My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner Electro Giant Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Skeleton Army
Giant Snowball
Bats Skeleton Army
Zap
Bats Skeleton Army
Barbarian Barrel
Elite Barbarians Skeleton Army Executioner
The Log
Elite Barbarians Skeleton Army
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army
Royal Delivery
Bats Elite Barbarians Skeleton Army Executioner
Fireball
Elite Barbarians Skeleton Army Executioner
Poison
Bats Skeleton Army Executioner
Lightning
Elite Barbarians Executioner
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Tornado Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Executioner Electro Giant The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army Tornado Executioner Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Skeleton Army Tornado Golden Knight Executioner Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Skeleton Army Tornado

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Elite Barbarians
Elite Barbarians
Bats The Log Golden Knight
Skeleton Army
Tornado
Executioner Electro Giant The Log
Executioner
Tornado The Log
Electro Giant
Tornado Golden Knight
The Log
Elite Barbarians Tornado Executioner
Golden Knight
Electro Giant Elite Barbarians

Defense Synergies 1 11

Bats
The Log Golden Knight
Elite Barbarians
The Log Golden Knight
Skeleton Army
Executioner The Log
Tornado
Executioner Electro Giant The Log
Executioner
Tornado Skeleton Army The Log
Electro Giant
Tornado Golden Knight
The Log
Bats Elite Barbarians Skeleton Army Tornado Executioner Golden Knight
Golden Knight
Bats Elite Barbarians Electro Giant The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log Golden Knight
Elite Barbarians Skeleton Army Bats Executioner The Log
Skeleton Army Tornado Bats Elite Barbarians Executioner
Elite Barbarians Skeleton Army Bats
Elite Barbarians Skeleton Army Tornado The Log
Skeleton Army Tornado The Log Bats Executioner
Bats Tornado Executioner
Electro Giant The Log Golden Knight
Elite Barbarians Skeleton Army Tornado
Elite Barbarians Skeleton Army Tornado
Bats Skeleton Army Executioner Tornado Electro Giant The Log
Executioner Bats Tornado
Skeleton Army Bats Elite Barbarians The Log
Skeleton Army Executioner Bats Tornado The Log Golden Knight
Elite Barbarians Skeleton Army
Skeleton Army Tornado Elite Barbarians Electro Giant The Log
Bats Elite Barbarians Skeleton Army Tornado Executioner
Bats Elite Barbarians Skeleton Army Tornado Executioner The Log Golden Knight
Tornado Executioner The Log Bats
Elite Barbarians Tornado
Skeleton Army Bats Elite Barbarians Executioner Electro Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Electro Giant
Elite Barbarians Executioner The Log
Skeleton Army Bats Elite Barbarians The Log Golden Knight
Skeleton Army Bats Elite Barbarians Tornado The Log
Elite Barbarians Skeleton Army Executioner
Executioner Electro Giant Bats Tornado
Skeleton Army Bats Elite Barbarians
Elite Barbarians Skeleton Army
Bats Elite Barbarians Skeleton Army Tornado The Log
Skeleton Army
Bats Elite Barbarians Golden Knight
Skeleton Army Elite Barbarians Tornado Electro Giant The Log
Elite Barbarians Skeleton Army Executioner Golden Knight
Skeleton Army Executioner Electro Giant
Elite Barbarians Skeleton Army Electro Giant Bats Tornado Executioner The Log Golden Knight
Bats Executioner Elite Barbarians Electro Giant The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Golden Knight
Tornado Executioner The Log Golden Knight
The Log
The Log
Executioner The Log
Executioner Electro Giant Bats Tornado
Tornado Executioner The Log
The Log Tornado Executioner
The Log Tornado Golden Knight
Bats Elite Barbarians Tornado
Tornado The Log Golden Knight
Tornado Executioner
Elite Barbarians Executioner The Log Golden Knight
Elite Barbarians The Log
Executioner The Log Golden Knight
Executioner The Log
Tornado
Bats
Executioner The Log
Tornado Electro Giant The Log Golden Knight
The Log
Tornado
Tornado The Log
The Log
Tornado Electro Giant The Log Executioner
The Log Tornado Executioner Golden Knight
Tornado The Log Golden Knight
Tornado The Log Golden Knight
Elite Barbarians Bats Tornado Executioner Electro Giant
Bats Electro Giant
Elite Barbarians
The Log
The Log
Bats Skeleton Army
Tornado Executioner
The Log
Executioner
The Log Executioner
Tornado Electro Giant
Elite Barbarians Executioner
Electro Giant Bats Elite Barbarians Tornado The Log Golden Knight
Bats Tornado Executioner
Tornado Executioner Electro Giant The Log Golden Knight

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