My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Tesla Royal Ghost Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Guards Goblin Drill
Giant Snowball
Fire Spirit Bomber Guards Goblin Drill Little Prince
Zap
Fire Spirit Bomber Guards Goblin Drill Little Prince
Barbarian Barrel
Fire Spirit Bomber Tesla Guards Goblin Drill Royal Ghost Little Prince
The Log
Fire Spirit Bomber Guards Goblin Drill Little Prince
Earthquake
Bomber Tesla Guards Goblin Drill
Arrows
Fire Spirit Bomber Guards Goblin Drill Little Prince
Royal Delivery
Fire Spirit Bomber Guards Goblin Drill Royal Ghost Little Prince
Fireball
Bomber Tesla Goblin Drill Little Prince
Poison
Bomber Guards Goblin Drill Little Prince
Lightning
Tesla Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Zap Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Guards Goblin Drill Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bomber Zap Guards Royal Ghost Little Prince Tesla Goblin Drill

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bomber Zap Guards

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Goblin Drill Zap
Bomber
Zap Goblin Drill
Zap
Fire Spirit Bomber Guards Royal Ghost Little Prince
Tesla
Guards
Zap
Goblin Drill
Fire Spirit Bomber Royal Ghost
Royal Ghost
Zap Goblin Drill Little Prince
Little Prince
Zap Royal Ghost

Defense Synergies 0 17

Fire Spirit
Zap Goblin Drill
Bomber
Zap Tesla Guards Goblin Drill Royal Ghost
Zap
Fire Spirit Bomber Tesla Guards Goblin Drill Royal Ghost Little Prince
Tesla
Bomber Zap Guards Goblin Drill Little Prince
Guards
Bomber Zap Tesla Goblin Drill
Goblin Drill
Fire Spirit Bomber Zap Tesla Guards
Royal Ghost
Bomber Zap Little Prince
Little Prince
Zap Tesla Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Tesla
Bomber Zap Tesla Goblin Drill
Tesla Fire Spirit Bomber Goblin Drill
Tesla Bomber Guards Goblin Drill
Bomber
Fire Spirit Bomber Zap Tesla Guards Royal Ghost
Tesla Fire Spirit Zap Little Prince
Zap Tesla
Tesla Goblin Drill
Guards Fire Spirit Bomber Tesla Royal Ghost Little Prince
Guards Bomber Zap Tesla Goblin Drill Royal Ghost
Tesla Zap
Tesla Goblin Drill Fire Spirit Bomber Zap Guards
Fire Spirit Bomber Zap Tesla Guards Goblin Drill Royal Ghost
Tesla Goblin Drill
Zap Tesla Goblin Drill
Tesla Bomber Goblin Drill
Fire Spirit Tesla Bomber Zap Guards Goblin Drill Royal Ghost Little Prince
Zap Goblin Drill Fire Spirit Bomber Tesla Guards Royal Ghost Little Prince
Tesla Goblin Drill
Bomber Royal Ghost Fire Spirit Tesla Guards Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Tesla Royal Ghost
Bomber Zap Tesla Royal Ghost
Guards Zap
Guards Zap Tesla
Tesla Guards Goblin Drill
Fire Spirit Zap Tesla
Guards Tesla
Tesla
Zap
Tesla Guards Goblin Drill
Tesla Guards
Zap Guards
Tesla Guards
Bomber Tesla
Tesla Guards Bomber Zap Goblin Drill Little Prince
Bomber Zap Tesla Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Goblin Drill Royal Ghost
Zap Royal Ghost
Goblin Drill
Guards
Bomber Fire Spirit Zap
Fire Spirit Zap
Fire Spirit Bomber
Fire Spirit Zap
Zap
Fire Spirit Guards
Zap
Fire Spirit Zap
Fire Spirit
Zap
Bomber Zap Goblin Drill
Bomber
Fire Spirit Bomber Zap
Fire Spirit Bomber Zap Little Prince
Zap Goblin Drill
Zap Fire Spirit Bomber Little Prince
Zap Royal Ghost
Zap
Zap
Fire Spirit Zap Little Prince
Zap Guards
Bomber Zap
Zap
Zap Fire Spirit Guards
Fire Spirit Zap
Bomber Zap
Zap
Zap Guards
Zap
Zap Royal Ghost Little Prince

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