My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Void Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Tesla Hunter Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Goblin Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Wall Breakers Goblin Barrel Bandit
Giant Snowball
Skeletons Wall Breakers Goblin Barrel
Zap
Skeletons Firecracker Wall Breakers Goblin Barrel Bandit
Barbarian Barrel
Skeletons Firecracker Tesla Wall Breakers Goblin Barrel Hunter Bandit
The Log
Skeletons Firecracker Wall Breakers Goblin Barrel Hunter Bandit
Earthquake
Skeletons Firecracker Tesla Goblin Barrel
Arrows
Skeletons Firecracker Wall Breakers Goblin Barrel
Royal Delivery
Skeletons Firecracker Wall Breakers Goblin Barrel Hunter Bandit
Fireball
Firecracker Tesla Wall Breakers Goblin Barrel Hunter Bandit
Poison
Firecracker Hunter
Lightning
Tesla Hunter Bandit
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Hunter

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Wall Breakers Firecracker Goblin Barrel Bandit Tesla Fireball Hunter

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Wall Breakers Firecracker Goblin Barrel

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Firecracker
Wall Breakers Goblin Barrel Bandit
Tesla
Fireball
Wall Breakers
Wall Breakers
Firecracker Fireball
Goblin Barrel
Firecracker Bandit
Hunter
Bandit
Bandit
Firecracker Goblin Barrel Hunter

Defense Synergies 1 9

Skeletons
Tesla Firecracker Hunter Bandit
Firecracker
Skeletons Tesla Hunter Bandit
Tesla
Skeletons Firecracker Fireball
Fireball
Tesla Bandit
Wall Breakers
Goblin Barrel
Hunter
Skeletons Firecracker Bandit
Bandit
Skeletons Firecracker Fireball Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball
Hunter Skeletons Firecracker Tesla Bandit
Tesla Hunter Skeletons Bandit
Tesla Hunter Skeletons Firecracker Bandit
Firecracker Fireball
Fireball Skeletons Firecracker Tesla Hunter Bandit
Tesla Hunter Firecracker Fireball
Tesla Fireball Bandit
Tesla Hunter Skeletons
Skeletons Firecracker Tesla Hunter Bandit
Skeletons Firecracker Tesla Fireball Hunter Bandit
Tesla Hunter Firecracker Fireball
Tesla Hunter Skeletons Fireball Bandit
Fireball Firecracker Tesla Hunter
Tesla Hunter Bandit
Tesla Fireball Hunter Bandit
Tesla Skeletons Firecracker Fireball Hunter
Tesla Fireball Firecracker Hunter Bandit
Hunter Firecracker Tesla Fireball Bandit
Tesla Hunter
Firecracker Tesla Fireball Hunter Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla Fireball Bandit
Fireball Bandit Firecracker Tesla Hunter
Bandit Skeletons Hunter
Hunter Tesla Fireball Bandit
Skeletons Tesla Hunter Bandit
Firecracker Fireball Skeletons Tesla Hunter
Skeletons Tesla Fireball Hunter Bandit
Tesla Hunter
Skeletons Firecracker Fireball Bandit
Skeletons Tesla
Tesla Hunter
Fireball
Skeletons Tesla Fireball Hunter Bandit
Firecracker Tesla Fireball
Tesla Skeletons Firecracker Fireball Hunter
Firecracker Tesla Fireball Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Bandit
Firecracker Fireball Bandit
Fireball Bandit
Firecracker Fireball
Fireball Firecracker
Firecracker Fireball Hunter
Firecracker
Fireball Firecracker Hunter
Fireball Firecracker Bandit
Fireball
Firecracker Fireball Bandit
Fireball Firecracker
Firecracker Fireball Hunter Bandit
Firecracker Fireball Bandit
Firecracker Fireball
Firecracker Fireball Hunter Bandit
Firecracker Fireball Bandit
Fireball
Firecracker Fireball Hunter Bandit
Firecracker Fireball
Fireball
Fireball
Fireball
Firecracker Fireball Hunter
Firecracker Fireball Hunter Bandit
Fireball Bandit
Fireball Firecracker Bandit
Firecracker Fireball Hunter
Firecracker Fireball
Fireball
Fireball Hunter Bandit
Firecracker Fireball
Firecracker Fireball
Fireball Bandit
Fireball Firecracker Hunter
Fireball
Fireball Firecracker Hunter
Firecracker Fireball
Fireball
Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Bandit

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