My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Missing cards in your collection

Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Rascals Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Rascals Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Skeleton Barrel Mortar Rascals Heal Spirit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Skeleton Barrel
Giant Snowball
Fire Spirit Minions Skeleton Barrel
Zap
Fire Spirit Minions Skeleton Barrel Mortar
Barbarian Barrel
Fire Spirit Skeleton Barrel Mortar Rascals Heal Spirit Wizard
The Log
Fire Spirit Skeleton Barrel Rascals Heal Spirit
Earthquake
Mortar
Arrows
Fire Spirit Minions Skeleton Barrel Rascals Heal Spirit
Royal Delivery
Fire Spirit Minions Skeleton Barrel Rascals Heal Spirit Wizard
Fireball
Minions Skeleton Barrel Mortar Rascals Wizard
Poison
Minions Skeleton Barrel Mortar Rascals Wizard
Lightning
Mortar Wizard
Rocket
Mortar Rascals Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Mortar Earthquake Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Skeleton Barrel Heal Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Heal Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Heal Spirit Minions Skeleton Barrel Earthquake Mortar Rascals Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Heal Spirit Minions Skeleton Barrel

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Skeleton Barrel Mortar
Minions
Skeleton Barrel Mortar Rascals Heal Spirit
Skeleton Barrel
Fire Spirit Minions Mortar Rascals Heal Spirit
Mortar
Fire Spirit Minions Skeleton Barrel
Rascals
Minions Skeleton Barrel
Heal Spirit
Minions Skeleton Barrel Wizard
Earthquake
Wizard
Heal Spirit

Defense Synergies 0 3

Fire Spirit
Minions
Mortar
Skeleton Barrel
Mortar
Minions Earthquake Wizard
Rascals
Heal Spirit
Earthquake
Mortar
Wizard
Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Minions Skeleton Barrel Mortar Wizard
Minions Mortar Rascals
Mortar Fire Spirit Minions Rascals
Minions Mortar Rascals
Earthquake
Fire Spirit Minions Rascals Earthquake
Minions Fire Spirit Mortar Rascals Wizard
Earthquake Skeleton Barrel Rascals
Minions Mortar Rascals
Fire Spirit Rascals
Minions Rascals Earthquake Wizard
Minions Rascals Wizard
Mortar Fire Spirit Minions Rascals Earthquake Wizard
Fire Spirit Wizard Minions Mortar Rascals Earthquake
Mortar Rascals
Mortar Rascals
Wizard Minions Mortar Rascals
Fire Spirit Mortar Minions Rascals Wizard
Mortar Earthquake Wizard Fire Spirit Minions Rascals
Mortar
Rascals Wizard Fire Spirit Minions Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals
Skeleton Barrel Mortar Wizard
Minions Rascals
Rascals
Rascals
Fire Spirit Wizard Minions Skeleton Barrel Rascals
Rascals Minions
Rascals
Minions Mortar
Minions Rascals
Rascals Wizard
Wizard Rascals
Rascals Minions Mortar
Minions Rascals Earthquake Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Earthquake Mortar Rascals
Mortar Skeleton Barrel
Earthquake Skeleton Barrel
Earthquake Skeleton Barrel Rascals
Wizard Fire Spirit Mortar Earthquake
Wizard Fire Spirit Minions Skeleton Barrel
Fire Spirit Mortar Earthquake Wizard
Earthquake Fire Spirit Skeleton Barrel Wizard
Skeleton Barrel Mortar Wizard
Fire Spirit Minions
Skeleton Barrel Mortar Earthquake Wizard
Fire Spirit Wizard
Earthquake Fire Spirit Skeleton Barrel Mortar
Earthquake Minions Skeleton Barrel Mortar
Earthquake Skeleton Barrel Mortar
Earthquake Skeleton Barrel Mortar Wizard
Earthquake Skeleton Barrel Mortar Wizard
Mortar Earthquake
Minions
Fire Spirit Skeleton Barrel Mortar Earthquake Wizard
Fire Spirit Skeleton Barrel Mortar Earthquake Wizard
Minions Earthquake
Wizard
Earthquake Skeleton Barrel Mortar
Earthquake Fire Spirit Mortar Wizard
Mortar Skeleton Barrel Earthquake Wizard
Skeleton Barrel Mortar Wizard
Skeleton Barrel Mortar
Fire Spirit Wizard
Minions Skeleton Barrel Wizard
Mortar Earthquake Wizard
Earthquake Wizard
Skeleton Barrel Earthquake Fire Spirit Minions
Fire Spirit Wizard
Rascals Wizard
Skeleton Barrel Mortar Earthquake Wizard
Minions Rascals
Skeleton Barrel Mortar

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