My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Electro Giant Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Void Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Electro Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Little Prince
Zap
Cannon Little Prince
Barbarian Barrel
Knight Cannon Wizard Little Prince
The Log
Cannon Little Prince
Earthquake
Cannon
Arrows
Little Prince
Royal Delivery
Knight Wizard Little Prince
Fireball
Cannon Wizard Little Prince
Poison
Cannon Wizard Little Prince
Lightning
Knight Cannon Wizard Little Prince
Rocket
Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Tornado Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Cannon Tornado Void Little Prince Wizard Lightning Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Cannon Tornado Void

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Wizard Little Prince
Cannon
Wizard
Tornado Knight
Tornado
Wizard Electro Giant
Void
Electro Giant
Lightning
Electro Giant
Electro Giant
Tornado Lightning Void
Little Prince
Knight

Defense Synergies 3 7

Knight
Cannon Little Prince Wizard Tornado
Cannon
Knight Wizard Electro Giant Little Prince
Wizard
Tornado Knight Cannon
Tornado
Wizard Knight Electro Giant Little Prince
Void
Lightning
Electro Giant
Cannon Tornado
Little Prince
Knight Cannon Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Cannon Wizard Void
Knight Cannon
Cannon Tornado Knight Void Lightning
Cannon Knight
Lightning Tornado
Tornado Cannon
Tornado Lightning Cannon Wizard Void Little Prince
Lightning Cannon Void Electro Giant
Cannon Tornado
Knight Tornado Cannon Little Prince
Knight Cannon Wizard Tornado Electro Giant
Wizard Tornado
Cannon Knight Wizard Lightning
Wizard Cannon Tornado
Knight Cannon
Tornado Cannon Lightning Electro Giant
Wizard Knight Cannon Tornado
Cannon Knight Wizard Tornado Little Prince
Wizard Tornado Knight Cannon Little Prince
Cannon Tornado
Wizard Knight Cannon Electro Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Void Electro Giant
Void Knight Wizard Lightning
Knight Lightning
Lightning Knight Tornado
Knight Cannon
Wizard Electro Giant Tornado
Knight Void Lightning
Knight
Void Lightning Knight Tornado
Cannon
Knight
Lightning Tornado Void Electro Giant
Lightning Knight Cannon Wizard
Wizard Cannon Electro Giant
Electro Giant Knight Tornado Lightning Little Prince
Cannon Wizard Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Lightning Knight
Void Tornado
Lightning Void
Lightning Knight Void
Wizard
Wizard Electro Giant Tornado
Wizard Tornado
Wizard Tornado Lightning
Void Wizard Tornado Lightning
Lightning Tornado Void
Void Lightning Knight Wizard Tornado
Void Lightning Wizard Tornado
Lightning Knight Void
Lightning Void
Lightning
Lightning Wizard
Lightning Wizard
Lightning Tornado
Lightning
Void Lightning Wizard
Lightning Wizard Tornado Electro Giant Little Prince
Lightning Void
Lightning Wizard Tornado Void
Void Tornado Lightning
Lightning Void
Tornado Electro Giant Wizard Little Prince
Void Wizard Tornado Lightning
Void Lightning Wizard Tornado
Void Lightning Tornado
Lightning Wizard Tornado Electro Giant Little Prince
Lightning Wizard Void Electro Giant
Lightning Void
Void Lightning Wizard
Void Lightning
Wizard Lightning
Lightning Void
Lightning Wizard Tornado
Void Lightning Knight Wizard
Wizard Lightning
Void Lightning Tornado Electro Giant
Electro Giant Tornado Lightning
Tornado Void Lightning
Void Lightning Tornado Electro Giant Little Prince

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