My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Mediocre

Why?

Missing cards in your collection

Little Prince

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Zappies Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Zappies Giant Wizard Balloon Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Flying Machine Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Balloon
Giant Snowball
Flying Machine Zappies Balloon
Zap
Flying Machine Zappies Balloon
Barbarian Barrel
Heal Spirit Zappies Wizard Ice Wizard
The Log
Heal Spirit Zappies
Earthquake
Zappies
Arrows
Heal Spirit Flying Machine Zappies
Royal Delivery
Heal Spirit Flying Machine Zappies Wizard Balloon Ice Wizard
Fireball
Flying Machine Zappies Wizard Balloon Ice Wizard
Poison
Flying Machine Zappies Wizard Balloon Ice Wizard
Lightning
Wizard Balloon Ice Wizard
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Earthquake Ice Wizard Flying Machine Zappies Giant Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Earthquake Ice Wizard Flying Machine

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Heal Spirit
Balloon Zappies Giant Wizard
Earthquake
Giant Balloon
Flying Machine
Zappies Giant Balloon
Zappies
Heal Spirit Flying Machine Giant Balloon
Giant
Earthquake Heal Spirit Flying Machine Zappies Wizard Balloon Ice Wizard
Wizard
Heal Spirit Giant Balloon
Balloon
Heal Spirit Earthquake Flying Machine Zappies Giant Wizard Ice Wizard
Ice Wizard
Giant Balloon

Defense Synergies 0 5

Heal Spirit
Earthquake
Zappies Ice Wizard
Flying Machine
Zappies Ice Wizard
Zappies
Earthquake Flying Machine
Giant
Wizard
Ice Wizard
Balloon
Ice Wizard
Earthquake Flying Machine Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Flying Machine Zappies Wizard
Flying Machine Zappies Ice Wizard
Zappies Ice Wizard
Zappies Ice Wizard
Earthquake
Earthquake Flying Machine Zappies Ice Wizard
Flying Machine Zappies Wizard Ice Wizard
Earthquake Flying Machine
Zappies Ice Wizard
Zappies Ice Wizard
Ice Wizard Earthquake Flying Machine Zappies Wizard
Flying Machine Zappies Wizard Ice Wizard
Earthquake Flying Machine Zappies Wizard Ice Wizard
Wizard Earthquake Zappies
Zappies
Zappies
Wizard Zappies
Flying Machine Zappies Wizard Ice Wizard
Earthquake Wizard Flying Machine Zappies Ice Wizard
Zappies
Wizard Earthquake Flying Machine Zappies

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies
Flying Machine Wizard
Zappies
Zappies
Zappies
Wizard Flying Machine Zappies Ice Wizard
Flying Machine Zappies Ice Wizard
Zappies
Flying Machine Zappies
Zappies
Flying Machine Zappies
Zappies Wizard
Wizard Flying Machine Zappies
Zappies Flying Machine
Earthquake Flying Machine Zappies Wizard Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Flying Machine
Flying Machine Ice Wizard
Earthquake Flying Machine
Earthquake Flying Machine
Wizard Earthquake
Wizard Flying Machine Ice Wizard
Earthquake Flying Machine Wizard
Earthquake Flying Machine Wizard Ice Wizard
Flying Machine Wizard
Earthquake Flying Machine Wizard
Flying Machine Wizard
Earthquake Flying Machine
Earthquake Flying Machine
Earthquake Flying Machine
Earthquake Flying Machine Wizard
Earthquake Flying Machine Wizard
Earthquake
Earthquake Flying Machine Wizard
Earthquake Flying Machine Wizard
Earthquake
Wizard
Earthquake Flying Machine
Earthquake Wizard Ice Wizard
Earthquake Flying Machine Wizard Ice Wizard
Flying Machine Wizard
Flying Machine Wizard Ice Wizard
Flying Machine Zappies Wizard
Earthquake Wizard
Zappies
Earthquake Wizard
Earthquake Flying Machine Zappies
Flying Machine Zappies Wizard Ice Wizard
Flying Machine Wizard
Earthquake Flying Machine Wizard
Flying Machine
Flying Machine Zappies
Flying Machine Zappies
Flying Machine

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