My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Void Phoenix Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Tesla Elixir Golem Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elixir Golem Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elixir Golem
Giant Snowball
Spear Goblins Witch
Zap
Spear Goblins Firecracker Witch
Barbarian Barrel
Spear Goblins Firecracker Tesla Elixir Golem Witch
The Log
Spear Goblins Firecracker Elixir Golem Witch
Earthquake
Spear Goblins Firecracker Tesla Elixir Golem Witch
Arrows
Spear Goblins Firecracker Witch
Royal Delivery
Spear Goblins Firecracker Elixir Golem Witch
Fireball
Firecracker Tesla Elixir Golem Witch
Poison
Spear Goblins Firecracker Elixir Golem Witch
Lightning
Tesla Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Elixir Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Firecracker Elixir Golem Void Tesla Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Barbarian Barrel Firecracker Elixir Golem

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Barbarian Barrel Firecracker Elixir Golem Mega Knight
Firecracker
Elixir Golem Spear Goblins Barbarian Barrel Mega Knight
Tesla
Elixir Golem
Firecracker Spear Goblins Barbarian Barrel Witch
Barbarian Barrel
Spear Goblins Firecracker Elixir Golem Mega Knight
Void
Witch
Elixir Golem Mega Knight
Mega Knight
Spear Goblins Firecracker Barbarian Barrel Witch

Defense Synergies 1 10

Spear Goblins
Tesla Firecracker Barbarian Barrel Mega Knight
Firecracker
Spear Goblins Tesla Barbarian Barrel Mega Knight
Tesla
Spear Goblins Firecracker Barbarian Barrel
Elixir Golem
Barbarian Barrel
Spear Goblins Firecracker Tesla Witch Mega Knight
Void
Witch
Barbarian Barrel Mega Knight
Mega Knight
Spear Goblins Firecracker Barbarian Barrel Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Tesla Barbarian Barrel Void
Firecracker Tesla Witch Mega Knight
Tesla Witch Mega Knight Void
Tesla Witch Firecracker Mega Knight
Firecracker Barbarian Barrel Mega Knight
Barbarian Barrel Spear Goblins Firecracker Tesla Mega Knight
Tesla Spear Goblins Firecracker Void Witch
Tesla Barbarian Barrel Void Mega Knight
Tesla Witch
Spear Goblins Firecracker Tesla Barbarian Barrel Mega Knight
Witch Spear Goblins Firecracker Tesla Barbarian Barrel Mega Knight
Tesla Spear Goblins Firecracker Witch
Tesla Mega Knight Witch
Mega Knight Firecracker Tesla Barbarian Barrel Witch
Tesla Mega Knight
Tesla Mega Knight
Tesla Mega Knight Firecracker Witch
Tesla Mega Knight Spear Goblins Firecracker Barbarian Barrel Witch
Barbarian Barrel Witch Spear Goblins Firecracker Tesla Mega Knight
Tesla
Mega Knight Spear Goblins Firecracker Tesla Barbarian Barrel Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Tesla Barbarian Barrel Void Witch
Void Firecracker Tesla Barbarian Barrel Mega Knight
Mega Knight Spear Goblins Witch
Mega Knight Tesla Barbarian Barrel
Tesla Witch Mega Knight
Firecracker Tesla Witch
Spear Goblins Tesla Void Witch
Mega Knight Tesla
Void Mega Knight Spear Goblins Firecracker Barbarian Barrel Witch
Witch Tesla
Mega Knight Tesla Witch
Mega Knight Void
Mega Knight Tesla Witch
Firecracker Tesla Witch Mega Knight
Tesla Witch Spear Goblins Firecracker Barbarian Barrel
Mega Knight Firecracker Tesla Barbarian Barrel Witch
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Barbarian Barrel
Firecracker Void Barbarian Barrel
Barbarian Barrel Void
Firecracker Barbarian Barrel Void
Firecracker Barbarian Barrel Mega Knight
Firecracker Spear Goblins Witch
Firecracker Witch
Firecracker Barbarian Barrel
Void Firecracker
Void
Firecracker Void Barbarian Barrel
Void Firecracker
Firecracker Barbarian Barrel Void
Firecracker Barbarian Barrel Void
Firecracker Barbarian Barrel
Spear Goblins Firecracker Barbarian Barrel Witch
Firecracker Barbarian Barrel Mega Knight
Barbarian Barrel
Void Firecracker Barbarian Barrel Mega Knight
Firecracker Barbarian Barrel Witch Mega Knight
Void Mega Knight
Void
Void
Barbarian Barrel Void
Firecracker Barbarian Barrel Witch Mega Knight
Witch
Firecracker Void Barbarian Barrel Witch
Void Witch Mega Knight
Void Firecracker Barbarian Barrel
Firecracker Witch
Firecracker Void Witch
Void
Void Mega Knight
Void Firecracker
Mega Knight
Firecracker
Spear Goblins Barbarian Barrel Void Witch
Firecracker Witch
Barbarian Barrel
Void Firecracker Mega Knight
Firecracker
Void
Firecracker Mega Knight
Firecracker Witch
Firecracker Void Witch
Void Firecracker Barbarian Barrel Witch Mega Knight

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