My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Missing cards in your collection

Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Valkyrie Wizard Dark Prince Witch Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie Dark Prince Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Dark Prince
Giant Snowball
Goblin Gang Musketeer Witch
Zap
Goblin Gang Dark Prince Witch
Barbarian Barrel
Goblin Gang Musketeer Valkyrie Wizard Dark Prince Witch
The Log
Goblin Gang Mini P.E.K.K.A Musketeer Dark Prince Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Wizard Dark Prince Witch
Fireball
Goblin Gang Musketeer Wizard Witch
Poison
Goblin Gang Musketeer Wizard Witch
Lightning
Mini P.E.K.K.A Musketeer Valkyrie Wizard Dark Prince Witch
Rocket
Musketeer Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Dark Prince Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Dark Prince Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Dark Prince Wizard Witch Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mini P.E.K.K.A Valkyrie Dark Prince
Mini P.E.K.K.A
Goblin Gang Musketeer Valkyrie Wizard Dark Prince Electro Giant
Musketeer
Valkyrie Mini P.E.K.K.A Dark Prince
Valkyrie
Musketeer Goblin Gang Mini P.E.K.K.A Wizard Dark Prince Witch
Wizard
Mini P.E.K.K.A Valkyrie Dark Prince
Dark Prince
Electro Giant Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Wizard Witch
Witch
Valkyrie Dark Prince
Electro Giant
Dark Prince Mini P.E.K.K.A

Defense Synergies 2 13

Goblin Gang
Musketeer Mini P.E.K.K.A Valkyrie Dark Prince
Mini P.E.K.K.A
Goblin Gang Musketeer Valkyrie Wizard Witch Electro Giant
Musketeer
Goblin Gang Valkyrie Mini P.E.K.K.A Dark Prince
Valkyrie
Musketeer Goblin Gang Mini P.E.K.K.A Wizard Witch
Wizard
Mini P.E.K.K.A Valkyrie Dark Prince
Dark Prince
Goblin Gang Musketeer Wizard Witch
Witch
Mini P.E.K.K.A Valkyrie Dark Prince
Electro Giant
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Valkyrie Wizard
Mini P.E.K.K.A Goblin Gang Musketeer Valkyrie Dark Prince Witch
Goblin Gang Mini P.E.K.K.A Witch Musketeer Valkyrie Dark Prince
Mini P.E.K.K.A Witch Goblin Gang Musketeer Valkyrie Dark Prince
Mini P.E.K.K.A Valkyrie Dark Prince
Goblin Gang Musketeer Valkyrie Dark Prince
Musketeer Goblin Gang Wizard Witch
Musketeer Valkyrie Electro Giant
Mini P.E.K.K.A Witch Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Dark Prince
Goblin Gang Valkyrie Witch Musketeer Wizard Dark Prince Electro Giant
Musketeer Goblin Gang Wizard Witch
Mini P.E.K.K.A Goblin Gang Musketeer Valkyrie Wizard Dark Prince Witch
Valkyrie Wizard Goblin Gang Mini P.E.K.K.A Dark Prince Witch
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A Electro Giant
Wizard Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Dark Prince Witch
Goblin Gang Musketeer Valkyrie Wizard Dark Prince Witch
Valkyrie Wizard Witch Musketeer Dark Prince
Mini P.E.K.K.A Musketeer
Goblin Gang Valkyrie Wizard Dark Prince Mini P.E.K.K.A Musketeer Witch Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Dark Prince Witch Electro Giant
Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Wizard
Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Dark Prince Witch
Goblin Gang Mini P.E.K.K.A Valkyrie Dark Prince Musketeer
Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Dark Prince Witch
Wizard Electro Giant Goblin Gang Musketeer Witch
Goblin Gang Mini P.E.K.K.A Dark Prince Musketeer Valkyrie Witch
Mini P.E.K.K.A Valkyrie Dark Prince
Mini P.E.K.K.A Valkyrie Dark Prince Witch
Witch Goblin Gang Musketeer
Mini P.E.K.K.A Musketeer Valkyrie Dark Prince Witch
Valkyrie Dark Prince Electro Giant
Mini P.E.K.K.A Dark Prince Goblin Gang Valkyrie Wizard Witch
Wizard Musketeer Valkyrie Witch Electro Giant
Goblin Gang Witch Electro Giant Mini P.E.K.K.A Musketeer Valkyrie Dark Prince
Valkyrie Mini P.E.K.K.A Musketeer Wizard Dark Prince Witch Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie
Musketeer
Musketeer Valkyrie Dark Prince
Wizard Valkyrie Dark Prince
Wizard Electro Giant Musketeer Witch
Musketeer Wizard Witch
Wizard
Wizard
Goblin Gang Mini P.E.K.K.A Musketeer
Musketeer Valkyrie Wizard Dark Prince
Musketeer Wizard
Musketeer
Musketeer
Musketeer
Musketeer Wizard Witch
Musketeer Wizard
Mini P.E.K.K.A
Mini P.E.K.K.A Musketeer Wizard Dark Prince
Valkyrie Wizard Witch Electro Giant
Musketeer
Wizard
Musketeer
Musketeer
Electro Giant Valkyrie Wizard Dark Prince Witch
Witch
Musketeer Wizard Witch
Musketeer Wizard Witch
Musketeer
Musketeer Wizard Witch Electro Giant
Musketeer Wizard Witch Electro Giant
Mini P.E.K.K.A
Musketeer Wizard
Wizard
Goblin Gang Musketeer Dark Prince Witch
Musketeer Wizard Witch
Goblin Gang Mini P.E.K.K.A Musketeer Valkyrie Wizard Dark Prince
Musketeer Wizard
Electro Giant
Musketeer Dark Prince
Electro Giant Goblin Gang Musketeer Witch
Musketeer Witch
Musketeer Dark Prince Witch Electro Giant

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