon
Goblins Musketeer
Goblins Spear Goblins Musketeer Baby Dragon
Baby Dragon Spear Goblins Musketeer
Musketeer
Goblins Spear Goblins Musketeer Baby Dragon Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins
Musketeer Baby Dragon Miner
Goblins Spear Goblins Musketeer Goblin Giant
Musketeer Goblin Giant
Musketeer Goblin Giant
Musketeer Baby Dragon Goblin Giant
Goblins Spear Goblins Musketeer Goblin Giant
Goblin Giant
Goblins Spear Goblins Baby Dragon
Musketeer Goblin Giant
Musketeer
Goblin Giant
Goblin Giant
Musketeer Baby Dragon
Goblins Spear Goblins Musketeer Baby Dragon Goblin Giant
Musketeer Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Baby Dragon
Musketeer Baby Dragon Miner
Baby Dragon Goblin Giant Miner
Musketeer
Baby Dragon
Spear Goblins Musketeer Baby Dragon Goblin Giant
Musketeer Baby Dragon
Baby Dragon
Miner
Goblins Musketeer
Miner Musketeer
Musketeer Baby Dragon
Musketeer Baby Dragon Miner
Musketeer Baby Dragon
Musketeer Baby Dragon
Spear Goblins Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon
Baby Dragon Miner
Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon
Baby Dragon
Miner Musketeer Baby Dragon
Musketeer Baby Dragon Miner
Miner Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer
Musketeer Miner
Spear Goblins Musketeer
Musketeer Baby Dragon
Miner Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon Goblin Giant Miner

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