My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant Barbarian Barrel Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Giant Night Witch
Giant Snowball
Archers Lumberjack Night Witch
Zap
Archers Night Witch
Barbarian Barrel
Archers Elite Barbarians Lumberjack Night Witch
The Log
Archers Elite Barbarians Lumberjack
Earthquake
Archers
Arrows
Archers Night Witch
Royal Delivery
Archers Elite Barbarians Lumberjack Night Witch
Fireball
Archers Elite Barbarians Lumberjack Night Witch
Poison
Archers Night Witch
Lightning
Elite Barbarians Lumberjack Night Witch
Rocket
Elite Barbarians Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Archers Arrows Lumberjack Night Witch Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Archers Arrows

Attack Synergies 7 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Giant Archers Barbarian Barrel Lumberjack Night Witch
Archers
Zap Arrows Elite Barbarians Giant Barbarian Barrel Lumberjack
Arrows
Zap Elite Barbarians Giant Archers Lumberjack Night Witch
Elite Barbarians
Zap Arrows Archers Barbarian Barrel Lumberjack
Giant
Zap Arrows Barbarian Barrel Night Witch Archers Lumberjack
Barbarian Barrel
Giant Zap Archers Elite Barbarians Lumberjack
Lumberjack
Zap Archers Arrows Elite Barbarians Giant Barbarian Barrel Night Witch
Night Witch
Giant Zap Arrows Lumberjack

Defense Synergies 1 11

Zap
Archers Arrows Elite Barbarians Barbarian Barrel Lumberjack Night Witch
Archers
Barbarian Barrel Zap Lumberjack
Arrows
Zap Barbarian Barrel Lumberjack
Elite Barbarians
Zap
Giant
Barbarian Barrel
Archers Zap Arrows Lumberjack Night Witch
Lumberjack
Zap Archers Arrows Barbarian Barrel
Night Witch
Zap Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Barbarian Barrel
Elite Barbarians Lumberjack Zap Night Witch
Lumberjack Archers Elite Barbarians Night Witch
Elite Barbarians Lumberjack Night Witch
Arrows Elite Barbarians Barbarian Barrel Lumberjack
Arrows Barbarian Barrel Zap Archers Lumberjack Night Witch
Zap Archers Arrows Night Witch
Zap Arrows Barbarian Barrel
Elite Barbarians Lumberjack Night Witch
Elite Barbarians Archers Barbarian Barrel Lumberjack Night Witch
Archers Zap Arrows Barbarian Barrel Lumberjack Night Witch
Arrows Zap Archers Night Witch
Lumberjack Night Witch Zap Elite Barbarians
Zap Arrows Barbarian Barrel Lumberjack Night Witch
Elite Barbarians Lumberjack
Zap Elite Barbarians Lumberjack
Arrows Elite Barbarians Lumberjack Night Witch
Arrows Zap Archers Elite Barbarians Barbarian Barrel Lumberjack Night Witch
Zap Arrows Barbarian Barrel Archers Lumberjack
Elite Barbarians Lumberjack
Archers Arrows Elite Barbarians Barbarian Barrel Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Archers Elite Barbarians Barbarian Barrel
Zap Archers Arrows Elite Barbarians Barbarian Barrel Lumberjack
Lumberjack Zap Elite Barbarians
Lumberjack Zap Elite Barbarians Barbarian Barrel Night Witch
Elite Barbarians Lumberjack Night Witch
Arrows Zap Archers
Archers Elite Barbarians Lumberjack Night Witch
Elite Barbarians Lumberjack
Zap Elite Barbarians Barbarian Barrel
Elite Barbarians Lumberjack
Zap Arrows Elite Barbarians
Elite Barbarians Lumberjack Night Witch
Archers
Elite Barbarians Zap Archers Barbarian Barrel Lumberjack Night Witch
Arrows Zap Archers Elite Barbarians Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel
Arrows Zap Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel
Arrows Zap
Archers Arrows
Arrows Zap Barbarian Barrel
Arrows Zap
Elite Barbarians Lumberjack Night Witch
Zap Arrows Barbarian Barrel
Zap Archers Arrows
Elite Barbarians Barbarian Barrel
Arrows Barbarian Barrel
Zap Arrows Elite Barbarians Barbarian Barrel
Zap Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Night Witch
Zap Archers Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel
Night Witch
Arrows
Zap Arrows Barbarian Barrel
Zap Arrows Barbarian Barrel
Arrows Zap Barbarian Barrel
Zap Arrows
Zap Arrows Barbarian Barrel
Elite Barbarians Zap Archers Arrows Night Witch
Zap
Elite Barbarians Night Witch
Zap Arrows Night Witch
Zap Arrows
Arrows
Zap Archers Barbarian Barrel Night Witch
Zap Archers Arrows
Arrows Barbarian Barrel
Lumberjack
Arrows Zap
Zap Arrows
Elite Barbarians
Zap Elite Barbarians
Zap
Zap Barbarian Barrel

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