My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Firecracker Tesla Valkyrie Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Valkyrie Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Giant Skeleton
Giant Snowball
Bats Hog Rider
Zap
Bats Firecracker
Barbarian Barrel
Ice Spirit Firecracker Tesla Valkyrie Giant Skeleton
The Log
Ice Spirit Firecracker Hog Rider Giant Skeleton
Earthquake
Firecracker Tesla Hog Rider
Arrows
Ice Spirit Bats Firecracker
Royal Delivery
Ice Spirit Bats Firecracker Valkyrie Hog Rider Giant Skeleton
Fireball
Firecracker Tesla Hog Rider
Poison
Bats Firecracker
Lightning
Tesla Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Valkyrie Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats The Log Firecracker Tesla Valkyrie Hog Rider Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats The Log Firecracker

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie Hog Rider Bats Firecracker Giant Skeleton
Bats
Valkyrie Hog Rider Giant Skeleton Ice Spirit Firecracker
Firecracker
Hog Rider Ice Spirit Bats Valkyrie Giant Skeleton
Tesla
Valkyrie
Ice Spirit Bats Hog Rider Firecracker Giant Skeleton
Hog Rider
Ice Spirit Bats Firecracker Valkyrie The Log Giant Skeleton
Giant Skeleton
Bats Ice Spirit Firecracker Valkyrie Hog Rider The Log
The Log
Hog Rider Giant Skeleton

Defense Synergies 3 16

Ice Spirit
Bats Firecracker Tesla Valkyrie Giant Skeleton The Log
Bats
Ice Spirit Firecracker Tesla Valkyrie Giant Skeleton The Log
Firecracker
Valkyrie The Log Ice Spirit Bats Tesla Giant Skeleton
Tesla
The Log Ice Spirit Bats Firecracker Valkyrie
Valkyrie
Firecracker Ice Spirit Bats Tesla The Log
Hog Rider
Giant Skeleton
Ice Spirit Bats Firecracker The Log
The Log
Firecracker Tesla Ice Spirit Bats Valkyrie Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie The Log
Ice Spirit Bats Firecracker Tesla Valkyrie The Log
Tesla Bats Valkyrie Giant Skeleton
Tesla Bats Firecracker Valkyrie
Firecracker Valkyrie Giant Skeleton The Log
The Log Bats Firecracker Tesla Valkyrie
Bats Tesla Ice Spirit Firecracker
Tesla Valkyrie Giant Skeleton The Log
Tesla
Ice Spirit Firecracker Tesla Valkyrie Giant Skeleton
Bats Valkyrie Firecracker Tesla Giant Skeleton The Log
Tesla Bats Firecracker
Tesla Ice Spirit Bats Valkyrie Giant Skeleton The Log
Valkyrie Ice Spirit Bats Firecracker Tesla The Log
Tesla
Ice Spirit Tesla The Log
Tesla Bats Firecracker Valkyrie
Ice Spirit Tesla Bats Firecracker Valkyrie The Log
Valkyrie The Log Ice Spirit Bats Firecracker Tesla Giant Skeleton
Tesla
Valkyrie Bats Firecracker Tesla Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Giant Skeleton
Firecracker Tesla Valkyrie The Log
Giant Skeleton Ice Spirit Bats Valkyrie The Log
Valkyrie Giant Skeleton Bats Tesla The Log
Giant Skeleton Tesla Valkyrie
Firecracker Ice Spirit Bats Tesla
Bats Tesla Valkyrie Giant Skeleton
Giant Skeleton Tesla Valkyrie
Giant Skeleton Ice Spirit Bats Firecracker Valkyrie The Log
Tesla
Bats Tesla Valkyrie Giant Skeleton
Valkyrie Giant Skeleton The Log
Giant Skeleton Tesla Valkyrie
Firecracker Tesla Valkyrie
Tesla Ice Spirit Bats Firecracker Valkyrie Giant Skeleton The Log
Bats Valkyrie Firecracker Tesla Giant Skeleton The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Giant Skeleton The Log
Firecracker The Log
Giant Skeleton The Log
Firecracker Valkyrie Giant Skeleton The Log
Firecracker Valkyrie The Log
Firecracker Ice Spirit Bats
Firecracker The Log
The Log Ice Spirit Firecracker
The Log Firecracker
Bats
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Bats
Firecracker The Log
Firecracker Valkyrie The Log
Giant Skeleton The Log
The Log
The Log
Firecracker The Log Ice Spirit Valkyrie
Firecracker The Log
The Log
Firecracker The Log
Bats Firecracker
Ice Spirit Bats Firecracker
The Log
Ice Spirit Firecracker
Giant Skeleton
Firecracker The Log
Ice Spirit Bats
Firecracker
The Log
Firecracker Valkyrie
The Log Firecracker
Giant Skeleton
Firecracker
Ice Spirit Bats Firecracker Giant Skeleton The Log
Firecracker Bats
Firecracker Giant Skeleton The Log

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