My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Phoenix Little Prince Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Zappies Electro Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Battle Ram Zappies Electro Dragon Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Miner Sparky
Giant Snowball
Battle Ram Zappies Electro Dragon Miner
Zap
Battle Ram Zappies Sparky
Barbarian Barrel
Tesla Battle Ram Zappies Electro Wizard Sparky
The Log
Battle Ram Zappies Sparky
Earthquake
Tesla Zappies
Arrows
Zappies
Royal Delivery
Battle Ram Zappies Electro Dragon Miner Electro Wizard Sparky
Fireball
Tesla Battle Ram Zappies Electro Dragon Electro Wizard Sparky
Poison
Zappies Electro Dragon Electro Wizard Sparky
Lightning
Tesla Battle Ram Electro Dragon Electro Wizard Sparky
Rocket
Electro Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Miner Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Miner Tesla Battle Ram Zappies Electro Wizard Electro Dragon Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Miner Tesla Battle Ram

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Battle Ram
The Log Zappies Electro Wizard
Zappies
Battle Ram Electro Dragon Miner
Electro Dragon
Zappies Miner Sparky
The Log
Battle Ram Miner Sparky
Miner
Zappies Electro Dragon The Log Electro Wizard Sparky
Electro Wizard
Battle Ram Miner Sparky
Sparky
Electro Dragon The Log Miner Electro Wizard

Defense Synergies 1 9

Tesla
The Log Zappies Electro Wizard
Battle Ram
Zappies
Tesla The Log Electro Wizard
Electro Dragon
The Log Electro Wizard
The Log
Tesla Zappies Electro Dragon Miner Electro Wizard Sparky
Miner
The Log
Electro Wizard
Tesla Zappies Electro Dragon The Log
Sparky
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Zappies Electro Dragon The Log Electro Wizard Sparky
Sparky Tesla Zappies Electro Dragon The Log Electro Wizard
Tesla Sparky Zappies Electro Dragon Electro Wizard
Tesla Sparky Zappies Electro Dragon Electro Wizard
The Log Sparky
The Log Tesla Zappies Electro Dragon Electro Wizard
Tesla Electro Wizard Zappies Electro Dragon
Tesla Electro Dragon The Log Electro Wizard Sparky
Tesla Zappies Sparky
Tesla Zappies Miner Electro Wizard Sparky
Electro Wizard Tesla Zappies Electro Dragon The Log
Tesla Zappies Electro Dragon Electro Wizard
Tesla Sparky Zappies Electro Dragon The Log Electro Wizard
Sparky Tesla Zappies Electro Dragon The Log Electro Wizard
Sparky Tesla Zappies Electro Wizard
Tesla Zappies The Log Electro Wizard Sparky
Tesla Sparky Zappies Electro Dragon Electro Wizard
Tesla Zappies Electro Dragon The Log Electro Wizard
The Log Tesla Zappies Electro Dragon Electro Wizard
Sparky Tesla Zappies Electro Wizard
Tesla Zappies Electro Dragon The Log Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Zappies Electro Wizard Sparky
Electro Wizard Tesla Electro Dragon The Log Miner
Zappies Electro Dragon The Log Electro Wizard Sparky
Tesla Zappies The Log Electro Wizard Sparky
Tesla Zappies Sparky
Tesla Zappies Electro Dragon Electro Wizard
Sparky Tesla Zappies Electro Wizard
Tesla Zappies Sparky
Electro Dragon Electro Wizard Zappies The Log Sparky
Tesla Zappies Sparky
Tesla Zappies Electro Dragon Sparky
The Log Electro Wizard
Tesla Zappies Sparky
Tesla Zappies Electro Dragon Sparky
Tesla Zappies Electro Dragon Electro Wizard Sparky The Log
Tesla Zappies Electro Dragon The Log Electro Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon The Log Sparky
Electro Dragon The Log Miner Electro Wizard
Electro Dragon The Log Miner Sparky
The Log Sparky
The Log Sparky
Electro Dragon
The Log Sparky
The Log Electro Dragon
The Log Miner Electro Dragon
Electro Dragon Electro Wizard Sparky
Miner Electro Dragon The Log Electro Wizard Sparky
Electro Dragon
The Log Miner Sparky
Electro Dragon
The Log Sparky
Electro Dragon The Log Sparky
Electro Dragon The Log Sparky
Sparky
Sparky
Electro Dragon The Log Electro Wizard Sparky
Electro Dragon The Log Miner
The Log Sparky
The Log Sparky
Electro Dragon The Log
The Log Electro Dragon Sparky
The Log Miner Electro Dragon Electro Wizard Sparky
Electro Dragon The Log Miner Sparky
Miner The Log Sparky
Electro Dragon Electro Wizard Sparky
Electro Dragon Electro Wizard Zappies
Sparky
Electro Dragon The Log Miner Sparky
Zappies Electro Dragon Electro Wizard Sparky
Sparky
The Log Sparky
Electro Wizard Zappies Electro Dragon
Zappies Electro Dragon Electro Wizard
The Log
Miner Electro Dragon Electro Wizard Sparky
The Log Electro Dragon
Sparky
Electro Dragon Sparky
Electro Dragon Zappies The Log Electro Wizard Sparky
Zappies Electro Dragon Electro Wizard
Electro Dragon The Log Miner Electro Wizard Sparky

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