My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Royal Giant Flying Machine Wizard Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Flying Machine Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Miner
Giant Snowball
Flying Machine Skeleton Army Miner
Zap
Royal Giant Flying Machine Skeleton Army
Barbarian Barrel
Tesla Wizard Skeleton Army Royal Ghost
The Log
Royal Giant Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Flying Machine Skeleton Army
Royal Delivery
Flying Machine Wizard Skeleton Army Miner Royal Ghost
Fireball
Tesla Flying Machine Wizard Skeleton Army
Poison
Flying Machine Wizard Skeleton Army
Lightning
Tesla Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Miner Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Miner Royal Ghost Tesla Flying Machine Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Skeleton Army Miner Royal Ghost

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Miner Royal Giant Flying Machine Royal Ghost
Tesla
Royal Giant
Miner Zap Flying Machine Wizard Royal Ghost
Flying Machine
Zap Royal Giant Royal Ghost
Wizard
Royal Giant Miner Royal Ghost
Skeleton Army
Miner
Zap Royal Giant Wizard Royal Ghost
Royal Ghost
Zap Royal Giant Flying Machine Wizard Miner

Defense Synergies 0 11

Zap
Tesla Flying Machine Skeleton Army Miner Royal Ghost
Tesla
Zap Wizard Skeleton Army
Royal Giant
Flying Machine
Zap Skeleton Army Royal Ghost
Wizard
Tesla Skeleton Army Royal Ghost
Skeleton Army
Zap Tesla Flying Machine Wizard
Miner
Zap
Royal Ghost
Zap Flying Machine Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Flying Machine Wizard
Skeleton Army Zap Tesla Flying Machine
Tesla Skeleton Army
Tesla Skeleton Army
Skeleton Army
Skeleton Army Zap Tesla Flying Machine Royal Ghost
Tesla Zap Flying Machine Wizard
Zap Tesla Flying Machine
Tesla Skeleton Army
Skeleton Army Tesla Miner Royal Ghost
Skeleton Army Zap Tesla Flying Machine Wizard Royal Ghost
Tesla Zap Flying Machine Wizard
Tesla Skeleton Army Zap Flying Machine Wizard
Wizard Skeleton Army Zap Tesla Royal Ghost
Skeleton Army Tesla
Skeleton Army Zap Tesla
Tesla Wizard Skeleton Army
Tesla Zap Flying Machine Wizard Skeleton Army Royal Ghost
Zap Wizard Tesla Flying Machine Royal Ghost
Tesla
Wizard Skeleton Army Royal Ghost Tesla Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Tesla Royal Ghost
Zap Tesla Flying Machine Wizard Miner Royal Ghost
Skeleton Army Zap
Skeleton Army Zap Tesla
Tesla Skeleton Army
Wizard Zap Tesla Flying Machine
Skeleton Army Tesla Flying Machine
Tesla Skeleton Army
Zap Flying Machine Skeleton Army
Tesla Skeleton Army
Tesla Flying Machine
Skeleton Army Zap
Skeleton Army Tesla Wizard
Wizard Tesla Flying Machine Skeleton Army
Tesla Skeleton Army Zap Flying Machine
Zap Tesla Flying Machine Wizard Royal Ghost
Zap
Tesla
Tesla Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Royal Ghost
Zap Flying Machine Miner Royal Ghost
Flying Machine Miner
Flying Machine
Wizard Zap
Wizard Zap Flying Machine
Flying Machine Wizard
Zap Flying Machine Wizard
Miner Zap Flying Machine Wizard
Miner Zap Flying Machine Wizard
Zap Flying Machine Wizard
Flying Machine Miner
Flying Machine
Zap Flying Machine
Zap Flying Machine Wizard
Flying Machine Wizard
Zap Flying Machine Wizard
Zap Flying Machine Wizard Miner
Wizard
Zap Flying Machine
Zap Wizard
Miner Zap Flying Machine Wizard Royal Ghost
Zap Flying Machine Wizard Miner
Miner Zap
Zap Flying Machine Wizard
Zap Flying Machine Wizard
Zap Wizard Miner
Zap
Wizard
Zap Flying Machine Skeleton Army
Zap Flying Machine Wizard
Miner Flying Machine Wizard
Zap Flying Machine Wizard
Zap
Flying Machine
Zap Flying Machine
Zap Flying Machine
Zap Flying Machine Miner Royal Ghost
Wizard

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